React Native Local and Remote Notifications for iOS and Android
Component Version | RN Versions | README |
---|---|---|
1.0.7 | <= 0.27 | Open |
1.0.8 | 0.28 | Open |
2.0.1 | 0.29 | Open |
2.0.2 | 0.30, 0.31, 0.32 | Open |
>= 2.1.0 | >= 0.33 | Open |
Changelog is available from version 3.1.3 here: Changelog
npm install --save react-native-push-notification
yarn add react-native-push-notification
NOTE: For Android, you will still have to manually update the AndroidManifest.xml (as below) in order to use Scheduled Notifications.
Having a problem? Read the troubleshooting guide before raising an issue.
The component uses PushNotificationIOS for the iOS part.
Please see: PushNotificationIOS
NOTE: play-service-gcm
and firebase-messaging
, prior to version 15 requires to have the same version number in order to work correctly at build time and at run time. To use a specific version:
In your android/build.gradle
dependencies {
...
implementation project(':react-native-push-notification')
...
}
In your android/build.gradle
ext {
googlePlayServicesVersion = "<Your play services version>" // default: "+"
firebaseVersion = "<Your Firebase version>" // default: "+"
// Other settings
compileSdkVersion = <Your compile SDK version> // default: 23
buildToolsVersion = "<Your build tools version>" // default: "23.0.1"
targetSdkVersion = <Your target SDK version> // default: 23
supportLibVersion = "<Your support lib version>" // default: 23.1.1
}
NOTE: localNotification() works without changes in the application part, while localNotificationSchedule() only works with these changes:
In your android/app/src/main/AndroidManifest.xml
.....
<!-- < Only if you're using GCM or localNotificationSchedule() > -->
<uses-permission android:name="android.permission.WAKE_LOCK" />
<permission
android:name="${applicationId}.permission.C2D_MESSAGE"
android:protectionLevel="signature" />
<uses-permission android:name="${applicationId}.permission.C2D_MESSAGE" />
<!-- < Only if you're using GCM or localNotificationSchedule() > -->
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED"/>
<application ....>
<meta-data android:name="com.dieam.reactnativepushnotification.notification_channel_name"
android:value="YOUR NOTIFICATION CHANNEL NAME"/>
<meta-data android:name="com.dieam.reactnativepushnotification.notification_channel_description"
android:value="YOUR NOTIFICATION CHANNEL DESCRIPTION"/>
<!-- Change the resource name to your App's accent color - or any other color you want -->
<meta-data android:name="com.dieam.reactnativepushnotification.notification_color"
android:resource="@color/white"/> <!-- or @android:color/{name} to use a standard color -->
<!-- < Only if you're using GCM or localNotificationSchedule() > -->
<receiver
android:name="com.google.android.gms.gcm.GcmReceiver"
android:exported="true"
android:permission="com.google.android.c2dm.permission.SEND" >
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
<category android:name="${applicationId}" />
</intent-filter>
</receiver>
<!-- < Only if you're using GCM or localNotificationSchedule() > -->
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher" />
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver">
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
</intent-filter>
</receiver>
<service android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationRegistrationService"/>
<!-- < Only if you're using GCM or localNotificationSchedule() > -->
<service
android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerServiceGcm"
android:exported="false" >
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
</intent-filter>
</service>
<!-- </ Only if you're using GCM or localNotificationSchedule() > -->
<!-- < Else > -->
<service
android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService"
android:exported="false" >
<intent-filter>
<action android:name="com.google.firebase.MESSAGING_EVENT" />
</intent-filter>
</service>
<!-- </Else> -->
.....
If not using a built in Android color (@android:color/{name}
) for the notification_color
meta-data
item.
In android/app/src/main/res/values/colors.xml
(Create the file if it doesn't exist).
<resources>
<color name="white">#FFF</color>
</resources>
In android/settings.gradle
...
include ':react-native-push-notification'
project(':react-native-push-notification').projectDir = file('../node_modules/react-native-push-notification/android')
Manually register module in MainApplication.java
(if you did not use react-native link
):
import com.dieam.reactnativepushnotification.ReactNativePushNotificationPackage; // <--- Import Package
public class MainApplication extends Application implements ReactApplication {
private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
@Override
protected boolean getUseDeveloperSupport() {
return BuildConfig.DEBUG;
}
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new ReactNativePushNotificationPackage() // <---- Add the Package
);
}
};
....
}
var PushNotification = require("react-native-push-notification");
PushNotification.configure({
// (optional) Called when Token is generated (iOS and Android)
onRegister: function (token) {
console.log("TOKEN:", token);
},
// (required) Called when a remote or local notification is opened or received
onNotification: function (notification) {
console.log("NOTIFICATION:", notification);
// process the notification
// required on iOS only (see fetchCompletionHandler docs: https://github.com/react-native-community/react-native-push-notification-ios)
notification.finish(PushNotificationIOS.FetchResult.NoData);
},
// ANDROID ONLY: GCM or FCM Sender ID (product_number) (optional - not required for local notifications, but is need to receive remote push notifications)
senderID: "YOUR GCM (OR FCM) SENDER ID",
// IOS ONLY (optional): default: all - Permissions to register.
permissions: {
alert: true,
badge: true,
sound: true,
},
// Should the initial notification be popped automatically
// default: true
popInitialNotification: true,
/**
* (optional) default: true
* - Specified if permissions (ios) and token (android and ios) will requested or not,
* - if not, you must call PushNotificationsHandler.requestPermissions() later
*/
requestPermissions: true,
});
Example folder contains an example app to demonstrate how to use this package. The notification Handling is done in NotifService.js
. For Remote notifications, configure your SenderId in app.json
. You can also edit it directly in the app.
To send Push notifications, you can use the online tool PushWatch.
Please test your PRs with this example app before submitting them. It'll help maintaining this repo.
When any notification is opened or received the callback onNotification
is called passing an object with the notification data.
Notification object example:
{
foreground: false, // BOOLEAN: If the notification was received in foreground or not
userInteraction: false, // BOOLEAN: If the notification was opened by the user from the notification area or not
message: 'My Notification Message', // STRING: The notification message
data: {}, // OBJECT: The push data
}
PushNotification.localNotification(details: Object)
EXAMPLE:
PushNotification.localNotification({
/* Android Only Properties */
id: "0", // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID
ticker: "My Notification Ticker", // (optional)
autoCancel: true, // (optional) default: true
largeIcon: "ic_launcher", // (optional) default: "ic_launcher"
smallIcon: "ic_notification", // (optional) default: "ic_notification" with fallback for "ic_launcher"
bigText: "My big text that will be shown when notification is expanded", // (optional) default: "message" prop
subText: "This is a subText", // (optional) default: none
color: "red", // (optional) default: system default
vibrate: true, // (optional) default: true
vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000
tag: "some_tag", // (optional) add tag to message
group: "group", // (optional) add group to message
ongoing: false, // (optional) set whether this is an "ongoing" notification
priority: "high", // (optional) set notification priority, default: high
visibility: "private", // (optional) set notification visibility, default: private
importance: "high", // (optional) set notification importance, default: high
allowWhileIdle: false, // (optional) set notification to work while on doze, default: false
ignoreInForeground: false, // (optional) if true, the notification will not be visible when the app is in the foreground (useful for parity with how iOS notifications appear)
/* iOS only properties */
alertAction: "view", // (optional) default: view
category: "", // (optional) default: empty string
userInfo: {}, // (optional) default: {} (using null throws a JSON value '<null>' error)
/* iOS and Android properties */
title: "My Notification Title", // (optional)
message: "My Notification Message", // (required)
playSound: false, // (optional) default: true
soundName: "default", // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://com.xyz/raw/my_sound'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played)
number: 10, // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero)
repeatType: "day", // (optional) Repeating interval. Check 'Repeating Notifications' section for more info.
actions: '["Yes", "No"]', // (Android only) See the doc for notification actions to know more
});
PushNotification.localNotificationSchedule(details: Object)
EXAMPLE:
PushNotification.localNotificationSchedule({
//... You can use all the options from localNotifications
message: "My Notification Message", // (required)
date: new Date(Date.now() + 60 * 1000), // in 60 secs
});
In android, add your custom sound file to [project_root]/android/app/src/main/res/raw
In iOS, add your custom sound file to the project Resources
in xCode.
In the location notification json specify the full file name:
soundName: 'my_sound.mp3'
The id
parameter for PushNotification.localNotification
is required for this operation. The id supplied will then be used for the cancel operation.
// Android
PushNotification.localNotification({
...
id: '123'
...
});
PushNotification.cancelLocalNotifications({id: '123'});
The userInfo
parameter for PushNotification.localNotification
is required for this operation and must contain an id
parameter. The id supplied will then be used for the cancel operation.
// IOS
PushNotification.localNotification({
...
userInfo: { id: '123' }
...
});
PushNotification.cancelLocalNotifications({id: '123'});
PushNotification.cancelAllLocalNotifications()
Cancels all scheduled notifications AND clears the notifications alerts that are in the notification centre.
NOTE: there is currently no api for removing specific notification alerts from the notification centre.
(optional) Specify priority
to set priority of notification. Default value: "high"
Available options:
"max" = NotficationCompat.PRIORITY_MAX
"high" = NotficationCompat.PRIORITY_HIGH
"low" = NotficationCompat.PRIORITY_LOW
"min" = NotficationCompat.PRIORITY_MIN
"default" = NotficationCompat.PRIORITY_DEFAULT
More information: https://developer.android.com/reference/android/app/Notification.html#PRIORITY_DEFAULT
(optional) Specify visibility
to set visibility of notification. Default value: "private"
Available options:
"private" = NotficationCompat.VISIBILITY_PRIVATE
"public" = NotficationCompat.VISIBILITY_PUBLIC
"secret" = NotficationCompat.VISIBILITY_SECRET
More information: https://developer.android.com/reference/android/app/Notification.html#VISIBILITY_PRIVATE
(optional) Specify importance
to set importance of notification. Default value: "high"
Available options:
"default" = NotificationManager.IMPORTANCE_DEFAULT
"max" = NotificationManager.IMPORTANCE_MAX
"high" = NotificationManager.IMPORTANCE_HIGH
"low" = NotificationManager.IMPORTANCE_LOW
"min" = NotificationManager.IMPORTANCE_MIN
"none" = NotificationManager.IMPORTANCE_NONE
"unspecified" = NotificationManager.IMPORTANCE_UNSPECIFIED
More information: https://developer.android.com/reference/android/app/NotificationManager#IMPORTANCE_DEFAULT
(optional) Specify allowWhileIdle
to set if the notification should be allowed to execute even when the system is on low-power idle modes.
On Android 6.0 (API level 23) and forward, the Doze was introduced to reduce battery consumption when the device is unused for long periods of time. But while on Doze the AlarmManager alarms (used to show scheduled notifications) are deferred to the next maintenance window. This may cause the notification to be delayed while on Doze.
This can significantly impact the power use of the device when idle. So it must only be used when the notification is required to go off on a exact time, for example on a calendar notification.
More information: https://developer.android.com/training/monitoring-device-state/doze-standby
(optional) Specify repeatType
and optionally repeatTime
while scheduling the local notification. Check the local notification example above.
Property repeatType
could be one of month
, week
, day
, hour
, minute
, time
. If specified as time, it should be accompanied by one more parameter repeatTime
which should the number of milliseconds between each interval.
(Android only) Refer to this issue to see an example of a notification action.
Two things are required to setup notification actions.
This is done by specifying an actions
parameters while configuring the local notification. This is an array of strings where each string is a notification action that will be presented with the notification.
For e.g. actions: '["Accept", "Reject"]' // Must be in string format
The array itself is specified in string format to circumvent some problems because of the way JSON arrays are handled by react-native android bridge.
For each action specified in the actions
field, we need to add a handler that is called when the user clicks on the action. This can be done in the componentWillMount
of your main app file or in a separate file which is imported in your main app file. Notification actions handlers can be configured as below:
import PushNotificationAndroid from 'react-native-push-notification'
(function() {
// Register all the valid actions for notifications here and add the action handler for each action
PushNotificationAndroid.registerNotificationActions(['Accept','Reject','Yes','No']);
DeviceEventEmitter.addListener('notificationActionReceived', function(action){
console.log ('Notification action received: ' + action);
const info = JSON.parse(action.dataJSON);
if (info.action == 'Accept') {
// Do work pertaining to Accept action here
} else if (info.action == 'Reject') {
// Do work pertaining to Reject action here
}
// Add all the required actions handlers
});
})();
For iOS, you can use this package to add notification actions.
PushNotification.setApplicationIconBadgeNumber(number: number)
Works natively in iOS.
Uses the ShortcutBadger on Android, and as such will not work on all Android devices.
Same parameters as PushNotification.localNotification()
PushNotification.subscribeToTopic(topic: string)
Subscribe to a topic (works only with Firebase)
PushNotification.checkPermissions(callback: Function)
Check permissions
callback
will be invoked with a permissions
object:
alert
: booleanbadge
: booleansound
: boolean
PushNotification.getApplicationIconBadgeNumber(callback: Function)
Get badge number
PushNotification.abandonPermissions()
Unregister for all remote notifications received via Apple Push Notification service.