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I am working with the bladedisc project, which uses Bazel for its build system. However, I am not very familiar with Bazel. I followed online tutorials and used the @hedron_compile_commands method to export compile_commands, but I am still experiencing issues with code navigation in some modules, particularly under the tao_compiler directory.
I would like to understand the correct way to export compile_commands for this project. Ideally, I would need a full set of compile_commands that covers both the compiler and runtime. Any guidance or examples on how to achieve this would be greatly appreciated.
Thank you!
The text was updated successfully, but these errors were encountered:
Hello,
I am working with the
bladedisc
project, which uses Bazel for its build system. However, I am not very familiar with Bazel. I followed online tutorials and used the@hedron_compile_commands
method to exportcompile_commands
, but I am still experiencing issues with code navigation in some modules, particularly under thetao_compiler
directory.I would like to understand the correct way to export
compile_commands
for this project. Ideally, I would need a full set ofcompile_commands
that covers both the compiler and runtime. Any guidance or examples on how to achieve this would be greatly appreciated.Thank you!
The text was updated successfully, but these errors were encountered: