Skip to content

Reimplementation of World-Models (Ha and Schmidhuber 2018) in pytorch

License

Notifications You must be signed in to change notification settings

alikolling/world-models

 
 

Repository files navigation

Pytorch implementation of the "WorldModels"

Paper: Ha and Schmidhuber, "World Models", 2018. https://doi.org/10.5281/zenodo.1207631. For a quick summary of the paper and some additional experiments, visit the github page.

Prerequisites

The implementation is based on Python3 and PyTorch, check their website here for installation instructions. The rest of the requirements is included in the requirements file, to install them:

pip3 install -r requirements.txt

Running the worldmodels

The model is composed of three parts:

  1. A Variational Auto-Encoder (VAE), whose task is to compress the input images into a compact latent representation.
  2. A Mixture-Density Recurrent Network (MDN-RNN), trained to predict the latent encoding of the next frame given past latent encodings and actions.
  3. A linear Controller (C), which takes both the latent encoding of the current frame, and the hidden state of the MDN-RNN given past latents and actions as input and outputs an action. It is trained to maximize the cumulated reward using the Covariance-Matrix Adaptation Evolution-Strategy (CMA-ES) from the cma python package.

In the given code, all three sections are trained separately, using the scripts trainvae.py, trainmdrnn.py and traincontroller.py.

Training scripts take as argument:

  • --logdir : The directory in which the models will be stored. If the logdir specified already exists, it loads the old model and continues the training.
  • --noreload : If you want to override a model in logdir instead of reloading it, add this option.

1. Data generation

Before launching the VAE and MDN-RNN training scripts, you need to generate a dataset of random rollouts and place it in the datasets/carracing folder.

Data generation is handled through the data/generation_script.py script, e.g.

python data/generation_script.py --rollouts 1000 --rootdir datasets/carracing --threads 8

Rollouts are generated using a brownian random policy, instead of the white noise random action_space.sample() policy from gym, providing more consistent rollouts.

2. Training the VAE

The VAE is trained using the trainvae.py file, e.g.

python trainvae.py --logdir exp_dir

3. Training the MDN-RNN

The MDN-RNN is trained using the trainmdrnn.py file, e.g.

python trainmdrnn.py --logdir exp_dir

A VAE must have been trained in the same exp_dir for this script to work.

4. Training and testing the Controller

Finally, the controller is trained using CMA-ES, e.g.

python traincontroller.py --logdir exp_dir --n-samples 4 --pop-size 4 --target-return 950 --display

You can test the obtained policy with test_controller.py e.g.

python test_controller.py --logdir exp_dir

Notes

When running on a headless server, you will need to use xvfb-run to launch the controller training script. For instance,

xvfb-run -s "-screen 0 1400x900x24" python traincontroller.py --logdir exp_dir --n-samples 4 --pop-size 4 --target-return 950 --display

If you do not have a display available and you launch traincontroller without xvfb-run, the script will fail silently (but logs are available in logdir/tmp).

Be aware that traincontroller requires heavy gpu memory usage when launched on gpus. To reduce the memory load, you can directly modify the maximum number of workers by specifying the --max-workers argument.

If you have several GPUs available, traincontroller will take advantage of all gpus specified by CUDA_VISIBLE_DEVICES.

Authors

License

This project is licensed under the MIT License - see the LICENSE.md file for details

About

Reimplementation of World-Models (Ha and Schmidhuber 2018) in pytorch

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Python 100.0%