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Releases: Vivecraft/VivecraftMod

1.19.2-1.1.2

12 Oct 01:10
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  • fixes small memory leak
  • fixes a bunch of rendering issues with optifine pre 1.19.4
  • fixes frame limiter being active on forge 1.19.4 and lower
  • fixes loading of new menuworlds on 1.19.2

1.18.2-1.1.2

12 Oct 01:06
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  • fixes small memory leak
  • fixes a bunch of rendering issues with optifine pre 1.19.4
  • fixes frame limiter being active on forge 1.19.4 and lower
  • fixes loading of new menuworlds on 1.19.2

1.20.2-1.1.1

11 Oct 02:23
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fixes startup crash with forge 48.0.14+

1.20.2-1.1.0

10 Oct 00:37
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update to 1.20.2

  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.20.1-1.1.0

10 Oct 00:35
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.19.4-1.1.0

10 Oct 00:34
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.19.3-1.1.0

10 Oct 00:32
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.19.2-1.1.0

10 Oct 00:31
Compare
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.18.2-1.1.0

10 Oct 00:24
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.20.1-1.0.1

05 Aug 20:36
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compat for iris 1.6.5