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Minecraft and RocketChat are both new features that will have high resource consumption if used as intended (i.e., by many people at the same time). I restarted the minecraft container tonight in response to complaints of lag + logs say can't keep up. We should probably rearrange so they're not both on the same server.
If we consider rocketchat as equally critical as the mail server, it might make sense to move it to server2, or we can see if server1 can handle anything else, or we could reduce the maximum players/RAM allocation to minecraft, or we could look into getting an additional server (or VPS).
On Sun, Sep 6, 2020 at 1:45 AM ecawthon ***@***.***> wrote:
Minecraft and RocketChat are both new features that will have high
resource consumption if used as intended (i.e., by many people at the same
time). I restarted the minecraft container tonight in response to
complaints of lag + logs say can't keep up. We should probably rearrange so
they're not both on the same server.
If we consider rocketchat as equally critical as the mail server, it might
make sense to move it to server2, or we can see if server1 can handle
anything else, or we could reduce the maximum players/RAM allocation to
minecraft, or we could look into getting an additional server (or VPS).
@clonm <https://github.com/clonm> @closoft <https://github.com/closoft>
@clohard <https://github.com/clohard>
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Minecraft and RocketChat are both new features that will have high resource consumption if used as intended (i.e., by many people at the same time). I restarted the minecraft container tonight in response to complaints of lag + logs say can't keep up. We should probably rearrange so they're not both on the same server.
If we consider rocketchat as equally critical as the mail server, it might make sense to move it to server2, or we can see if server1 can handle anything else, or we could reduce the maximum players/RAM allocation to minecraft, or we could look into getting an additional server (or VPS).
@clonm @closoft @clohard
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