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GC/Wii Disk Verify Mode? #24

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GoogleCodeExporter opened this issue Mar 18, 2015 · 4 comments
Open

GC/Wii Disk Verify Mode? #24

GoogleCodeExporter opened this issue Mar 18, 2015 · 4 comments

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@GoogleCodeExporter
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This is more of a feature request, but...

Would it be possible to add something like a "Disk Verify" mode?  That is, a 
mode in which the program only attempts to -read- the entire disk, then display 
when the attempt was successful?

I'd like a way to check a GameCube disk to see if it were in working condition, 
or whether it was scratched beyond reading, and it's difficult to do that 
through normal gameplay at times.  It seems as though CleanRip could be set to 
simply "verify" that the entire disk was accessible.

Any chance of adding that?  It would make my Goozex transactions smoother if I 
knew beyond a shadow of a doubt that any GC or Wii disk I had was 100% 
operational.

Original issue reported on code.google.com by [email protected] on 5 Oct 2010 at 5:23

@GoogleCodeExporter
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Sure, I can add that into next version.

Original comment by [email protected] on 5 Oct 2010 at 11:35

  • Changed state: Accepted
  • Added labels: Type-Enhancement, Priority-Low
  • Removed labels: Type-Defect, Priority-Medium

@GoogleCodeExporter
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You can just rip the disk and see if it's verified.  It should be nearly as 
fast, if not just as fast.

Original comment by [email protected] on 26 Dec 2010 at 6:30

@GoogleCodeExporter
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2nding this request. I'm looking for a quick n easy way to error check 100s of 
wii / gc discs and care not for the hastle of storing any data / having to 
constantly delete it / poor feedback on data read failure / having to find 
drives big enough to fit temp data. Much easier if there was just a scan/verify 
program like Nero scandisc et al :)

Original comment by [email protected] on 9 Feb 2011 at 11:08

@Peter0x44
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I find this feature very interesting.
Is there any chance it could still be implemented?
I am asking close enough to a decade later lol

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