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Starting with a fresh install of FreeHL (4-18-2023) with assets pulled from retail disc, and FreeCS (4-18-2023) with assets downloaded using the install_from_archiveorg.sh script.
Both of these are linux machines, one is Linux Mint 21.1 and the other is Pop_OS!, so they are relatively close Ubuntu-based distros.
I go to Play on LAN -> start a server on one machine, and also go to Play on LAN and choose 'Refresh' to which the prompt :
'"Refreshing LAN server list..." Listing 0 applicable servers'
...appears but sits endless printing "Added 0 LAN servers (of 0)." to the console.
However, the server is there and can be joined through the console no problem with "connect ".
Is this a problem with FTEQW perhaps? I'm looking around the Innernette for problems relating to it, but so far have not gleaned much.
The text was updated successfully, but these errors were encountered:
Yeah, this is a bug within FTEQW. Until recently it was making some pretty bad assumptions also (where it restricted LAN servers to only show up when the game's com_protocolname was 'Quake'). This will be resolved within FTEQW.
Starting with a fresh install of FreeHL (4-18-2023) with assets pulled from retail disc, and FreeCS (4-18-2023) with assets downloaded using the install_from_archiveorg.sh script.
Both of these are linux machines, one is Linux Mint 21.1 and the other is Pop_OS!, so they are relatively close Ubuntu-based distros.
I go to Play on LAN -> start a server on one machine, and also go to Play on LAN and choose 'Refresh' to which the prompt :
'"Refreshing LAN server list..."
Listing 0 applicable servers'
...appears but sits endless printing "Added 0 LAN servers (of 0)." to the console.
However, the server is there and can be joined through the console no problem with "connect ".
Is this a problem with FTEQW perhaps? I'm looking around the Innernette for problems relating to it, but so far have not gleaned much.
The text was updated successfully, but these errors were encountered: