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* perf: further improvements to speed in Safari / macOS using alpha instead of luminance textures * update shaders from low to medium precision, may fix pixel precision errors on some GPUs
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
precision lowp float; | ||
precision mediump float; | ||
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||
attribute vec2 aPosition; | ||
attribute vec2 aLumaPosition; | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
precision lowp float; | ||
precision mediump float; | ||
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||
attribute vec2 aPosition; | ||
attribute vec2 aTexturePosition; | ||
|