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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="xr-grid"
run/main_scene="res://procedural_3d_grid_sample/scenes/main.tscn"
config/features=PackedStringArray("4.4", "Double Precision", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
VSKVersion="*res://addons/vsk_version/vsk_version.gd"
[display]
window/vsync/vsync_mode=0
[editor_plugins]
enabled=PackedStringArray("res://addons/GPUTrail-main/plugin.cfg", "res://addons/vsk_version/plugin.cfg")
[gui]
theme/default_font_multichannel_signed_distance_field=true
[rendering]
textures/vram_compression/import_s3tc_bptc=true
textures/vram_compression/import_etc2_astc=true
anti_aliasing/screen_space_roughness_limiter/enabled=false
anti_aliasing/quality/use_debanding=true
mesh_lod/lod_change/threshold_pixels=0.2
[xr]
openxr/enabled=true
shaders/enabled=true