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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.1.0 FATAL_ERROR)
#############################################################################
# Overriding the CMake flags to use static runtime libraries
# See http://www.cmake.org/Wiki/CMake_FAQ#
# How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
set(CMAKE_USER_MAKE_RULES_OVERRIDE
${CMAKE_CURRENT_SOURCE_DIR}/../JOCLCommon/CMake_c_flag_overrides.cmake)
set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX
${CMAKE_CURRENT_SOURCE_DIR}/../JOCLCommon/CMake_cxx_flag_overrides.cmake)
project(JOCL)
#############################################################################
# Add the JNI and OpenGL dependencies
if(NOT ANDROID)
find_package(JNI REQUIRED)
find_package(OpenGL REQUIRED)
link_directories(${OpenGL_LIBRARY_DIRS})
include_directories(${OpenGL_INCLUDE_DIR})
endif()
# Add the JOCLCommon project as a dependency
add_subdirectory(../JOCLCommon
${CMAKE_CURRENT_BINARY_DIR}/JOCLCommon)
#############################################################################
# Set the variables that are later used to build the name of the native
# library, e.g. "JOCL-0_2_0-windows-x86_64.dll"
set(JOCL_VERSION "2_0_5")
if(ANDROID)
set(JOCL_TARGET_OS "android")
elseif(CMAKE_HOST_WIN32)
set(JOCL_TARGET_OS "windows")
elseif(CMAKE_HOST_APPLE)
set(JOCL_TARGET_OS "apple")
set(CMAKE_SKIP_RPATH FALSE)
elseif(CMAKE_HOST_UNIX)
set(JOCL_TARGET_OS "linux")
endif()
if(ANDROID)
# Possible ANDROID_ABI values:
# {
# armeabi, armeabi-v7a,
# armeabi-v7a with NEON, armeabi-v7a with VFPV3, armeabi-v6 with VFP,
# arm64-v8a,
# x86, x86_64,
# mips, mips64
# }
# TODO: Support more than just "arm" in LibUtils
if("${ANDROID_ABI}" MATCHES "^armeabi.*")
set(JOCL_TARGET_ARCH "arm")
elseif("${ANDROID_ABI}" MATCHES "^arm64.*")
set(JOCL_TARGET_ARCH "arm64")
else()
set(JOCL_TARGET_ARCH ANDROID_ABI)
endif()
elseif(CMAKE_OSX_ARCHITECTURES STREQUAL "arm64")
set(JOCL_TARGET_ARCH "arm64")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(JOCL_TARGET_ARCH "x86_64")
else()
set(JOCL_TARGET_ARCH "x86")
endif()
#############################################################################
# Compiler settings
if(MSVC)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Wall /wd4514 /wd4820 /wd4710 /wd4711 /wd4350 /wd4668")
endif()
set(BUILD_SHARED_LIBS ON)
#############################################################################
# Output directories
if(ANDROID)
set(JOCL_OUTPUT_DIR nativeLibraries/${ANDROID_ABI})
else()
set(JOCL_OUTPUT_DIR nativeLibraries)
endif()
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_SOURCE_DIR}/${JOCL_OUTPUT_DIR}/Debug)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_SOURCE_DIR}/${JOCL_OUTPUT_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/${JOCL_OUTPUT_DIR})
#############################################################################
# Define the include directories and source files
include_directories(
src/main/native
src/main/include/
${JOCLCommon_SOURCE_DIR}/src/main/include
${JOCLCommon_SOURCE_DIR}/src/main/native
${JNI_INCLUDE_DIRS}
)
add_library(JOCL_${JOCL_VERSION}-${JOCL_TARGET_OS}-${JOCL_TARGET_ARCH}
src/main/native/JOCL.cpp
src/main/native/CLFunctions.cpp
src/main/native/FunctionPointerUtils.cpp
src/main/native/FunctionPointerUtils_Linux.cpp
src/main/native/FunctionPointerUtils_Win.cpp
src/main/native/Sizeof.cpp
)
target_link_libraries(
JOCL_${JOCL_VERSION}-${JOCL_TARGET_OS}-${JOCL_TARGET_ARCH}
JOCLCommon)
#############################################################################
# Enable C++11 features
set_property(TARGET JOCL_${JOCL_VERSION}-${JOCL_TARGET_OS}-${JOCL_TARGET_ARCH} PROPERTY CXX_STANDARD 11)