-
Notifications
You must be signed in to change notification settings - Fork 126
/
inflate.c
1321 lines (1147 loc) · 42.8 KB
/
inflate.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
* inflate.c - inflate decompression routine
*
* Version 1.1.2
*/
/*
* Copyright (C) 1995, Edward B. Hamrick
*
* Permission to use, copy, modify, and distribute this software and
* its documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of the copyright holders
* not be used in advertising or publicity pertaining to distribution of
* the software without specific, written prior permission. The copyright
* holders makes no representations about the suitability of this software
* for any purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS,
* IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT
* OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Changes from 1.1 to 1.1.2:
* Relicensed under the MIT license, with consent of the copyright holders.
* Claudio Matsuoka (Jan 11 2011)
*/
/*
* inflate.c is based on the public-domain (non-copyrighted) version
* written by Mark Adler, version c14o, 23 August 1994. It has been
* modified to be reentrant, more portable, and to be data driven.
*/
/*
* 1) All file i/o is done externally to these routines
* 2) Routines are symmetrical so inflate can feed into deflate
* 3) Routines can be easily integrated into wide range of applications
* 4) Routines are very portable, and use only ANSI C
* 5) No #defines in inflate.h to conflict with external #defines
* 6) No external routines need be called by these routines
* 7) Buffers are owned by the calling routine
* 8) No static non-constant variables are allowed
*/
/*
* Note that for each call to InflatePutBuffer, there will be
* 0 or more calls to (*putbuffer_ptr). Before InflatePutBuffer
* returns, it will have output as much uncompressed data as
* is possible.
*/
#ifdef MEMCPY
#include <mem.h>
#endif
#include "inflate.h"
/*
* Macros for constants
*/
#ifndef NULL
#define NULL ((void *) 0)
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef WINDOWSIZE
#define WINDOWSIZE 0x8000
#endif
#ifndef WINDOWMASK
#define WINDOWMASK 0x7fff
#endif
#ifndef BUFFERSIZE
#define BUFFERSIZE 0x4000
#endif
#ifndef BUFFERMASK
#define BUFFERMASK 0x3fff
#endif
#ifndef INFLATESTATETYPE
#define INFLATESTATETYPE 0xabcdabcdL
#endif
/*
* typedefs
*/
typedef unsigned long ulg;
typedef unsigned short ush;
typedef unsigned char uch;
/* Structure to hold state for inflating zip files */
struct InflateState {
unsigned long runtimetypeid1; /* to detect run-time errors */
int errorencountered; /* error encountered flag */
/* Decoding state */
int state; /* -1 -> need block type */
/* 0 -> need stored setup */
/* 1 -> need fixed setup */
/* 2 -> need dynamic setup */
/* 10 -> need stored data */
/* 11 -> need fixed data */
/* 12 -> need dynamic data */
/* State for decoding fixed & dynamic data */
struct huft *tl; /* literal/length decoder tbl */
struct huft *td; /* distance decoder table */
int bl; /* bits decoded by tl */
int bd; /* bits decoded by td */
/* State for decoding stored data */
unsigned int storelength;
/* State to keep track that last block has been encountered */
int lastblock; /* current block is last */
/* Input buffer state (circular) */
ulg bb; /* input buffer bits */
unsigned int bk; /* input buffer count of bits */
unsigned int bp; /* input buffer pointer */
unsigned int bs; /* input buffer size */
unsigned char buffer[BUFFERSIZE]; /* input buffer data */
/* Storage for try/catch */
ulg catch_bb; /* bit buffer */
unsigned int catch_bk; /* bits in bit buffer */
unsigned int catch_bp; /* buffer pointer */
unsigned int catch_bs; /* buffer size */
/* Output window state (circular) */
unsigned int wp; /* output window pointer */
unsigned int wf; /* output window flush-from */
unsigned char window[WINDOWSIZE]; /* output window data */
/* Application state */
void *AppState; /* opaque ptr for callout */
/* pointers to call-outs */
int (*putbuffer_ptr)( /* returns 0 on success */
void *AppState, /* opaque ptr from Initialize */
unsigned char *buffer, /* buffer to put */
long length /* length of buffer */
);
void *(*malloc_ptr)(long length); /* utility routine */
void (*free_ptr)(void *buffer); /* utility routine */
unsigned long runtimetypeid2; /* to detect run-time errors */
};
/*
* Error handling macro
*/
#define ERROREXIT(is) {(is)->errorencountered = TRUE; return TRUE;}
/*
* Macros for handling data in the input buffer
*
* Note that the NEEDBITS and DUMPBITS macros
* need to be bracketed by the TRY/CATCH macros
*
* The usage is:
*
* TRY
* {
* NEEDBITS(j)
* x = b & mask_bits[j];
* DUMPBITS(j)
* }
* CATCH_BEGIN
* cleanup code
* CATCH_END
*
* Note that there can only be one TRY/CATCH pair per routine
* because of the use of goto in the implementation of the macros.
*
* NEEDBITS makes sure that b has at least j bits in it, and
* DUMPBITS removes the bits from b. The macros use the variable k
* for the number of bits in b. Normally, b and k are register
* variables for speed, and are initialized at the beginning of a
* routine that uses these macros from a global bit buffer and count.
*
* In order to not ask for more bits than there are in the compressed
* stream, the Huffman tables are constructed to only ask for just
* enough bits to make up the end-of-block code (value 256). Then no
* bytes need to be "returned" to the buffer at the end of the last
* block. See the huft_build() routine.
*/
#define TRY \
is->catch_bb = b; \
is->catch_bk = k; \
is->catch_bp = is->bp; \
is->catch_bs = is->bs;
#define CATCH_BEGIN \
goto cleanup_done; \
cleanup: \
b = is->catch_bb; \
k = is->catch_bk; \
is->bb = b; \
is->bk = k; \
is->bp = is->catch_bp; \
is->bs = is->catch_bs;
#define CATCH_END \
cleanup_done: ;
#define NEEDBITS(n) \
{ \
while (k < (n)) \
{ \
if (is->bs <= 0) \
{ \
goto cleanup; \
} \
b |= ((ulg) (is->buffer[is->bp & BUFFERMASK])) << k; \
is->bs--; \
is->bp++; \
k += 8; \
} \
}
#define DUMPBITS(n) \
{ \
b >>= (n); \
k -= (n); \
}
/*
* Macro for flushing the output window to the putbuffer callout.
*
* Note that the window is always flushed when it fills to 32K,
* and before returning to the application.
*/
#define FLUSHWINDOW(w, now) \
if ((now && (is->wp > is->wf)) || ((w) >= WINDOWSIZE)) \
{ \
is->wp = (w); \
if ((*(is->putbuffer_ptr)) \
(is->AppState, is->window+is->wf, is->wp-is->wf)) \
ERROREXIT(is); \
is->wp &= WINDOWMASK; \
is->wf = is->wp; \
(w) = is->wp; \
}
/*
* Inflate deflated (PKZIP's method 8 compressed) data. The compression
* method searches for as much of the current string of bytes (up to a
* length of 258) in the previous 32K bytes. If it doesn't find any
* matches (of at least length 3), it codes the next byte. Otherwise, it
* codes the length of the matched string and its distance backwards from
* the current position. There is a single Huffman code that codes both
* single bytes (called "literals") and match lengths. A second Huffman
* code codes the distance information, which follows a length code. Each
* length or distance code actually represents a base value and a number
* of "extra" (sometimes zero) bits to get to add to the base value. At
* the end of each deflated block is a special end-of-block (EOB) literal/
* length code. The decoding process is basically: get a literal/length
* code; if EOB then done; if a literal, emit the decoded byte; if a
* length then get the distance and emit the referred-to bytes from the
* sliding window of previously emitted data.
*
* There are (currently) three kinds of inflate blocks: stored, fixed, and
* dynamic. The compressor outputs a chunk of data at a time and decides
* which method to use on a chunk-by-chunk basis. A chunk might typically
* be 32K to 64K, uncompressed. If the chunk is uncompressible, then the
* "stored" method is used. In this case, the bytes are simply stored as
* is, eight bits per byte, with none of the above coding. The bytes are
* preceded by a count, since there is no longer an EOB code.
*
* If the data is compressible, then either the fixed or dynamic methods
* are used. In the dynamic method, the compressed data is preceded by
* an encoding of the literal/length and distance Huffman codes that are
* to be used to decode this block. The representation is itself Huffman
* coded, and so is preceded by a description of that code. These code
* descriptions take up a little space, and so for small blocks, there is
* a predefined set of codes, called the fixed codes. The fixed method is
* used if the block ends up smaller that way (usually for quite small
* chunks); otherwise the dynamic method is used. In the latter case, the
* codes are customized to the probabilities in the current block and so
* can code it much better than the pre-determined fixed codes can.
*
* The Huffman codes themselves are decoded using a mutli-level table
* lookup, in order to maximize the speed of decoding plus the speed of
* building the decoding tables. See the comments below that precede the
* lbits and dbits tuning parameters.
*/
/*
* Notes beyond the 1.93a appnote.txt:
*
* 1. Distance pointers never point before the beginning of the output
* stream.
* 2. Distance pointers can point back across blocks, up to 32k away.
* 3. There is an implied maximum of 7 bits for the bit length table and
* 15 bits for the actual data.
* 4. If only one code exists, then it is encoded using one bit. (Zero
* would be more efficient, but perhaps a little confusing.) If two
* codes exist, they are coded using one bit each (0 and 1).
* 5. There is no way of sending zero distance codes--a dummy must be
* sent if there are none. (History: a pre 2.0 version of PKZIP would
* store blocks with no distance codes, but this was discovered to be
* too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
* zero distance codes, which is sent as one code of zero bits in
* length.
* 6. There are up to 286 literal/length codes. Code 256 represents the
* end-of-block. Note however that the static length tree defines
* 288 codes just to fill out the Huffman codes. Codes 286 and 287
* cannot be used though, since there is no length base or extra bits
* defined for them. Similarly, there are up to 30 distance codes.
* However, static trees define 32 codes (all 5 bits) to fill out the
* Huffman codes, but the last two had better not show up in the data.
* 7. Unzip can check dynamic Huffman blocks for complete code sets.
* The exception is that a single code would not be complete (see #4).
* 8. The five bits following the block type is really the number of
* literal codes sent minus 257.
* 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
* (1+6+6). Therefore, to output three times the length, you output
* three codes (1+1+1), whereas to output four times the same length,
* you only need two codes (1+3). Hmm.
*10. In the tree reconstruction algorithm, Code = Code + Increment
* only if BitLength(i) is not zero. (Pretty obvious.)
*11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
*12. Note: length code 284 can represent 227-258, but length code 285
* really is 258. The last length deserves its own, short code
* since it gets used a lot in very redundant files. The length
* 258 is special since 258 - 3 (the min match length) is 255.
*13. The literal/length and distance code bit lengths are read as a
* single stream of lengths. It is possible (and advantageous) for
* a repeat code (16, 17, or 18) to go across the boundary between
* the two sets of lengths.
*/
/*
* Huffman code lookup table entry--this entry is four bytes for machines
* that have 16-bit pointers (e.g. PC's in the small or medium model).
* Valid extra bits are 0..13. e == 15 is EOB (end of block), e == 16
* means that v is a literal, 16 < e < 32 means that v is a pointer to
* the next table, which codes e - 16 bits, and lastly e == 99 indicates
* an unused code. If a code with e == 99 is looked up, this implies an
* error in the data.
*/
struct huft {
uch e; /* number of extra bits or operation */
uch b; /* number of bits in this code or subcode */
union {
ush n; /* literal, length base, or distance base */
struct huft *t; /* pointer to next level of table */
} v;
};
/*
* Tables for deflate from PKZIP's appnote.txt.
*/
static const unsigned border[] = { /* Order of the bit length code lengths */
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
static const ush cplens[] = { /* Copy lengths for literal codes 257..285 */
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
/* note: see note #13 above about the 258 in this list. */
static const ush cplext[] = { /* Extra bits for literal codes 257..285 */
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99}; /* 99==invalid */
static const ush cpdist[] = { /* Copy offsets for distance codes 0..29 */
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577};
static const ush cpdext[] = { /* Extra bits for distance codes */
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
12, 12, 13, 13};
/*
* Constants for run-time computation of mask
*/
static const ush mask_bits[] = {
0x0000,
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
};
/*
* Huffman code decoding is performed using a multi-level table lookup.
* The fastest way to decode is to simply build a lookup table whose
* size is determined by the longest code. However, the time it takes
* to build this table can also be a factor if the data being decoded
* is not very long. The most common codes are necessarily the
* shortest codes, so those codes dominate the decoding time, and hence
* the speed. The idea is you can have a shorter table that decodes the
* shorter, more probable codes, and then point to subsidiary tables for
* the longer codes. The time it costs to decode the longer codes is
* then traded against the time it takes to make longer tables.
*
* This results of this trade are in the variables lbits and dbits
* below. lbits is the number of bits the first level table for literal/
* length codes can decode in one step, and dbits is the same thing for
* the distance codes. Subsequent tables are also less than or equal to
* those sizes. These values may be adjusted either when all of the
* codes are shorter than that, in which case the longest code length in
* bits is used, or when the shortest code is *longer* than the requested
* table size, in which case the length of the shortest code in bits is
* used.
*
* There are two different values for the two tables, since they code a
* different number of possibilities each. The literal/length table
* codes 286 possible values, or in a flat code, a little over eight
* bits. The distance table codes 30 possible values, or a little less
* than five bits, flat. The optimum values for speed end up being
* about one bit more than those, so lbits is 8+1 and dbits is 5+1.
* The optimum values may differ though from machine to machine, and
* possibly even between compilers. Your mileage may vary.
*/
static const int lbits = 9; /* bits in base literal/length lookup table */
static const int dbits = 6; /* bits in base distance lookup table */
/* If BMAX needs to be larger than 16, then h and x[] should be ulg. */
#define BMAX 16 /* maximum bit length of any code (16 for explode) */
#define N_MAX 288 /* maximum number of codes in any set */
/*
* Free the malloc'ed tables built by huft_build(), which makes a linked
* list of the tables it made, with the links in a dummy first entry of
* each table.
*/
static int huft_free(
struct InflateState *is, /* Inflate state */
struct huft *t /* table to free */
)
{
struct huft *p, *q;
/* Go through linked list, freeing from the malloced (t[-1]) address. */
p = t;
while (p != (struct huft *)NULL)
{
q = (--p)->v.t;
(*is->free_ptr)((char*)p);
p = q;
}
return 0;
}
/*
* Given a list of code lengths and a maximum table size, make a set of
* tables to decode that set of codes. Return zero on success, one if
* the given code set is incomplete (the tables are still built in this
* case), two if the input is invalid (all zero length codes or an
* oversubscribed set of lengths), and three if not enough memory.
* The code with value 256 is special, and the tables are constructed
* so that no bits beyond that code are fetched when that code is
* decoded.
*/
static int huft_build(
struct InflateState *is, /* Inflate state */
unsigned *b, /* code lengths in bits (all assumed <= BMAX) */
unsigned n, /* number of codes (assumed <= N_MAX) */
unsigned s, /* number of simple-valued codes (0..s-1) */
const ush *d, /* list of base values for non-simple codes */
const ush *e, /* list of extra bits for non-simple codes */
struct huft **t, /* result: starting table */
int *m /* maximum lookup bits, returns actual */
)
{
unsigned a; /* counter for codes of length k */
unsigned c[BMAX+1]; /* bit length count table */
unsigned el; /* length of EOB code (value 256) */
unsigned f; /* i repeats in table every f entries */
int g; /* maximum code length */
int h; /* table level */
unsigned i; /* counter, current code */
unsigned j; /* counter */
int k; /* number of bits in current code */
int lx[BMAX+1]; /* memory for l[-1..BMAX-1] */
int *l = lx+1; /* stack of bits per table */
unsigned *p; /* pointer into c[], b[], or v[] */
struct huft *q; /* points to current table */
struct huft r; /* table entry for structure assignment */
struct huft *u[BMAX]; /* table stack */
unsigned v[N_MAX]; /* values in order of bit length */
int w; /* bits before this table == (l * h) */
unsigned x[BMAX+1]; /* bit offsets, then code stack */
unsigned *xp; /* pointer into x */
int y; /* number of dummy codes added */
unsigned z; /* number of entries in current table */
/* clear the bit length count table */
for (i=0; i<(BMAX+1); i++)
{
c[i] = 0;
}
/* Generate counts for each bit length */
el = n > 256 ? b[256] : BMAX; /* set length of EOB code, if any */
p = b; i = n;
do {
c[*p]++; p++; /* assume all entries <= BMAX */
} while (--i);
if (c[0] == n) /* null input--all zero length codes */
{
*t = (struct huft *)NULL;
*m = 0;
return 0;
}
/* Find minimum and maximum length, bound *m by those */
for (j = 1; j <= BMAX; j++)
if (c[j])
break;
k = j; /* minimum code length */
if ((unsigned)*m < j)
*m = j;
for (i = BMAX; i; i--)
if (c[i])
break;
g = i; /* maximum code length */
if ((unsigned)*m > i)
*m = i;
/* Adjust last length count to fill out codes, if needed */
for (y = 1 << j; j < i; j++, y <<= 1)
if ((y -= c[j]) < 0)
return 2; /* bad input: more codes than bits */
if ((y -= c[i]) < 0)
return 2;
c[i] += y;
/* Generate starting offsets into the value table for each length */
x[1] = j = 0;
p = c + 1; xp = x + 2;
while (--i) { /* note that i == g from above */
*xp++ = (j += *p++);
}
/* Make a table of values in order of bit lengths */
p = b; i = 0;
do {
if ((j = *p++) != 0)
v[x[j]++] = i;
} while (++i < n);
/* Generate the Huffman codes and for each, make the table entries */
x[0] = i = 0; /* first Huffman code is zero */
p = v; /* grab values in bit order */
h = -1; /* no tables yet--level -1 */
w = l[-1] = 0; /* no bits decoded yet */
u[0] = (struct huft *)NULL; /* just to keep compilers happy */
q = (struct huft *)NULL; /* ditto */
z = 0; /* ditto */
/* go through the bit lengths (k already is bits in shortest code) */
for (; k <= g; k++)
{
a = c[k];
while (a--)
{
/* here i is the Huffman code of length k bits for value *p */
/* make tables up to required level */
while (k > w + l[h])
{
w += l[h++]; /* add bits already decoded */
/* compute minimum size table less than or equal to *m bits */
z = (z = g - w) > (unsigned)*m ? *m : z; /* upper limit */
if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */
{ /* too few codes for k-w bit table */
f -= a + 1; /* deduct codes from patterns left */
xp = c + k;
while (++j < z) /* try smaller tables up to z bits */
{
if ((f <<= 1) <= *++xp)
break; /* enough codes to use up j bits */
f -= *xp; /* else deduct codes from patterns */
}
}
if ((unsigned)w + j > el && (unsigned)w < el)
j = el - w; /* make EOB code end at table */
z = 1 << j; /* table entries for j-bit table */
l[h] = j; /* set table size in stack */
/* allocate and link in new table */
if ((q = (struct huft *)
((*is->malloc_ptr)((z + 1)*sizeof(struct huft)))) ==
(struct huft *)NULL)
{
if (h)
huft_free(is, u[0]);
return 3; /* not enough memory */
}
*t = q + 1; /* link to list for huft_free() */
*(t = &(q->v.t)) = (struct huft *)NULL;
u[h] = ++q; /* table starts after link */
/* connect to last table, if there is one */
if (h)
{
x[h] = i; /* save pattern for backing up */
r.b = (uch)l[h-1]; /* bits to dump before this table */
r.e = (uch)(16 + j); /* bits in this table */
r.v.t = q; /* pointer to this table */
j = (i & ((1 << w) - 1)) >> (w - l[h-1]);
u[h-1][j] = r; /* connect to last table */
}
}
/* set up table entry in r */
r.b = (uch)(k - w);
if (p >= v + n)
r.e = 99; /* out of values--invalid code */
else if (*p < s)
{
r.e = (uch)(*p < 256 ? 16 : 15); /* 256 is end-of-block code */
r.v.n = (ush) *p++; /* simple code is just the value */
}
else
{
r.e = (uch)e[*p - s]; /* non-simple--look up in lists */
r.v.n = d[*p++ - s];
}
/* fill code-like entries with r */
f = 1 << (k - w);
for (j = i >> w; j < z; j += f)
q[j] = r;
/* backwards increment the k-bit code i */
for (j = 1 << (k - 1); i & j; j >>= 1)
i ^= j;
i ^= j;
/* backup over finished tables */
while ((i & ((1 << w) - 1)) != x[h])
w -= l[--h]; /* don't need to update q */
}
}
/* return actual size of base table */
*m = l[0];
/* Return true (1) if we were given an incomplete table */
return y != 0 && g != 1;
}
/*
* inflate (decompress) the codes in a stored (uncompressed) block.
* Return an error code or zero if it all goes ok.
*/
static int inflate_stored(
struct InflateState *is /* Inflate state */
)
{
ulg b; /* bit buffer */
unsigned k; /* number of bits in bit buffer */
unsigned w; /* current window position */
/* make local copies of state */
b = is->bb; /* initialize bit buffer */
k = is->bk; /* initialize bit count */
w = is->wp; /* initialize window position */
/*
* Note that this code knows that NEEDBITS jumps to cleanup
*/
while (is->storelength > 0) /* do until end of block */
{
NEEDBITS(8)
is->window[w++] = (uch) b;
DUMPBITS(8)
FLUSHWINDOW(w, FALSE);
is->storelength--;
}
cleanup:
/* restore the state from the locals */
is->bb = b; /* restore bit buffer */
is->bk = k; /* restore bit count */
is->wp = w; /* restore window pointer */
if (is->storelength > 0)
return -1;
else
return 0;
}
static int inflate_codes(
struct InflateState *is, /* Inflate state */
struct huft *tl, /* literal/length decoder table */
struct huft *td, /* distance decoder table */
int bl, /* number of bits decoded by tl[] */
int bd /* number of bits decoded by td[] */
)
{
unsigned e; /* table entry flag/number of extra bits */
unsigned n, d; /* length and index for copy */
unsigned w; /* current window position */
struct huft *t; /* pointer to table entry */
unsigned ml, md; /* masks for bl and bd bits */
ulg b; /* bit buffer */
unsigned k; /* number of bits in bit buffer */
/* make local copies of state */
b = is->bb; /* initialize bit buffer */
k = is->bk; /* initialize bit count */
w = is->wp; /* initialize window position */
/* inflate the coded data */
ml = mask_bits[bl]; /* precompute masks for speed */
md = mask_bits[bd];
for (;;) /* do until end of block */
{
TRY
{
NEEDBITS((unsigned)bl)
if ((e = (t = tl + ((unsigned)b & ml))->e) > 16)
do {
if (e == 99)
return 1;
DUMPBITS(t->b)
e -= 16;
NEEDBITS(e)
} while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16);
DUMPBITS(t->b)
if (e == 16) /* it's a literal */
{
is->window[w++] = (uch)t->v.n;
FLUSHWINDOW(w, FALSE);
}
else if (e == 15) /* it's an EOB */
{
break;
}
else /* it's a length */
{
/* get length of block to copy */
NEEDBITS(e)
n = t->v.n + ((unsigned)b & mask_bits[e]);
DUMPBITS(e);
/* decode distance of block to copy */
NEEDBITS((unsigned)bd)
if ((e = (t = td + ((unsigned)b & md))->e) > 16)
do {
if (e == 99)
return 1;
DUMPBITS(t->b)
e -= 16;
NEEDBITS(e)
} while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16);
DUMPBITS(t->b)
NEEDBITS(e)
d = w - t->v.n - ((unsigned)b & mask_bits[e]);
DUMPBITS(e)
/* do the copy */
do {
n -= (e = ((e = WINDOWSIZE - ((d &= WINDOWMASK) > w ? d : w)) > n)
? n : e
);
#if defined(MEMCPY)
if (w - d >= e) /* (this test assumes unsigned comparison) */
{
memcpy(is->window + w, is->window + d, e);
w += e;
d += e;
}
else /* do it slow to avoid memcpy() overlap */
#endif /* MEMCPY */
do {
is->window[w++] = is->window[d++];
} while (--e);
FLUSHWINDOW(w, FALSE);
} while (n);
}
}
CATCH_BEGIN
is->wp = w; /* restore window pointer */
return -1;
CATCH_END
}
/* restore the state from the locals */
is->bb = b; /* restore bit buffer */
is->bk = k; /* restore bit count */
is->wp = w; /* restore window pointer */
/* done */
return 0;
}
/*
* "decompress" an inflated type 0 (stored) block.
*/
static int inflate_stored_setup(
struct InflateState *is /* Inflate state */
)
{
unsigned n; /* number of bytes in block */
ulg b; /* bit buffer */
unsigned k; /* number of bits in bit buffer */
/* make local copies of state */
b = is->bb; /* initialize bit buffer */
k = is->bk; /* initialize bit count */
TRY
{
/* go to byte boundary */
n = k & 7;
DUMPBITS(n);
/* get the length and its complement */
NEEDBITS(16)
n = ((unsigned)b & 0xffff);
DUMPBITS(16)
NEEDBITS(16)
if (n != (unsigned)((~b) & 0xffff))
return 1; /* error in compressed data */
DUMPBITS(16)
}
CATCH_BEGIN
return -1;
CATCH_END
/* Save store state for this block */
is->storelength = n;
/* restore the state from the locals */
is->bb = b; /* restore bit buffer */
is->bk = k; /* restore bit count */
return 0;
}
/*
* decompress an inflated type 1 (fixed Huffman codes) block. We should
* either replace this with a custom decoder, or at least precompute the
* Huffman tables.
*/
static int inflate_fixed_setup(
struct InflateState *is /* Inflate state */
)
{
int i; /* temporary variable */
struct huft *tl; /* literal/length code table */
struct huft *td; /* distance code table */
int bl; /* lookup bits for tl */
int bd; /* lookup bits for td */
unsigned l[288]; /* length list for huft_build */
/* set up literal table */
for (i = 0; i < 144; i++)
l[i] = 8;
for (; i < 256; i++)
l[i] = 9;
for (; i < 280; i++)
l[i] = 7;
for (; i < 288; i++) /* make a complete, but wrong code set */
l[i] = 8;
bl = 7;
if ((i = huft_build(is, l, 288, 257, cplens, cplext, &tl, &bl)) != 0)
return i;
/* set up distance table */
for (i = 0; i < 30; i++) /* make an incomplete code set */
l[i] = 5;
bd = 5;
if ((i = huft_build(is, l, 30, 0, cpdist, cpdext, &td, &bd)) > 1)
{
huft_free(is, tl);
return i;
}
/* Save inflate state for this block */
is->tl = tl;
is->td = td;
is->bl = bl;
is->bd = bd;
return 0;
}
/*
* decompress an inflated type 2 (dynamic Huffman codes) block.
*/
#define PKZIP_BUG_WORKAROUND
static int inflate_dynamic_setup(
struct InflateState *is /* Inflate state */
)
{
int i; /* temporary variables */
unsigned j;
unsigned l; /* last length */
unsigned m; /* mask for bit lengths table */
unsigned n; /* number of lengths to get */
struct huft *tl; /* literal/length code table */
struct huft *td; /* distance code table */
int bl; /* lookup bits for tl */
int bd; /* lookup bits for td */
unsigned nb; /* number of bit length codes */
unsigned nl; /* number of literal/length codes */
unsigned nd; /* number of distance codes */
#ifdef PKZIP_BUG_WORKAROUND
unsigned ll[288+32]; /* literal/length and distance code lengths */
#else
unsigned ll[286+30]; /* literal/length and distance code lengths */
#endif
ulg b; /* bit buffer */
unsigned k; /* number of bits in bit buffer */
/* make local copies of state */
b = is->bb; /* initialize bit buffer */
k = is->bk; /* initialize bit count */
/* initialize tl for cleanup */
tl = NULL;
TRY
{
/* read in table lengths */
NEEDBITS(5)
nl = 257 + ((unsigned)b & 0x1f); /* number of literal/length codes */
DUMPBITS(5)
NEEDBITS(5)
nd = 1 + ((unsigned)b & 0x1f); /* number of distance codes */
DUMPBITS(5)
NEEDBITS(4)
nb = 4 + ((unsigned)b & 0xf); /* number of bit length codes */
DUMPBITS(4)
#ifdef PKZIP_BUG_WORKAROUND
if (nl > 288 || nd > 32)
#else
if (nl > 286 || nd > 30)
#endif
return 1; /* bad lengths */
/* read in bit-length-code lengths */
for (j = 0; j < 19; j++) ll[j] = 0;
for (j = 0; j < nb; j++)
{
NEEDBITS(3)
ll[border[j]] = (unsigned)b & 7;
DUMPBITS(3)
}
/* build decoding table for trees--single level, 7 bit lookup */
bl = 7;
if ((i = huft_build(is, ll, 19, 19, NULL, NULL, &tl, &bl)) != 0)
{
if (i == 1)
huft_free(is, tl);
return i; /* incomplete code set */
}
/* read in literal and distance code lengths */
n = nl + nd;
m = mask_bits[bl];
i = l = 0;
while ((unsigned)i < n)
{