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drupal-threesixty-slider.1.0.js
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drupal-threesixty-slider.1.0.js
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/*!
* 360 degree Image Slider v1.0
* http://gaurav.jassal.me/#360
*
* Copyright 2012, [email protected]
* Dual licensed under the MIT or GPL Version 3 licenses.
*
*/
(function ($) {
"use strict";
/**
* @class ThreeSixty
* **The ThreeSixty slider class**.
*
* This as jQuery plugin to create 360 degree product image slider.
* The plugin is full customizable with number of options provided. The plugin
* have the power to display images in any angle 360 degrees. This feature can be
* used successfully in many use cases e.g. on an e-commerce site to help customers
* look products in detail, from any angle they desire.
*
* **Features**
*
* - Smooth Animation
* - Plenty of option parameters for customization
* - Api interaction
* - Simple mouse interaction
* - Custom behavior tweaking
* - Support for touch devices
* - Easy to integrate
* - No flash
*
* Example code:
* var product1 = $('.product1').ThreeSixty({
* totalFrames: 72,
* endFrame: 72,
* currentFrame: 1,
* imgList: '.threesixty_images',
* progress: '.spinner',
* imagePath:'/assets/product1/',
* filePrefix: 'ipod-',
* ext: '.jpg',
* height: 265,
* width: 400,
* navigation: true
* });
* **Note:** There are loads other options that you can override to customize
* this plugin.
* @extends jQuery
* @singleton
* @param {String} [el] jQuery selector string for the parent container
* @param {Object} [options] An optional config object
*
* @return this
*/
$.ThreeSixty = function (el, options) {
// To avoid scope issues, use 'base' instead of 'this'
// to reference this class from internal events and functions.
var base = this, AppCongif, frames = [], frames2 = [] ;
// Access to jQuery and DOM versions of element
/**
* @property {$el}
* jQuery Dom node attached to the slider inherits all jQuery public functions.
*/
base.$el = $(el);
base.el = el;
// Add a reverse reference to the DOM object
base.$el.data("ThreeSixty", base);
/**
* @method init
* The function extends the user options with default settings for the
* slider and initilize the slider.
* **Style Override example**
*
* var product1 = $('.product1').ThreeSixty({
* totalFrames: 72,
* endFrame: 72,
* currentFrame: 1,
* imgList: '.threesixty_images',
* progress: '.spinner',
* imagePath:'/assets/product1/',
* filePrefix: 'ipod-',
* ext: '.jpg',
* height: 265,
* width: 400,
* navigation: true,
* styles: {
* border: 2px solide #b4b4b4,
* background: url(http://example.com/images/loader.gif) no-repeat
* }
* });
* @return this
*/
base.init = function () {
AppCongif = $.extend({}, $.ThreeSixty.defaultOptions, options);
if (!AppCongif.parallel) {
//get all img src path from li list
var src = [];
//for (var i = 0; i < AppCongif.totalFrames; i++) {
base.$el.find(AppCongif.imgList).children("li").each(function( i ) {
src.push( $( this ).children( "img" ).attr( 'src' ) );
});
//alert(src.length);
//src.push($(AppCongif.imgList+" li:eq("+i+") img").attr('src'));
//}
//alert(src[0]);
//remove all list we need to rebuild the li list
base.$el.find(AppCongif.imgList).children('li').remove();
base.loadImages(src);//pass all images path to next function
}
base.initProgress();
};
/**
* @method initProgress
* @private
* This function setup the progress indicator styles.
* If you want to overreide the default styles of the progress indicator
* you need to pass the css styles in the styles property in plugin options.
*
*/
base.initProgress = function() {
base.$el.css({
width: AppCongif.width + "px",
height: AppCongif.height + "px"
}).css(AppCongif.styles);
base.$el.find(AppCongif.progress).css({
marginTop: ((AppCongif.height / 2) - 15) + 'px'
});
base.$el.find(AppCongif.progress).fadeIn("slow");
base.$el.find(AppCongif.imgList).hide();
};
/**
* @method loadImages
* @private
* The function asynchronously loads images and inject into the slider.
*/
base.loadImages = function(src) {
var li, imageName, image, host;
li = document.createElement('li');
imageName = src[AppCongif.loadedImages] + ((base.browser.isIE()) ? '?' + new Date().getTime() : '');
image = $('<img>').attr('src', imageName).addClass('previous-image').css({height: AppCongif.height, width: AppCongif.width}).appendTo(li);
if(frames.length >= AppCongif.totalFrames)
{
frames2.push(image);
}
else
{
frames.push(image);
}
base.$el.find(AppCongif.imgList).append(li);
//$(image).load(function () {
$(image).on('load',function () {
base.imageLoaded(src);
});
};
/**
* @method loadImages
* @private
* The function gets triggers once the image is loaded. We also update
* the progress percentage in this function.
*/
base.imageLoaded = function (src) {
AppCongif.loadedImages += 1;
base.$el.find(AppCongif.progress).children("span").text(Math.floor(AppCongif.loadedImages / AppCongif.totalFrames * 100) + '%');
if (AppCongif.loadedImages >= AppCongif.totalFrames) {
frames[0].removeClass("previous-image").addClass("current-image");
base.$el.find(AppCongif.progress).fadeOut("slow", function () {
$(this).hide();
base.showImages();
base.showNavigation();
});
} else {
base.loadImages(src);
}
};
/**
* @method loadImages
* @private
* This function is called when all the images are loaded.
* **The function does following operations**
* - Removes background image placeholder
* - Displays the 360 images
* - Initilizes mouse intraction events
*/
base.showImages = function () {
base.$el.css("background-image", 'none');
base.$el.find('.txtC').fadeIn();
base.$el.find(AppCongif.imgList).fadeIn();
AppCongif.ready = true;
base.initEvents();
base.refresh();
};
/**
* @method showNavigation
* Creates a navigation panel if navigation is set to true in the
* settings.
*/
base.showNavigation = function() {
if (AppCongif.navigation && !AppCongif.navigation_init) {
var nav_bar, next, previous, play_stop;
nav_bar = $('<div/>').attr('class', 'nav_bar');
next = $('<a/>').attr({
'href': '#',
'class': 'nav_bar_next'
}).html('next');
previous = $('<a/>').attr({
'href': '#',
'class': 'nav_bar_previous'
}).html('previous');
play_stop = $('<a/>').attr({
'href': '#',
'class': 'nav_bar_play'
}).html('play');
nav_bar.append(previous);
nav_bar.append(play_stop);
nav_bar.append(next);
base.$el.prepend(nav_bar);
next.bind('mousedown touchstart', base.next);
previous.bind('mousedown touchstart', base.previous);
play_stop.bind('mousedown touchstart', base.play_stop);
AppCongif.navigation_init = true;
}
};
/**
* @method play_stop
* @private
* Function toggles the autoplay rotation of 360 slider
* @param {Object} [event] jQuery events object.
*
*/
base.play_stop = function(event) {
event.preventDefault();
if (!AppCongif.autoplay) {
AppCongif.autoplay = true;
AppCongif.play = setInterval(base.moveToNextFrame, 40);
$(event.currentTarget).removeClass('nav_bar_play').addClass('nav_bar_stop');
} else {
AppCongif.autoplay = false;
$(event.currentTarget).removeClass('nav_bar_stop').addClass('nav_bar_play');
clearInterval(AppCongif.play);
AppCongif.play = null;
}
};
/**
* @method next
* Using this function you can rotate 360 to next 5 frames.
* @param {Object} [event] jQuery events object.
*
*/
base.next = function(event) {
if (event) { event.preventDefault(); }
AppCongif.endFrame -= 5;
base.refresh();
};
/**
* @method previous
* Using this function you can rotate 360 to previous 5 frames.
* @param {Object} [event] jQuery events object.
*
*/
base.previous = function(event) {
if (event) { event.preventDefault(); }
AppCongif.endFrame += 1;
base.refresh();
};
/**
* @method play
* You are start the auto rotaion for the slider with this function.
*
*/
base.play = function() {
if (!AppCongif.autoplay) {
AppCongif.autoplay = true;
AppCongif.play = setInterval(base.moveToNextFrame, 40);
}
};
/**
* @method stop
* You can stop the auto rotation of the 360 slider with this function.
*
*/
base.stop = function() {
if (AppCongif.autoplay) {
AppCongif.autoplay = false;
clearInterval(AppCongif.play);
AppCongif.play = null;
}
};
/**
* @method endFrame
* @private
* Function animates to previous frame
*
*/
base.moveToNextFrame = function () {
if (AppCongif.autoplayDirection === 1) {
AppCongif.endFrame -= 1;
} else {
AppCongif.endFrame += 1;
}
base.refresh();
};
/**
* @method initEvents
* @private
* Function initilizes all the mouse and touch events for 360 slider movement.
*
*/
base.initEvents = function () {
base.$el.bind('mousedown touchstart touchmove touchend mousemove click', function (event) {
event.preventDefault();
if ((event.type === 'mousedown' && event.which === 1) || event.type === 'touchstart') {
AppCongif.pointerStartPosX = base.getPointerEvent(event).pageX;
AppCongif.dragging = true;
} else if (event.type === 'touchmove') {
base.trackPointer(event);
} else if (event.type === 'touchend') {
AppCongif.dragging = false;
}
if (event.type === 'click' && !base.browser.isIE) {
base.$el.css("cursor", "url(/sites/all/modules/field_slide_show_j360/images/hand_closed.png), auto");
}
});
$(document).bind('mouseup', function (event) {
//event.preventDefault();
AppCongif.dragging = false;
$(this).css("cursor", "none");
});
$(document).bind('mousemove', function (event) {
if (AppCongif.dragging) {
event.preventDefault();
if(!base.browser.isIE) {
base.$el.css("cursor", "url(/sites/all/modules/field_slide_show_j360/images/hand_closed.png), auto");
}
} else {
if(!base.browser.isIE) {
base.$el.css("cursor", "url(/sites/all/modules/field_slide_show_j360/images/hand_open.png), auto");
}
}
base.trackPointer(event);
});
};
/**
* @method getPointerEvent
* @private
* Function returns touch pointer events
*
* @params {Object} [event]
*/
base.getPointerEvent = function (event) {
return event.originalEvent.targetTouches ? event.originalEvent.targetTouches[0] : event;
};
/**
* @method trackPointer
* @private
* Function calculates the distance between the start pointer and end pointer/
*
* @params {Object} [event]
*/
base.trackPointer = function (event) {
if (AppCongif.ready && AppCongif.dragging) {
AppCongif.pointerEndPosX = base.getPointerEvent(event).pageX;
if (AppCongif.monitorStartTime < new Date().getTime() - AppCongif.monitorInt) {
AppCongif.pointerDistance = AppCongif.pointerEndPosX - AppCongif.pointerStartPosX;
AppCongif.endFrame = AppCongif.currentFrame + Math.ceil((AppCongif.totalFrames - 1) * AppCongif.speedMultiplier * (AppCongif.pointerDistance / base.$el.width()));
base.refresh();
AppCongif.monitorStartTime = new Date().getTime();
AppCongif.pointerStartPosX = base.getPointerEvent(event).pageX;
}
}
};
/**
* @method refresh
* @public
* Function refeshes the timer and set interval for render cycle.
*
*/
base.refresh = function () {
if (AppCongif.ticker === 0) {
AppCongif.ticker = setInterval(base.render, Math.round(1000 / AppCongif.framerate));
}
};
/**
* @method refresh
* @private
* Function render the animation frames on the screen with easing effect.
*/
base.render = function () {
var frameEasing;
if (AppCongif.currentFrame !== AppCongif.endFrame) {
frameEasing = AppCongif.endFrame < AppCongif.currentFrame ? Math.floor((AppCongif.endFrame - AppCongif.currentFrame) * 0.1) : Math.ceil((AppCongif.endFrame - AppCongif.currentFrame) * 0.1);
base.hidePreviousFrame();
AppCongif.currentFrame += frameEasing;
base.showCurrentFrame();
} else {
window.clearInterval(AppCongif.ticker);
AppCongif.ticker = 0;
}
};
/**
* @method hidePreviousFrame
* @private
* Function hide the previous frame in the animation loop.
*/
base.hidePreviousFrame = function () {
frames[base.getNormalizedCurrentFrame()].removeClass("current-image").addClass("previous-image");
};
/**
* @method showCurrentFrame
* @private
* Function shows the current frame in the animation loop.
*/
base.showCurrentFrame = function () {
frames[base.getNormalizedCurrentFrame()].removeClass("previous-image").addClass("current-image");
};
/**
* @method getNormalizedCurrentFrame
* @private
* Function normalize and calculate the current frame once the user release the mouse and release touch event.
*/
base.getNormalizedCurrentFrame = function () {
var c = Math.ceil(AppCongif.currentFrame % AppCongif.totalFrames);
if (c < 0) {
c += (AppCongif.totalFrames - 1);
}
return c;
};
base.browser = {};
/**
* Function to detect if the brower is IE
* @return {boolean}
*
* http://msdn.microsoft.com/en-gb/library/ms537509(v=vs.85).aspx
*/
base.browser.isIE = function () {
var rv = -1;
if (navigator.appName === 'Microsoft Internet Explorer')
{
var ua = navigator.userAgent;
var re = new RegExp('MSIE ([0-9]{1,}[\\.0-9]{0,})');
if (re.exec(ua) !== null){
rv = parseFloat( RegExp.$1 );
}
}
return rv !== -1;
};
base.init();
};
$.ThreeSixty.defaultOptions = {
/**
* @cfg {Boolean} dragging [dragging=false]
* @private
* Private propery contains a flags if users is in dragging mode.
*/
dragging: false,
/**
* @cfg {Boolean} ready [ready=false]
* @private
* Private propery is set to true is all assets are loading and application is
* ready to render 360 slider.
*/
ready: false,
/**
* @cfg {Number} pointerStartPosX
* @private
* private property mouse pointer start x position when user starts dragging slider.
*/
pointerStartPosX: 0,
/**
* @cfg {Number} pointerEndPosX
* @private
* private property mouse pointer start x position when user end dragging slider.
*/
pointerEndPosX: 0,
/**
* @cfg {Number} pointerDistance
* @private
* private property contains the distance between the pointerStartPosX and pointerEndPosX
*/
pointerDistance: 0,
/**
* @cfg {Number} monitorStartTime
* @private
* private property contains time user took in dragging mouse from pointerStartPosX and pointerEndPosX
*/
monitorStartTime: 0,
monitorInt: 10,
/**
* @cfg {Number} ticker
* @private
* Timer event that renders the 360
*/
ticker: 0,
/**
* @cfg {Number} speedMultiplier
* This property controls the sensitivity for the 360 slider
*/
speedMultiplier: 7,
/**
* @cfg {Number} totalFrames
* Set total number for frames used in the 360 rotation
*/
totalFrames: 180,
/**
* @cfg {Number} currentFrame
* Current frame of the slider.
*/
currentFrame: 0,
/**
* @cfg {Array} endFrame
* Private perperty contains information about the end frame when user slides the slider.
*/
endFrame: 0,
/**
* @cfg {Number} loadedImages
* Private property contains count of loaded images.
*/
loadedImages: 0,
/**
* @cfg {Array} framerate
* Set framerate for the slider animation
*/
framerate: 60,
/**
* @cfg {String} domains
* Set comma seprated list of all parallel domain from where 360 assets needs to be loaded.
*/
domains: null,
/**
* @cfg {String} domain
* Domain from where assets needs to be loaded. Use this propery is you want to load all assets from
* single domain.
*/
domain: '',
/**
* @cfg {Boolean} parallel
* Set to true if you want to load assets from parallel domain. Default false
*/
parallel: false,
/**
* @cfg {Number} queueAmount
* Set number of calls to be made on parallel domains.
*/
queueAmount: 8,
/**
* @cfg {Number} idle
* Mouse Inactivite idle time in seconds. If set more than 0 will auto spine the slider
*/
idle: 0,
/**
* @cfg {String} filePrefix
* Prefix for the image file name before the numeric value.
*/
filePrefix: '',
/**
* @cfg {String} ext [ext=.png]
* Slider image extension.
*/
ext: 'png',
/**
* @cfg {Object} height [300]
* Height of the slider
*/
height: 300,
/**
* @cfg {Number} width [300]
* Width of the slider
*/
width: 300,
/**
* @cfg {Object} styles
* CSS Styles for the 360 slider
*/
styles: {},
/**
* @cfg {Boolean} navigation[false]
* State if navigation controls are visible or not.
*/
navigation: false,
/**
* @cfg {Boolean} autoplay[false]
* Autoplay the 360 animation
*/
autoplay: false,
/**
* @cfg {number} autoplayDirection [1]
* Direction for autoplay the 360 animation. 1 for right spin, and -1 for left spin.
*/
autoplayDirection: 1,
/**
* @cfg {number} autoplayDirection [1]
* Direction for autoplay the 360 animation. 1 for right spin, and -1 for left spin.
*/
allimages: '',
};
$.fn.ThreeSixty = function (options) {
return Object.create(new $.ThreeSixty(this, options));
};
}(jQuery));
/**
*
* Object.create method for perform as a fallback if method not available.
* The syntax just takes away the illusion that JavaScript uses Classical Inheritance.
*/
if (typeof Object.create !== 'function') {
Object.create = function (o) {
'use strict';
function F() {}
F.prototype = o;
return new F();
};
}