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I know you must get 100s of these kind of requests so feel free to delete this if you want.
But one game that desperately needs a speed boost is Out of this World. The history port is really interesting in that the person who ported it over to SNES had it running at 60 frames with a SFX chip, but then kept having to make sacrifice after sacrifice, going from static ram, to fastrom, and finally to slowrom in the name of making the cost of the cartridge lower. So now players are limited to 20 frames (providing nothing is going on screen) It would be great to see if the SA1 project could restore it to the original 60 frames it was intended.
I know you must get 100s of these kind of requests so feel free to delete this if you want.
But one game that desperately needs a speed boost is Out of this World. The history port is really interesting in that the person who ported it over to SNES had it running at 60 frames with a SFX chip, but then kept having to make sacrifice after sacrifice, going from static ram, to fastrom, and finally to slowrom in the name of making the cost of the cartridge lower. So now players are limited to 20 frames (providing nothing is going on screen) It would be great to see if the SA1 project could restore it to the original 60 frames it was intended.
https://fabiensanglard.net/another_world_polygons_SNES/
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