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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.2)
# add this options before PROJECT keyword
set(CMAKE_DISABLE_SOURCE_CHANGES ON)
set(CMAKE_DISABLE_IN_SOURCE_BUILD ON)
project(Sunstrider)
if(POLICY CMP0043)
cmake_policy(SET CMP0043 OLD) # Disable 'Ignore COMPILE_DEFINITIONS_<Config> properties'
endif(POLICY CMP0043)
if(POLICY CMP0054)
cmake_policy(SET CMP0054 NEW) # Only interpret if() arguments as variables or keywords when unquoted - prevents intepreting if (SOME_STRING_VARIABLE MATCHES "MSVC") as if (SOME_STRING_VARIABLE MATCHES "1")
endif()
# Set RPATH-handing (CMake parameters)
set(CMAKE_SKIP_BUILD_RPATH 0)
set(CMAKE_BUILD_WITH_INSTALL_RPATH 0)
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH 1)
# set macro-directory
list(APPEND CMAKE_MODULE_PATH
"${CMAKE_SOURCE_DIR}/cmake/macros"
"${CMAKE_SOURCE_DIR}/dep/cotire/CMake")
# build in Release-mode by default if not explicitly set
if( NOT CMAKE_BUILD_TYPE )
set(CMAKE_BUILD_TYPE "RelWithDebInfo")
endif()
include(CheckIncludeFiles)
include(ConfigureScripts)
# set default buildoptions and print them
include(cmake/options.cmake)
include(ConfigureBaseTargets)
include(CheckPlatform)
include(GroupSources)
include(AutoCollect)
include(PlatformRelatedSettings)
include(FindThreads)
find_package(MySQL)
include(FindPCHSupport)
find_package(Git)
if(DO_DEBUG)
add_definitions(-DTRINITY_DEBUG)
endif(DO_DEBUG)
if(USE_GPERFTOOLS)
add_definitions(-DUSE_GPERFTOOLS)
endif(USE_GPERFTOOLS)
if(PLAYERBOT)
add_definitions(-DPLAYERBOT)
endif()
if(TESTS)
add_definitions(-DTESTS)
endif()
# Find revision ID and hash of the sourcetree
include(cmake/genrev.cmake)
# print out the results before continuing
include(cmake/showoptions.cmake)
# add dependencies
add_subdirectory(dep)
# add core sources
add_subdirectory(src)
if(DO_DEBUG)
message(STATUS "CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS}")
endif(DO_DEBUG)