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fix weapon viewmodels skewing with fov > 85 #40

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OVQ2 opened this issue Apr 6, 2023 · 2 comments
Open

fix weapon viewmodels skewing with fov > 85 #40

OVQ2 opened this issue Apr 6, 2023 · 2 comments
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@OVQ2
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OVQ2 commented Apr 6, 2023

Weapons in Infinite Warfare have a weird skewing effect when at FOVs over 85. I was wondering if it was possible to fix it, and if it was even worth it to fix it.

Also I have a secondary suggestion that I didn't mention in the issue name being un cheat protect the "gpad_stick_deadzone_min" and "gpad_stick_deadzone_max" commands.

80fov
120fov

@ujicos
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ujicos commented Apr 9, 2023

I think this can be "fixed" by making a custom viewmodel fov command, or rather just not messing with the viewmodel when adjusting FOV, and setting the CG_GUN dvars instead to mitigate it. Im sure devs have a better way.

@OVQ2
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OVQ2 commented Apr 9, 2023

Yeah that's kind of what I imagined, but have no idea how they would implement it.

@mjkzy mjkzy added the bug Something isn't working label Jan 21, 2024
@mjkzy mjkzy changed the title Weapon Viewmodels. fix weapon viewmodels skewing with fov > 85 Jan 21, 2024
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