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Sorry, we don't have the resource to add additional features like this to the codebase. If you want to add that functionality yourself, I'd be happy to review the PR and merge though.
Alternatively, you can just edit the BVH files so there's no root motion within them. That would involve replacing the first 3 values in the motion frame (at the bottom of the BVH) with zeros.
Can you please add an option to make the character stay in place while moving?
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