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I did add flutter_flavorizr after creating the project, nonetheless, the project is quite new, max one month old. When trying to run it in an iOS simulator I get this error:
Launching lib/main-dev.dart on iPhone SE (2nd generation) in debug mode...
Running Xcode build...
Xcode build done. 3.7s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
diff: /Podfile.lock: No such file or directory
diff: /Manifest.lock: No such file or directory
error: The sandbox is not in sync with the Podfile.lock. Run 'pod install' or update your CocoaPods installation.
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
warning: Capabilities for Signing & Capabilities may not function correctly because its entitlements use a placeholder team ID. To resolve this, select a development team in the Runner editor. (in
target 'Runner' from project 'Runner')
Could not build the application for the simulator.
Error launching application on iPhone SE (2nd generation).
The text was updated successfully, but these errors were encountered:
I did add flutter_flavorizr after creating the project, nonetheless, the project is quite new, max one month old. When trying to run it in an iOS simulator I get this error:
Launching lib/main-dev.dart on iPhone SE (2nd generation) in debug mode...
Running Xcode build...
Xcode build done. 3.7s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
diff: /Podfile.lock: No such file or directory
diff: /Manifest.lock: No such file or directory
error: The sandbox is not in sync with the Podfile.lock. Run 'pod install' or update your CocoaPods installation.
note: Using new build system
note: Building targets in parallel
note: Planning build
note: Constructing build description
warning: Capabilities for Signing & Capabilities may not function correctly because its entitlements use a placeholder team ID. To resolve this, select a development team in the Runner editor. (in
target 'Runner' from project 'Runner')
Could not build the application for the simulator.
Error launching application on iPhone SE (2nd generation).
The text was updated successfully, but these errors were encountered: