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When i use "change citizen %number% skin to %string%" it stops the script from continuing and doesnt change anything about the skin.
Steps to Reproduce
Use Given Script
Expected Behavior
Change the skin of top 5 players with the most wins
(See last line)
Your Script
Dont know why but it doesnt like to indent itself
command /test: trigger: loop {Wins::*}: add 1 to {_size} if {_low.to.high.list::%loop-value%} is not set: set {_low.to.high.list::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_low.to.high.list::%loop-value-1%.%{_n}%} is not set set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_low.to.high.list::*} loop {_low.to.high.list::*}: set {_high.to.low.list::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_high.to.low.list::*}: add 1 to {_topnumber} set {_number} to {_topnumber} + 1 set {_player} to "%loop-value%" parsed as offlineplayer change citizen {_number} skin to {_player}
Screenshots / Errors
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! [Skript] Severe Error:
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Something went horribly wrong with Skript.
[20:01:38] [Server thread/ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either.
[20:01:38] [Server thread/ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons).
[20:01:38] [Server thread/ERROR]: #!#! Here is full list of them:
[20:01:38] [Server thread/ERROR]: #!#! skRayFall v1.9.25 (https://sk.rayfall.net/) TuSKe v1.8.2-Pikachu-Patch-3-MH-1 (github.com/Tuke-Nuke/TuSKe) SkBee v1.11.0 (https://github.com/ShaneBeee/SkBee) SkQuery v4.1.4-MH
[20:01:38] [Server thread/ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue.
[20:01:38] [Server thread/ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it.
[20:01:38] [Server thread/ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue.
[20:01:38] [Server thread/ERROR]: #!#! In that case, you will be given instruction on how should you report it.
[20:01:38] [Server thread/ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin.
[20:01:38] [Server thread/ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker.
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Stack trace:
[20:01:38] [Server thread/ERROR]: #!#! java.lang.NullPointerException
[20:01:38] [Server thread/ERROR]: #!#! at net.rayfall.eyesniper2.skrayfall.citizens.effects.EffCitizenSetSkin.execute(EffCitizenSetSkin.java:53)
[20:01:38] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.Effect.run(Effect.java:51)
[20:01:38] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:60)
[20:01:38] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:88)
[20:01:38] [Server thread/ERROR]: #!#! at ch.njol.skript.effects.Delay$1.run(Delay.java:108)
[20:01:38] [Server thread/ERROR]: #!#! at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftTask.run(CraftTask.java:100)
[20:01:38] [Server thread/ERROR]: #!#! at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.MinecraftServer.b(MinecraftServer.java:1427)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.DedicatedServer.b(DedicatedServer.java:436)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1342)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1130)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:291)
[20:01:38] [Server thread/ERROR]: #!#! at java.base/java.lang.Thread.run(Thread.java:829)
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Version Information:
[20:01:38] [Server thread/ERROR]: #!#! Skript: 2.5.3-MH (custom version)
[20:01:38] [Server thread/ERROR]: #!#! Flavor: selfbuilt-unknown
[20:01:38] [Server thread/ERROR]: #!#! Date: unknown
[20:01:38] [Server thread/ERROR]: #!#! Bukkit: 1.16.5-R0.1-SNAPSHOT
[20:01:38] [Server thread/ERROR]: #!#! Minecraft: 1.16.5
[20:01:38] [Server thread/ERROR]: #!#! Java: 11.0.11 (OpenJDK 64-Bit Server VM 11.0.11+9)
[20:01:38] [Server thread/ERROR]: #!#! OS: Linux amd64 5.8.0-53-generic
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Server platform: Paper
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Current node: null
[20:01:38] [Server thread/ERROR]: #!#! Current item: null
[20:01:38] [Server thread/ERROR]: #!#! Current trigger: command /test (simple event) (UHC.sk, line -1)
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Thread: Server thread
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Language: english
[20:01:38] [Server thread/ERROR]: #!#! Link parse mode: DISABLED
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! End of Error.
[20:01:38] [Server thread/ERROR]: #!#!
Server Information
Server Version and Type: Minecraft 1.16.4/5, PAPER
Skript Version: 2.5.3-MH (custom version) (minehut server, basically just 2.5.3)
skRayFall Version: 1.9.25
Additional Plugins: SkQuery (4.1.4-MH, again basically just 4.1.4), MorkazSk (1.2) SkBee (1.11.0), and TuSKe (1.8.2-PIkachu-Patch-3-MH-1)
As said in the console error, it could not identify any of them causing the issue
The text was updated successfully, but these errors were encountered:
Describe the bug
When i use "change citizen %number% skin to %string%" it stops the script from continuing and doesnt change anything about the skin.
Steps to Reproduce
Use Given Script
Expected Behavior
Change the skin of top 5 players with the most wins
(See last line)
Your Script
Dont know why but it doesnt like to indent itself
command /test: trigger: loop {Wins::*}: add 1 to {_size} if {_low.to.high.list::%loop-value%} is not set: set {_low.to.high.list::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_low.to.high.list::%loop-value-1%.%{_n}%} is not set set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_low.to.high.list::*} loop {_low.to.high.list::*}: set {_high.to.low.list::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_high.to.low.list::*}: add 1 to {_topnumber} set {_number} to {_topnumber} + 1 set {_player} to "%loop-value%" parsed as offlineplayer change citizen {_number} skin to {_player}
Screenshots / Errors
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! [Skript] Severe Error:
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Something went horribly wrong with Skript.
[20:01:38] [Server thread/ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either.
[20:01:38] [Server thread/ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons).
[20:01:38] [Server thread/ERROR]: #!#! Here is full list of them:
[20:01:38] [Server thread/ERROR]: #!#! skRayFall v1.9.25 (https://sk.rayfall.net/) TuSKe v1.8.2-Pikachu-Patch-3-MH-1 (github.com/Tuke-Nuke/TuSKe) SkBee v1.11.0 (https://github.com/ShaneBeee/SkBee) SkQuery v4.1.4-MH
[20:01:38] [Server thread/ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue.
[20:01:38] [Server thread/ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it.
[20:01:38] [Server thread/ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue.
[20:01:38] [Server thread/ERROR]: #!#! In that case, you will be given instruction on how should you report it.
[20:01:38] [Server thread/ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin.
[20:01:38] [Server thread/ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker.
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Stack trace:
[20:01:38] [Server thread/ERROR]: #!#! java.lang.NullPointerException
[20:01:38] [Server thread/ERROR]: #!#! at net.rayfall.eyesniper2.skrayfall.citizens.effects.EffCitizenSetSkin.execute(EffCitizenSetSkin.java:53)
[20:01:38] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.Effect.run(Effect.java:51)
[20:01:38] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:60)
[20:01:38] [Server thread/ERROR]: #!#! at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:88)
[20:01:38] [Server thread/ERROR]: #!#! at ch.njol.skript.effects.Delay$1.run(Delay.java:108)
[20:01:38] [Server thread/ERROR]: #!#! at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftTask.run(CraftTask.java:100)
[20:01:38] [Server thread/ERROR]: #!#! at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.MinecraftServer.b(MinecraftServer.java:1427)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.DedicatedServer.b(DedicatedServer.java:436)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1342)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1130)
[20:01:38] [Server thread/ERROR]: #!#! at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:291)
[20:01:38] [Server thread/ERROR]: #!#! at java.base/java.lang.Thread.run(Thread.java:829)
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Version Information:
[20:01:38] [Server thread/ERROR]: #!#! Skript: 2.5.3-MH (custom version)
[20:01:38] [Server thread/ERROR]: #!#! Flavor: selfbuilt-unknown
[20:01:38] [Server thread/ERROR]: #!#! Date: unknown
[20:01:38] [Server thread/ERROR]: #!#! Bukkit: 1.16.5-R0.1-SNAPSHOT
[20:01:38] [Server thread/ERROR]: #!#! Minecraft: 1.16.5
[20:01:38] [Server thread/ERROR]: #!#! Java: 11.0.11 (OpenJDK 64-Bit Server VM 11.0.11+9)
[20:01:38] [Server thread/ERROR]: #!#! OS: Linux amd64 5.8.0-53-generic
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Server platform: Paper
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Current node: null
[20:01:38] [Server thread/ERROR]: #!#! Current item: null
[20:01:38] [Server thread/ERROR]: #!#! Current trigger: command /test (simple event) (UHC.sk, line -1)
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Thread: Server thread
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! Language: english
[20:01:38] [Server thread/ERROR]: #!#! Link parse mode: DISABLED
[20:01:38] [Server thread/ERROR]: #!#!
[20:01:38] [Server thread/ERROR]: #!#! End of Error.
[20:01:38] [Server thread/ERROR]: #!#!
Server Information
As said in the console error, it could not identify any of them causing the issue
The text was updated successfully, but these errors were encountered: