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package.json
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package.json
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{
"name": "setup-godot",
"version": "1.0.0",
"private": true,
"description": "Setup Godot for use with .NET on macOS, Windows, and Linux CI/CD runners.",
"main": "lib/main.js",
"scripts": {
"build": "tsc",
"format": "prettier --write '**/*.ts'",
"format-check": "prettier --check '**/*.ts'",
"lint": "eslint src/**/*.ts",
"package": "ncc build --source-map --license licenses.txt",
"package-local": "export NODE_OPTIONS=--openssl-legacy-provider; ncc build --source-map --license licenses.txt",
"test": "jest",
"all": "npm run build && npm run format && npm run lint && npm run package && npm test",
"all-local": "npm run build && npm run format && npm run lint && npm run package-local && npm test"
},
"repository": {
"type": "git",
"url": "git+https://github.com/chickensoft-games/setup-godot.git"
},
"keywords": [
"actions",
"node",
"setup"
],
"author": "",
"license": "MIT",
"dependencies": {
"@actions/cache": "^3.2.2",
"@actions/core": "^1.10.0",
"@actions/tool-cache": "^2.0.1",
"@types/normalize-path": "^3.0.0",
"normalize-path": "^3.0.0"
},
"devDependencies": {
"@types/node": "^20.5.7",
"@typescript-eslint/parser": "^5.62.0",
"@vercel/ncc": "^0.36.1",
"eslint": "^8.48.0",
"eslint-plugin-github": "^4.7.0",
"eslint-plugin-jest": "^27.2.1",
"jest": "^29.5.0",
"js-yaml": "^4.1.0",
"prettier": "^2.8.8",
"ts-jest": "^29.1.0",
"typescript": "^5.2.2"
}
}