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color.go
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color.go
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package ansi
import (
"image/color"
)
// Technically speaking, the 16 basic ANSI colors are arbitrary and can be
// customized at the terminal level. Given that, we're returning what we feel
// are good defaults.
//
// This could also be a slice, but we use a map to make the mappings very
// explicit.
//
// See: https://www.ditig.com/publications/256-colors-cheat-sheet
var lowANSI = map[uint32]uint32{
0: 0x000000, // black
1: 0x800000, // red
2: 0x008000, // green
3: 0x808000, // yellow
4: 0x000080, // blue
5: 0x800080, // magenta
6: 0x008080, // cyan
7: 0xc0c0c0, // white
8: 0x808080, // bright black
9: 0xff0000, // bright red
10: 0x00ff00, // bright green
11: 0xffff00, // bright yellow
12: 0x0000ff, // bright blue
13: 0xff00ff, // bright magenta
14: 0x00ffff, // bright cyan
15: 0xffffff, // bright white
}
// Color is a color that can be used in a terminal. ANSI (including
// ANSI256) and 24-bit "true colors" fall under this category.
type Color interface {
color.Color
}
// BasicColor is an ANSI 3-bit or 4-bit color with a value from 0 to 15.
type BasicColor uint8
var _ Color = BasicColor(0)
const (
// Black is the ANSI black color.
Black BasicColor = iota
// Red is the ANSI red color.
Red
// Green is the ANSI green color.
Green
// Yellow is the ANSI yellow color.
Yellow
// Blue is the ANSI blue color.
Blue
// Magenta is the ANSI magenta color.
Magenta
// Cyan is the ANSI cyan color.
Cyan
// White is the ANSI white color.
White
// BrightBlack is the ANSI bright black color.
BrightBlack
// BrightRed is the ANSI bright red color.
BrightRed
// BrightGreen is the ANSI bright green color.
BrightGreen
// BrightYellow is the ANSI bright yellow color.
BrightYellow
// BrightBlue is the ANSI bright blue color.
BrightBlue
// BrightMagenta is the ANSI bright magenta color.
BrightMagenta
// BrightCyan is the ANSI bright cyan color.
BrightCyan
// BrightWhite is the ANSI bright white color.
BrightWhite
)
// RGBA returns the red, green, blue and alpha components of the color. It
// satisfies the color.Color interface.
func (c BasicColor) RGBA() (uint32, uint32, uint32, uint32) {
ansi := uint32(c)
if ansi > 15 {
return 0, 0, 0, 0xffff
}
r, g, b := ansiToRGB(ansi)
return toRGBA(r, g, b)
}
// ExtendedColor is an ANSI 256 (8-bit) color with a value from 0 to 255.
type ExtendedColor uint8
var _ Color = ExtendedColor(0)
// RGBA returns the red, green, blue and alpha components of the color. It
// satisfies the color.Color interface.
func (c ExtendedColor) RGBA() (uint32, uint32, uint32, uint32) {
r, g, b := ansiToRGB(uint32(c))
return toRGBA(r, g, b)
}
// TrueColor is a 24-bit color that can be used in the terminal.
// This can be used to represent RGB colors.
//
// For example, the color red can be represented as:
//
// TrueColor(0xff0000)
type TrueColor uint32
var _ Color = TrueColor(0)
// RGBA returns the red, green, blue and alpha components of the color. It
// satisfies the color.Color interface.
func (c TrueColor) RGBA() (uint32, uint32, uint32, uint32) {
r, g, b := hexToRGB(uint32(c))
return toRGBA(r, g, b)
}
// ansiToRGB converts an ANSI color to a 24-bit RGB color.
//
// r, g, b := ansiToRGB(57)
func ansiToRGB(ansi uint32) (uint32, uint32, uint32) {
// For out-of-range values return black.
if ansi > 255 {
return 0, 0, 0
}
// Low ANSI.
if ansi < 16 {
h, ok := lowANSI[ansi]
if !ok {
return 0, 0, 0
}
r, g, b := hexToRGB(h)
return r, g, b
}
// Grays.
if ansi > 231 {
s := (ansi-232)*10 + 8
return s, s, s
}
// ANSI256.
n := ansi - 16
b := n % 6
g := (n - b) / 6 % 6
r := (n - b - g*6) / 36 % 6
for _, v := range []*uint32{&r, &g, &b} {
if *v > 0 {
c := *v*40 + 55
*v = c
}
}
return r, g, b
}
// hexToRGB converts a number in hexadecimal format to red, green, and blue
// values.
//
// r, g, b := hexToRGB(0x0000FF)
func hexToRGB(hex uint32) (uint32, uint32, uint32) {
return hex >> 16, hex >> 8 & 0xff, hex & 0xff
}
// toRGBA converts an RGB 8-bit color values to 32-bit color values suitable
// for color.Color.
//
// color.Color requires 16-bit color values, so we duplicate the 8-bit values
// to fill the 16-bit values.
//
// This always returns 0xffff (opaque) for the alpha channel.
func toRGBA(r, g, b uint32) (uint32, uint32, uint32, uint32) {
r |= r << 8
g |= g << 8
b |= b << 8
return r, g, b, 0xffff
}