Modified from the linux version.
SuperCollider version 3.12.2
-
Navigate to the downloaded folder from the terminal with
cd location_path_of_sc-osx-standalone-master
. -
Unzip the
Frameworks
folder and delete thezip
file. -
Run the standalone with
sh run.sh
script. You should hear some white noise. This is the default sound as defined ininit.scd
. -
To modify
init.scd
replace the code inside the curly brackets afterwaitForBoot
with your own code:s.waitForBoot{ // your own code here };
-
Include your extensions in the
SCClassLibrary
folder. -
Platypus can be used to convert the script based structure into a "native" OSX application.
- Open Platypus
- Fill in the App name
- Click the
Select Script
button and choose therun.sh
file. - Drag all the files from the
sc_osx_standalone-master
to theBundled Files
field. - Optional: to hide the post window change the interface option from
Text Window
toNone
. - Click
Create
and choose the location for your app.
Q: Where do I put soundfiles and how do i access them?
A: Put your files in the Resources
directory. You can then access them using Platform.resourceDir ++ "/path/to/your/file.wav");