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main.js
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main.js
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const electron = require('electron');
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
const Menu = electron.Menu;
const path = require('path');
const url = require('url');
const express = require('express');
const ledger = require('ledgerco');
const EthereumTx = require('ethereumjs-tx');
const bodyParser = require('body-parser');
let restServer, restPort = null;
let ledgerAddresses = null;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
/**
*
*/
function restServerSetup () {
let restServer = express();
let restPort = 8080;
let connection = null;
restServer.use(bodyParser.json());
/**
*
*/
function getLedgerConnection() {
const connectionPromise = new Promise( (resolve, reject) => {
if (!connection) {
ledger.comm_node.create_async().then(function (comm) {
connection = new ledger.eth(comm);
resolve(connection);
});
}
else {
const checkPromise = new Promise( function (resolve, reject) {
connection
.getAppConfiguration_async()
.then(function (version) {
resolve(connection);
});
});
Promise.race([
checkPromise,
new Promise(
(_, reject) => {
setTimeout(
() => {
ledger.comm_node.create_async().then(function (comm) {
connection = new ledger.eth(comm);
resolve(connection);
});
},
3000);
})
]).then(function () {
resolve(connection);
});
}
});
return Promise.race([
connectionPromise,
new Promise(
(_, reject) => {
setTimeout(
() => {
connectionOpened = false;
reject({error: 'timeout'});
},
10000);
})
]);
}
// Declare routes
// @todo to be implemented
restServer.route('/accounts')
.get(function (req, res) {
if (ledgerAddresses) {
res.json(ledgerAddresses);
}
else {
getLedgerConnection()
.then(
function(eth) {
Promise.race([
eth.getAddress_async("44'/60'/0'/0", true),
new Promise(
(_, reject) => {
setTimeout(
() => {
reject({error: 'timeout'});
},
5000);
})
])
.then(function(addresses) {
ledgerAddresses = [addresses.address];
res.json([addresses.address]);
}, function (){
res.status(500).send();
});
}, function (e) {
res.status(500).json(e);
});
}
});
restServer.route('/sign-transaction')
.post(function (req, res) {
if (req.body && req.body.tx && req.body.chain) {
getLedgerConnection()
.then(
function(eth) {
// Encode using ethereumjs-tx
req.body.tx.gasLimit = req.body.tx.gas;
let tx = new EthereumTx(req.body.tx);
// Set the EIP155 bits
tx.raw[6] = Buffer.from([parseInt(req.body.chain)]); // v
tx.raw[7] = Buffer.from([]); // r
tx.raw[8] = Buffer.from([]); // s
// Encode as hex-rlp for Ledger
const hex = tx.serialize().toString("hex");
// Pass to _ledger for signing
eth.signTransaction_async("44'/60'/0'/0", hex)
.then(result => {
// Store signature in transaction
tx.v = new Buffer(result.v, "hex");
tx.r = new Buffer(result.r, "hex");
tx.s = new Buffer(result.s, "hex");
// EIP155: v should be chain_id * 2 + {35, 36}
const signedChainId = Math.floor((tx.v[0] - 35) / 2);
if (signedChainId !== parseInt(req.body.chain)) {
res.status(400).json({error: "Invalid signature received. Please update your Ledger Nano S."});
}
// Return the signed raw transaction
const rawTx = "0x" + tx.serialize().toString("hex");
res.json({signed: rawTx});
})
.catch(error => res.status(400).send(error));
});
}
else {
res.status(400).json({error: "Missing params"});
}
});
restServer.use(function(req, res) {
res.status(404).send({url: req.originalUrl + ' not found'});
});
function _startRestServer () {
restServer.listen(restPort, function () {
console.log("Express Rest Server connected to port " + restPort);
global['ledgerPort'] = restPort;
})
.on('error', function (err) {
if (restPort < 65536-1) {
restPort++;
_startRestServer();
}
});
}
// run rest server
_startRestServer();
}
/**
*
*/
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow(
{
maximizable: true
}
);
mainWindow.maximize();
// and load the index.html of the app.
mainWindow.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}));
// Open the DevTools.
if (process.env.NODE_ENV == 'development') {
mainWindow.webContents.openDevTools();
}
// Declare context menus
const selectionMenu = Menu.buildFromTemplate([
{role: 'copy'},
{type: 'separator'},
{role: 'selectall'},
]);
const inputMenu = Menu.buildFromTemplate([
{role: 'undo'},
{role: 'redo'},
{type: 'separator'},
{role: 'cut'},
{role: 'copy'},
{role: 'paste'},
{type: 'separator'},
{role: 'selectall'},
]);
// Set up context menu
mainWindow.webContents.on('context-menu', (e, props) => {
const { selectionText, isEditable } = props;
if (isEditable) {
inputMenu.popup(mainWindow);
} else if (selectionText && selectionText.trim() !== '') {
selectionMenu.popup(mainWindow);
}
});
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
restServerSetup();
/*mainWindow.webContents.executeJavaScript(`
var path = require('path');
module.paths.push(path.resolve('node_modules'));
module.paths.push(path.resolve('../node_modules'));
module.paths.push(path.resolve(__dirname, '..', '..', 'electron', 'node_modules'));
module.paths.push(path.resolve(__dirname, '..', '..', 'electron.asar', 'node_modules'));
module.paths.push(path.resolve(__dirname, '..', '..', 'app', 'node_modules'));
module.paths.push(path.resolve(__dirname, '..', '..', 'app.asar', 'node_modules'));
path = undefined;
`);*/
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.