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buildings_walkthrough.txt
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buildings_walkthrough.txt
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* Video Demo:
Pre-work:
- Use 64-bit build to avoid memory error
- Enable pedestrians, building people, and cars
Run setup:
- Pre-load zombies
- Pre-load sun/moon pos
- Disable framerate
- Leave mouse look enabled?
- House walkthrough
- Spider, rat, cockroaches, files
- Take books from shelves, make a stack, open them
- Kitchen: light, snake, sink, drawers + spider jump, doors, microwave?, dishwasher, stove burners
- Bathroom mirror, medicine cabinet, sink water, shower, tub water, toilet, TP pull, TP take, TP on floor
- Show people opening doors
- Fish tank and lava lamp
- Use stairs, Locked door, Kick and throw ball
- Rotate and take picture then frame in hall
- Push a bed, take sheets, pillow, and mattress
- Flashlight, duct tape, spraypaint, in drawers
- Ceiling fan in far room
- Closet with light and clothes
- Attic + indir lighting
- L-shaped stairs in other house
- Garage with car
- Exterior stairs, Balcony, Fire escape
- Basement Indir lighting
- Pool table
- Office walkthrough
- Retail area - take from shelves
- Take and open boxes
- Take and light candle, toggle lights
- Use stairs down to parking garage - with cars and pipes - enable indir lighting
- Use elevator up, show people using elevator
- Take, use, and drop fire extinguisher
- Show security room, server room, utility room, bathroom, and office(s)
- Backrooms with colored lights and water, go to second submerged floor
- Show wireframe mode
- Remove terrain and grass to show underground area
- Extended basement with stairs
- Swimming pool underground (building in the back), with clock
- Cubicles with rotating chair (in large building that was slow)
- Residential city
- Fly over houses
- Block car for honk
- Walk into house
- People passing each other and player
- Zombie mode
- Commercial city
- City birds
- Walk into building and non-cube building
- Walk in park
- Rooftop helipad, AC units, skylight
- Helicopter, with shadow '\' key
- Bridge/Tunnels (with cars)
- Overhead map mode showing cars
- Map teleport over water then back to house to show saved state
- Tab menu (change sun and moon pos)
- Night time
- City buildings with bloom
- Scrolling signs
- Car traffic
- Bridge with car