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the current detour implementation is hacky and confusing and not really used and partially redundant due to shader layer features..
it needs a redesign, making it simpler...
also can consider other playback modes like pingpong
The text was updated successfully, but these errors were encountered:
would also be good to be able to record multiple detour clip and switch/mix between them, persist between sessions etc :)
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the current detour implementation is hacky and confusing and not really used and partially redundant due to shader layer features..
it needs a redesign, making it simpler...
also can consider other playback modes like pingpong
The text was updated successfully, but these errors were encountered: