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FlagReference.md

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FlagReference

Properties

Name Type Description Notes
SettingId int32 The identifier of the Feature Flag or Setting the code reference belongs to.
References []ReferenceLines The actual references to the given Feature Flag or Setting.

Methods

NewFlagReference

func NewFlagReference(settingId int32, references []ReferenceLines, ) *FlagReference

NewFlagReference instantiates a new FlagReference object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewFlagReferenceWithDefaults

func NewFlagReferenceWithDefaults() *FlagReference

NewFlagReferenceWithDefaults instantiates a new FlagReference object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetSettingId

func (o *FlagReference) GetSettingId() int32

GetSettingId returns the SettingId field if non-nil, zero value otherwise.

GetSettingIdOk

func (o *FlagReference) GetSettingIdOk() (*int32, bool)

GetSettingIdOk returns a tuple with the SettingId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSettingId

func (o *FlagReference) SetSettingId(v int32)

SetSettingId sets SettingId field to given value.

GetReferences

func (o *FlagReference) GetReferences() []ReferenceLines

GetReferences returns the References field if non-nil, zero value otherwise.

GetReferencesOk

func (o *FlagReference) GetReferencesOk() (*[]ReferenceLines, bool)

GetReferencesOk returns a tuple with the References field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetReferences

func (o *FlagReference) SetReferences(v []ReferenceLines)

SetReferences sets References field to given value.

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