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GameLift preventing compilation #556
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Hmm, after adding the GameLift Gem did you also lmbr_waf configure? I'll follow up with the GameLift team regarding the compilation errors, but that should all compile fine. When you get a chance, let me know what Visual Studio version are you using :) |
Hey, thanks for the quick reply. I used the setup assistant, I haven't used the command prompt for any of this - I didn't think I had to. I'm using Visual Studio 2019 Community 16.11.5, but I haven't even opened the project in Visual Studio since I can't compile it. This is a completely fresh project. I did try restarting the computer, but to no avail - I'll try it again and see if it does anything. |
Were you able to try again? How did it go? |
You can fix this issue by adding the
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Describe the bug
I tried making a new project, but Lumberyard is failing to build or compile the project. According to the logs, the issue lies with GameLift.
Steps to reproduce
Create a new project in Lumberyard and include the GameLift Gem, then rebuild the project
Expected behavior
The project build successfully
Screenshots/Logs
https://pastebin.com/raw/vSbsGaeX
Lumberyard version
v1.28.0.0
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