yetris gooey
As in GUI, this new release comes with tons of features:
- Interface: Menus and Menu Items added. Now you can customize settings in-game, along with the old way of editing ini files. Also, pause menu!
- Interface: The Main Menu has two nice animations, with more to come. It's a nice display of fancy ASCII-art with colors.
- Gameplay: Game Profiles added! Now the settings are saved to each user individually and one can change between profiles easily.
- Development: Completely reprogrammed the code to C++. The code's way more flexible now - some features would be unfeasible in plain old C.
- Bugs: Fixed thousands of bugs (most introduced by myself when converting to C++. So, in the end...)
- Downgrade: No high score support for now. It'll take quite some time to adapt it and save according to game profiles.
- Downgrade: Scores are quite crippled, along with combos and back-to-backs. They should be reimplemented soon.
Now here's some screenshots:
It took a lot of work, as you may see from the commit list.