diff --git a/src/BreathOfTheWild/Enhancements/rules.txt b/src/BreathOfTheWild/Enhancements/rules.txt index 32f519cd..373e133a 100644 --- a/src/BreathOfTheWild/Enhancements/rules.txt +++ b/src/BreathOfTheWild/Enhancements/rules.txt @@ -126,14 +126,14 @@ $preset:int = 0 # Depth of Field [Preset] -name = Enabled +name = Disabled (no performance gain) category = Depth Of Field -default = 1 +$disableDOF:int = 1 [Preset] -name = Disabled (no performance gain) +name = Enabled category = Depth Of Field -$disableDOF:int = 1 +default = 1 # Enhanced Reflections @@ -187,15 +187,14 @@ $sampleCount:int = 64 # Anisotropic Filtering [Preset] -name = Extreme (16x) +name = Low (1x) category = Anisotropic Filtering -$anisotropy = 16 +$anisotropy = 1 [Preset] -name = Ultra (8x, Default) +name = Medium (2x) category = Anisotropic Filtering -default = 1 -$anisotropy = 8 +$anisotropy = 2 [Preset] name = High (4x) @@ -203,14 +202,15 @@ category = Anisotropic Filtering $anisotropy = 4 [Preset] -name = Medium (2x) +name = Ultra (8x, Default) category = Anisotropic Filtering -$anisotropy = 2 +default = 1 +$anisotropy = 8 [Preset] -name = Low (1x) +name = Extreme (16x) category = Anisotropic Filtering -$anisotropy = 1 +$anisotropy = 16 [TextureRedefine] diff --git a/src/BreathOfTheWild/Graphics/rules.txt b/src/BreathOfTheWild/Graphics/rules.txt index 53961666..e21cfc57 100644 --- a/src/BreathOfTheWild/Graphics/rules.txt +++ b/src/BreathOfTheWild/Graphics/rules.txt @@ -509,9 +509,9 @@ $ultrawideHUDMode:int = 0 # Anti-Aliasing [Preset] -name = Normal FXAA (Default) +name = None category = Anti-Aliasing -default = 1 +$fxaa:int = 0 [Preset] name = NVIDIA FXAA @@ -519,9 +519,9 @@ category = Anti-Aliasing $fxaa:int = 2 [Preset] -name = None +name = Normal FXAA (Default) category = Anti-Aliasing -$fxaa:int = 0 +default = 1 # Shadow Graphics Pack