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OpenGL: fix environment-mapping texcoords in VBO shaders
build #451: Commit e7884db pushed by ec-
April 14, 2024 13:59 5m 12s master
April 14, 2024 13:59 5m 12s
Win32: report actual color bits and correct PFD count
build #450: Commit 526944c pushed by ec-
April 14, 2024 11:41 4m 45s master
April 14, 2024 11:41 4m 45s
Merge pull request #276 from KG7x/master
build #448: Commit f9ca298 pushed by ec-
March 26, 2024 20:23 22m 28s master
March 26, 2024 20:23 22m 28s
Add quake3e.md and small fix ffmpeg line
build #447: Pull request #276 opened by KG7x
March 26, 2024 19:03 5m 20s KG7x:master
March 26, 2024 19:03 5m 20s
cmd: fixed nested commands offset after command execution
build #444: Commit 51b6ae4 pushed by ec-
March 7, 2024 16:18 5m 6s master
March 7, 2024 16:18 5m 6s
Vulkan: added missing texture mode setup in GL_SetDefaultState()
build #443: Commit d90d628 pushed by ec-
March 4, 2024 18:41 4m 59s master
March 4, 2024 18:41 4m 59s
Vulkan: disabled r_ext_alpha_to_coverage for now due to rendering art…
build #441: Commit 4b2b072 pushed by ec-
February 17, 2024 21:04 4m 22s master
February 17, 2024 21:04 4m 22s
Vulkan: do not set transient flag for depth/stencil attachment when b…
build #440: Commit fddf0a8 pushed by ec-
February 10, 2024 18:48 5m 3s master
February 10, 2024 18:48 5m 3s
Vulkan: fix screenmap image layout transitions
build #439: Commit c368633 pushed by ec-
February 10, 2024 15:38 5m 1s master
February 10, 2024 15:38 5m 1s
Filesystem: reset fs_basegame cvar to last separated item
build #437: Commit 8f94a0a pushed by ec-
February 7, 2024 06:51 4m 39s master
February 7, 2024 06:51 4m 39s
Renderers: apply lightmap texcoord correction only if lightmap is act…
build #436: Commit e1b388c pushed by ec-
February 6, 2024 19:27 5m 0s master
February 6, 2024 19:27 5m 0s
Update build.yml
build #435: Commit feaf9d4 pushed by ec-
February 5, 2024 21:41 5m 12s master
February 5, 2024 21:41 5m 12s
Renderers: apply additional lightmap texcoord corrections when needed
build #434: Commit 86ce720 pushed by ec-
February 5, 2024 21:36 5m 3s master
February 5, 2024 21:36 5m 3s
Vulkan: improve flare visibility test code
build #433: Commit bb6d29f pushed by ec-
February 4, 2024 17:37 4m 44s master
February 4, 2024 17:37 4m 44s
Merge pull request #266 from KG7x/master
build #432: Commit d42b106 pushed by ec-
February 3, 2024 22:35 4m 54s master
February 3, 2024 22:35 4m 54s
Update github actions
build #431: Pull request #266 opened by KG7x
February 3, 2024 21:53 4m 21s KG7x:master
February 3, 2024 21:53 4m 21s
Renderers: do not merge single lightmap
build #430: Commit 629cf29 pushed by ec-
February 3, 2024 19:26 5m 12s master
February 3, 2024 19:26 5m 12s
Vulkan: fixed various image layout transition synchronization issues
build #429: Commit 82ed885 pushed by ec-
February 3, 2024 16:06 4m 59s master
February 3, 2024 16:06 4m 59s
Filesystem: allow multiple basegames in fs_basegame cvar separated by…
build #428: Commit 93cb470 pushed by ec-
January 30, 2024 22:19 5m 47s master
January 30, 2024 22:19 5m 47s
Vulkan: substitute \vid_restart fast -> keep_window for now, REF_KEEP…
build #426: Commit 914fc40 pushed by ec-
October 29, 2023 11:23 9m 50s master
October 29, 2023 11:23 9m 50s
Vulkan: add \r_bloom_threshold_mode and \r_bloom_modulate cvars, simi…
build #425: Commit ccd7ab4 pushed by ec-
October 20, 2023 18:09 9m 14s master
October 20, 2023 18:09 9m 14s
Merge pull request #245 from Bishop-333/apple-update
build #424: Commit 9749ff5 pushed by ec-
October 17, 2023 18:15 9m 49s master
October 17, 2023 18:15 9m 49s