Blurry UI
#265
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Have you set the correct Also: have you read https://github.com/emilk/egui#debugging-your-integration ? :) |
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I am building an integeration for egui in my custom engine and I can not get the blurry windows to go away. I think I am using the same colorspace as in the web integeration.
here are my shaders. The one thing I am not doing is using the scissors but that should not effect the blurriness that I am seeing.
vertex shader.
Fragment Shader
Thanks for any help
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