Color palette bugfix after selecting continue-building
???
Add CRC to flash filesystem
Upon startup, calculate CRC for each loaded file
If not matching, then give up loading files and reformat disk
See whether adjustments to CRC allows loading the corrupted sample data
Write lots of unit tests for flash fs!
Add new type of ion weapon?
Extra-strong against forcefields?
Causes forcefields to explode on contact
Would need to be a reward for completing the challenge levels, as it would make them too easy
Bugfix: enemy character walks off map when room in path destroyed
Bugfix: enemy boarding multiplayer co-op
Add add code for seafloor depth
Generate positions of sea mines
Generate different sorts of awards
Random item, coins, etc. at the bottom of the sea
Items could be story elements, world building stuff, etc.
Add a happiness/unhappiness mechanic to macro mode
Auto-pause & rewind option when island destroyed in easy mode
Add dialog boxes, description for macro mode
Ending? Opening cutscene for adventure mode?
Random encounters in macrocosm, stuff to explore
Begin by selecting the positions of generated sectors and placing them on the map
Q: how many to generate? Place them at small random offsets from fixed positions
Begin by using a hard-coded seed value
Add scripted-sectors to macrocosm
A scripted sector should appear as a question mark, or some other icon, on the world map
Scripted sectors should be mapped into memory as needed, and all should be equally-sized (8x8x8?)
Scripted sectors must be immutable, players cannot build on them
Use some sort of hash to generate the positions of scripted sectors randomly
Use random encounters to add story elements to macrocosm mode
Add some means of storing which islands that the player previously visited?
Player can optionally colonize an uninhabited island?
Add commands to skyland LISP api for adopting an uninhabited scripted sector
Ideas for script scenarios?
Discover ruins of an abandoned civilization (award N coins)
Discover volcanic island, adopt?
Abandoned castle, bit of lore
Add a tech tree to macro mode