From d1ff6c7638444d7bc44beca56036fff8621ff26f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Manuel=20Qui=C3=B1ones?= Date: Fri, 8 Nov 2024 12:10:16 -0300 Subject: [PATCH] Update GitHub issue templates This is an open-source plugin and now also developed in the open. Remove link to Endless Employees issue tracker. Edit the "public" template to be the sole issue template. --- .github/ISSUE_TEMPLATE/config.yml | 5 ----- .github/ISSUE_TEMPLATE/{public.yml => issue.yml} | 6 +++--- 2 files changed, 3 insertions(+), 8 deletions(-) delete mode 100644 .github/ISSUE_TEMPLATE/config.yml rename .github/ISSUE_TEMPLATE/{public.yml => issue.yml} (85%) diff --git a/.github/ISSUE_TEMPLATE/config.yml b/.github/ISSUE_TEMPLATE/config.yml deleted file mode 100644 index 73011e50..00000000 --- a/.github/ISSUE_TEMPLATE/config.yml +++ /dev/null @@ -1,5 +0,0 @@ -blank_issues_enabled: false -contact_links: - - name: Create Internal Task - url: https://phabricator.endlessm.com/tag/baby_godot/ - about: Endless OS Foundation employees, please use this tag on Phabricator diff --git a/.github/ISSUE_TEMPLATE/public.yml b/.github/ISSUE_TEMPLATE/issue.yml similarity index 85% rename from .github/ISSUE_TEMPLATE/public.yml rename to .github/ISSUE_TEMPLATE/issue.yml index 4e749039..d7c86765 100644 --- a/.github/ISSUE_TEMPLATE/public.yml +++ b/.github/ISSUE_TEMPLATE/issue.yml @@ -1,9 +1,9 @@ -name: Report Public Issue +name: Report Issue description: Report an issue with using the Godot Block Coding plugin body: - type: markdown attributes: - value: Thanks for taking the time to report an issue! If you're an employee of Endless OS Foundation, please track internal tasks [on Phabricator](https://phabricator.endlessm.com/tag/baby_godot/) instead. + value: Thanks for taking the time to report an issue! - type: textarea id: what-happened attributes: @@ -20,7 +20,7 @@ body: description: Can it be reliably reproduced, and if so, how? placeholder: | 1. Add a BlockCode child node - 2. Drag blocks X, Y, and Z to the editor + 2. Drag blocks X, Y, and Z to the editor 3. ... validations: required: true