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example-sounds.html
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example-sounds.html
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<!DOCTYPE html>
<html>
<head>
<title>Example - Hello</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<!-- Replace with a separate style.css file if you want -->
<style type="text/css">
body {
background: black;
color: white;
}
</style>
<!-- These 2 script tags are required for the 3D effect.
You can remove these if you disabled THREE_SETTINGS. -->
<script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
<script type="importmap">
{
"imports": {
"three": "./three-0.156.1/three.module.min.js",
"three/addons/": "./three-0.156.1/addons/"
}
}
</script>
<script type="module">
import * as qx from "./qx82/qx.js";
import * as qxa from "./qx82/qxa.js";
let selFg = 7;
let selBg = 1;
async function main() {
const loopSound = await qxa.loadSound('./assets/loop.ogg');
while (true) {
const k = await qxa.key();
qx.color(7, 0);
qx.cls();
qx.locate(7, 1);
qx.color(14);
qx.print(`Test sound methods\n`);
qx.color(1, 7);
qx.locate(7, 3);
const choice = await qxa.menu(["Play on loop", "Play only once", "Stop playing"]);
switch (choice) {
case 0: qx.playSound(loopSound, 0.8, true); break;
case 1:
qx.stopSound(loopSound)
qx.playSound(loopSound, 0.8);
break;
case 2: qx.stopSound(loopSound); break;
}
}
}
window.addEventListener("load", () => qx.init(main));
</script>
</head>
<body>
</body>
</html>