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[@visx/drag] Enhancement to limit dx and dy #1866

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agoldis opened this issue Aug 5, 2024 · 3 comments
Open

[@visx/drag] Enhancement to limit dx and dy #1866

agoldis opened this issue Aug 5, 2024 · 3 comments

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@agoldis
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agoldis commented Aug 5, 2024

Trying to enhance the library to limit dx and dy values for useDrag, motivation being limit the allowed distance for drag operation.

For example, without dx restrictions:

currents-2024-08-05-16.05.56.mp4

After the suggested change:

currents-2024-08-05-16.04.55.mp4

I wanted to confirm my naive implementation before opening a PR:

restrict?: {
    xMin?: number;
    xMax?: number;
    yMin?: number;
    yMax?: number;
    dxMax?: number; // new 
    dyMax?: number; // new 
    dxMin?: number; // new 
    dyMin?: number; // new 
};
let dx = dragPoint.x - x;
let dy= dragPoint.y - y;
if ( typeof restrict.dxMax === "number" && _dx > restrict.dxMax) {
  dx =  restrict.dxMax;
}
if (typeof restrict.dyMax === "number" && _dy > restrict.dyMax) {
  dy = restrict.dyMax;
}
if (typeof restrict.dxMin === "number" && _dx < restrict.dxMin) {
  dx =  restrict.dxMin;
}
if (typeof restrict.dyMin === "number" && _dy < restrict.dyMin) {
  dy =  restrict.dyMin;
}

return {
  ...currState,
  dx,
  dy,
};

Would appreciate weighing in on this approach.

@joeldodich
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This would be really nice to have.

@agoldis
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agoldis commented Nov 15, 2024

@williaster
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sorry for the slow reply, this looks reasonable to me! happy to review a PR if you're still interested.

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