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For consistency with 032B, 0605 should also allow for negative numbers to be given as an argument. In case of 032B the game resolves the model index using the CTheScripts::UsedObjectArray, where -1 is the first model on the list, -2 is the second, etc.
This is a purely cosmetic change.
The text was updated successfully, but these errors were encountered:
For consistency with 032B, 0605 should also allow for negative numbers to be given as an argument. In case of 032B the game resolves the model index using the CTheScripts::UsedObjectArray, where -1 is the first model on the list, -2 is the second, etc.
This is a purely cosmetic change.
The text was updated successfully, but these errors were encountered: