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model_environment_model.go
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model_environment_model.go
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/*
ConfigCat Public Management API
The purpose of this API is to access the ConfigCat platform programmatically. You can **Create**, **Read**, **Update** and **Delete** any entities like **Feature Flags, Configs, Environments** or **Products** within ConfigCat. **Base API URL**: https://test-api.configcat.com If you prefer the swagger documentation, you can find it here: [Swagger UI](https://test-api.configcat.com/swagger). The API is based on HTTP REST, uses resource-oriented URLs, status codes and supports JSON format. **Important:** Do not use this API for accessing and evaluating feature flag values. Use the [SDKs](https://configcat.com/docs/sdk-reference/overview) or the [ConfigCat Proxy](https://configcat.com/docs/advanced/proxy/proxy-overview/) instead. # OpenAPI Specification The complete specification is publicly available in the following formats: - [OpenAPI v3](https://test-api.configcat.com/docs/v1/swagger.json) - [Swagger v2](https://test-api.configcat.com/docs/v1/swagger.v2.json) You can use it to generate client libraries in various languages with [OpenAPI Generator](https://github.com/OpenAPITools/openapi-generator) or [Swagger Codegen](https://swagger.io/tools/swagger-codegen/) to interact with this API. # Authentication This API uses the [Basic HTTP Authentication Scheme](https://en.wikipedia.org/wiki/Basic_access_authentication). <!-- ReDoc-Inject: <security-definitions> --> # Throttling and rate limits All the rate limited API calls are returning information about the current rate limit period in the following HTTP headers: | Header | Description | | :- | :- | | X-Rate-Limit-Remaining | The maximum number of requests remaining in the current rate limit period. | | X-Rate-Limit-Reset | The time when the current rate limit period resets. | When the rate limit is exceeded by a request, the API returns with a `HTTP 429 - Too many requests` status along with a `Retry-After` HTTP header.
API version: v1
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package configcatpublicapi
import (
"encoding/json"
)
// checks if the EnvironmentModel type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &EnvironmentModel{}
// EnvironmentModel Details of the Environment.
type EnvironmentModel struct {
Product *ProductModel `json:"product,omitempty"`
// Identifier of the Environment.
EnvironmentId *string `json:"environmentId,omitempty"`
// Name of the Environment.
Name NullableString `json:"name,omitempty"`
// The configured color of the Environment.
Color NullableString `json:"color,omitempty"`
// Description of the Environment.
Description NullableString `json:"description,omitempty"`
// The order of the Environment represented on the ConfigCat Dashboard.
Order *int32 `json:"order,omitempty"`
// Determines whether a mandatory reason must be given every time when the Feature Flags or Settings in the given Environment are saved.
ReasonRequired *bool `json:"reasonRequired,omitempty"`
}
// NewEnvironmentModel instantiates a new EnvironmentModel object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEnvironmentModel() *EnvironmentModel {
this := EnvironmentModel{}
return &this
}
// NewEnvironmentModelWithDefaults instantiates a new EnvironmentModel object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEnvironmentModelWithDefaults() *EnvironmentModel {
this := EnvironmentModel{}
return &this
}
// GetProduct returns the Product field value if set, zero value otherwise.
func (o *EnvironmentModel) GetProduct() ProductModel {
if o == nil || IsNil(o.Product) {
var ret ProductModel
return ret
}
return *o.Product
}
// GetProductOk returns a tuple with the Product field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnvironmentModel) GetProductOk() (*ProductModel, bool) {
if o == nil || IsNil(o.Product) {
return nil, false
}
return o.Product, true
}
// HasProduct returns a boolean if a field has been set.
func (o *EnvironmentModel) HasProduct() bool {
if o != nil && !IsNil(o.Product) {
return true
}
return false
}
// SetProduct gets a reference to the given ProductModel and assigns it to the Product field.
func (o *EnvironmentModel) SetProduct(v ProductModel) {
o.Product = &v
}
// GetEnvironmentId returns the EnvironmentId field value if set, zero value otherwise.
func (o *EnvironmentModel) GetEnvironmentId() string {
if o == nil || IsNil(o.EnvironmentId) {
var ret string
return ret
}
return *o.EnvironmentId
}
// GetEnvironmentIdOk returns a tuple with the EnvironmentId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnvironmentModel) GetEnvironmentIdOk() (*string, bool) {
if o == nil || IsNil(o.EnvironmentId) {
return nil, false
}
return o.EnvironmentId, true
}
// HasEnvironmentId returns a boolean if a field has been set.
func (o *EnvironmentModel) HasEnvironmentId() bool {
if o != nil && !IsNil(o.EnvironmentId) {
return true
}
return false
}
// SetEnvironmentId gets a reference to the given string and assigns it to the EnvironmentId field.
func (o *EnvironmentModel) SetEnvironmentId(v string) {
o.EnvironmentId = &v
}
// GetName returns the Name field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *EnvironmentModel) GetName() string {
if o == nil || IsNil(o.Name.Get()) {
var ret string
return ret
}
return *o.Name.Get()
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *EnvironmentModel) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Name.Get(), o.Name.IsSet()
}
// HasName returns a boolean if a field has been set.
func (o *EnvironmentModel) HasName() bool {
if o != nil && o.Name.IsSet() {
return true
}
return false
}
// SetName gets a reference to the given NullableString and assigns it to the Name field.
func (o *EnvironmentModel) SetName(v string) {
o.Name.Set(&v)
}
// SetNameNil sets the value for Name to be an explicit nil
func (o *EnvironmentModel) SetNameNil() {
o.Name.Set(nil)
}
// UnsetName ensures that no value is present for Name, not even an explicit nil
func (o *EnvironmentModel) UnsetName() {
o.Name.Unset()
}
// GetColor returns the Color field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *EnvironmentModel) GetColor() string {
if o == nil || IsNil(o.Color.Get()) {
var ret string
return ret
}
return *o.Color.Get()
}
// GetColorOk returns a tuple with the Color field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *EnvironmentModel) GetColorOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Color.Get(), o.Color.IsSet()
}
// HasColor returns a boolean if a field has been set.
func (o *EnvironmentModel) HasColor() bool {
if o != nil && o.Color.IsSet() {
return true
}
return false
}
// SetColor gets a reference to the given NullableString and assigns it to the Color field.
func (o *EnvironmentModel) SetColor(v string) {
o.Color.Set(&v)
}
// SetColorNil sets the value for Color to be an explicit nil
func (o *EnvironmentModel) SetColorNil() {
o.Color.Set(nil)
}
// UnsetColor ensures that no value is present for Color, not even an explicit nil
func (o *EnvironmentModel) UnsetColor() {
o.Color.Unset()
}
// GetDescription returns the Description field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *EnvironmentModel) GetDescription() string {
if o == nil || IsNil(o.Description.Get()) {
var ret string
return ret
}
return *o.Description.Get()
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *EnvironmentModel) GetDescriptionOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Description.Get(), o.Description.IsSet()
}
// HasDescription returns a boolean if a field has been set.
func (o *EnvironmentModel) HasDescription() bool {
if o != nil && o.Description.IsSet() {
return true
}
return false
}
// SetDescription gets a reference to the given NullableString and assigns it to the Description field.
func (o *EnvironmentModel) SetDescription(v string) {
o.Description.Set(&v)
}
// SetDescriptionNil sets the value for Description to be an explicit nil
func (o *EnvironmentModel) SetDescriptionNil() {
o.Description.Set(nil)
}
// UnsetDescription ensures that no value is present for Description, not even an explicit nil
func (o *EnvironmentModel) UnsetDescription() {
o.Description.Unset()
}
// GetOrder returns the Order field value if set, zero value otherwise.
func (o *EnvironmentModel) GetOrder() int32 {
if o == nil || IsNil(o.Order) {
var ret int32
return ret
}
return *o.Order
}
// GetOrderOk returns a tuple with the Order field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnvironmentModel) GetOrderOk() (*int32, bool) {
if o == nil || IsNil(o.Order) {
return nil, false
}
return o.Order, true
}
// HasOrder returns a boolean if a field has been set.
func (o *EnvironmentModel) HasOrder() bool {
if o != nil && !IsNil(o.Order) {
return true
}
return false
}
// SetOrder gets a reference to the given int32 and assigns it to the Order field.
func (o *EnvironmentModel) SetOrder(v int32) {
o.Order = &v
}
// GetReasonRequired returns the ReasonRequired field value if set, zero value otherwise.
func (o *EnvironmentModel) GetReasonRequired() bool {
if o == nil || IsNil(o.ReasonRequired) {
var ret bool
return ret
}
return *o.ReasonRequired
}
// GetReasonRequiredOk returns a tuple with the ReasonRequired field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnvironmentModel) GetReasonRequiredOk() (*bool, bool) {
if o == nil || IsNil(o.ReasonRequired) {
return nil, false
}
return o.ReasonRequired, true
}
// HasReasonRequired returns a boolean if a field has been set.
func (o *EnvironmentModel) HasReasonRequired() bool {
if o != nil && !IsNil(o.ReasonRequired) {
return true
}
return false
}
// SetReasonRequired gets a reference to the given bool and assigns it to the ReasonRequired field.
func (o *EnvironmentModel) SetReasonRequired(v bool) {
o.ReasonRequired = &v
}
func (o EnvironmentModel) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o EnvironmentModel) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Product) {
toSerialize["product"] = o.Product
}
if !IsNil(o.EnvironmentId) {
toSerialize["environmentId"] = o.EnvironmentId
}
if o.Name.IsSet() {
toSerialize["name"] = o.Name.Get()
}
if o.Color.IsSet() {
toSerialize["color"] = o.Color.Get()
}
if o.Description.IsSet() {
toSerialize["description"] = o.Description.Get()
}
if !IsNil(o.Order) {
toSerialize["order"] = o.Order
}
if !IsNil(o.ReasonRequired) {
toSerialize["reasonRequired"] = o.ReasonRequired
}
return toSerialize, nil
}
type NullableEnvironmentModel struct {
value *EnvironmentModel
isSet bool
}
func (v NullableEnvironmentModel) Get() *EnvironmentModel {
return v.value
}
func (v *NullableEnvironmentModel) Set(val *EnvironmentModel) {
v.value = val
v.isSet = true
}
func (v NullableEnvironmentModel) IsSet() bool {
return v.isSet
}
func (v *NullableEnvironmentModel) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEnvironmentModel(val *EnvironmentModel) *NullableEnvironmentModel {
return &NullableEnvironmentModel{value: val, isSet: true}
}
func (v NullableEnvironmentModel) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEnvironmentModel) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}