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CreateOrUpdateEnvironmentAccessModel.md

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CreateOrUpdateEnvironmentAccessModel

Properties

Name Type Description Notes
EnvironmentId Pointer to string Identifier of the Environment. [optional]
EnvironmentAccessType Pointer to EnvironmentAccessType [optional]

Methods

NewCreateOrUpdateEnvironmentAccessModel

func NewCreateOrUpdateEnvironmentAccessModel() *CreateOrUpdateEnvironmentAccessModel

NewCreateOrUpdateEnvironmentAccessModel instantiates a new CreateOrUpdateEnvironmentAccessModel object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCreateOrUpdateEnvironmentAccessModelWithDefaults

func NewCreateOrUpdateEnvironmentAccessModelWithDefaults() *CreateOrUpdateEnvironmentAccessModel

NewCreateOrUpdateEnvironmentAccessModelWithDefaults instantiates a new CreateOrUpdateEnvironmentAccessModel object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetEnvironmentId

func (o *CreateOrUpdateEnvironmentAccessModel) GetEnvironmentId() string

GetEnvironmentId returns the EnvironmentId field if non-nil, zero value otherwise.

GetEnvironmentIdOk

func (o *CreateOrUpdateEnvironmentAccessModel) GetEnvironmentIdOk() (*string, bool)

GetEnvironmentIdOk returns a tuple with the EnvironmentId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEnvironmentId

func (o *CreateOrUpdateEnvironmentAccessModel) SetEnvironmentId(v string)

SetEnvironmentId sets EnvironmentId field to given value.

HasEnvironmentId

func (o *CreateOrUpdateEnvironmentAccessModel) HasEnvironmentId() bool

HasEnvironmentId returns a boolean if a field has been set.

GetEnvironmentAccessType

func (o *CreateOrUpdateEnvironmentAccessModel) GetEnvironmentAccessType() EnvironmentAccessType

GetEnvironmentAccessType returns the EnvironmentAccessType field if non-nil, zero value otherwise.

GetEnvironmentAccessTypeOk

func (o *CreateOrUpdateEnvironmentAccessModel) GetEnvironmentAccessTypeOk() (*EnvironmentAccessType, bool)

GetEnvironmentAccessTypeOk returns a tuple with the EnvironmentAccessType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEnvironmentAccessType

func (o *CreateOrUpdateEnvironmentAccessModel) SetEnvironmentAccessType(v EnvironmentAccessType)

SetEnvironmentAccessType sets EnvironmentAccessType field to given value.

HasEnvironmentAccessType

func (o *CreateOrUpdateEnvironmentAccessModel) HasEnvironmentAccessType() bool

HasEnvironmentAccessType returns a boolean if a field has been set.

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