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Provenance-Bridging-Header.h
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Provenance-Bridging-Header.h
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//
// Use this file to import your target's public headers that you would like to expose to Swift.
//
#import <PVLibrary/LzmaSDKObjCReader.h>
#import "PVLogViewController.h"
//#import "Provenance/Version.h"
#import <Realm/Realm.h>
// Hack cause they can't make modules for some reason
//#import <ProSystem/ProSystemGameCore.h>
//#import <PicoDrive/PicodriveGameCore.h>
// -----------------------------------------------------------------------------
// Begin Swiftify generated imports
// NOTE:
// 1. Put your custom `#import` directives outside of this section to avoid them being overwritten.
// 2. To use your Objective-C code from Swift:
// • Add `import MyObjcClass` to your .swift file(s) depending on the Objective-C code;
// • Ensure that `#import MyObjcClass.h` is present in `Provenance-Bridging-Header.h`.
// 3. To use your Swift code from Objective-C:
// • Add `@class MySwiftClass` to your .h files that depend on the Swift code;
// • No need to import the Swift Bridging Header (`Provenance-Swift.h`), since it's already being imported fom the .pch file.
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
//#import <PVSupport/DebugUtils.h>
#import "PVAvailability.h"
#import "PVGLViewController.h"
#import "UIActionSheet+BlockAdditions.h"
#import "MBProgressHUD.h"
#import "PVWebServer.h"
#import "UIDevice+Hardware.h"
// End Swiftify generated imports
// -----------------------------------------------------------------------------