From 7515ed53aa5e3cb9c0fff089845b267f30ed1c5c Mon Sep 17 00:00:00 2001 From: "K. S. Ernest (iFire) Lee" Date: Mon, 6 Nov 2023 09:54:51 -0800 Subject: [PATCH] Refactor ManyBoneIK3D.xml: Remove unused methods and members, add new methods for setting constraint count and name. --- doc_classes/ManyBoneIK3D.xml | 56 ++++++++++++++++-------------------- 1 file changed, 24 insertions(+), 32 deletions(-) diff --git a/doc_classes/ManyBoneIK3D.xml b/doc_classes/ManyBoneIK3D.xml index 4e7fc707..51303b2d 100644 --- a/doc_classes/ManyBoneIK3D.xml +++ b/doc_classes/ManyBoneIK3D.xml @@ -9,19 +9,6 @@ - - - - - - - - - - - - - @@ -106,12 +93,6 @@ Returns the twist of the kusudama at the specified index. - - - - - - @@ -193,6 +174,19 @@ Sets the direction transform of the bone at the specified index. + + + + + + + + + + + + + @@ -257,9 +251,16 @@ Sets the twist of the kusudama at the specified index. - - - + + + + + + + + + + @@ -297,30 +298,21 @@ - - A dictionary containing the default values for bone direction constraints. - A boolean value indicating whether the IK system is in constraint mode or not. - + The default maximum number of radians a bone is allowed to rotate per solver iteration. The lower this value, the more natural the pose results. However, this will increase the number of iterations_per_frame the solver requires to converge. The number of iterations performed by the solver per frame. A higher value will result in more accurate poses but may impact performance. - - A dictionary containing the default values for orientation constraints. - The NodePath pointing to the skeleton associated with the IK system. The number of stabilization passes performed by the solver. This can help to improve the stability of the IK solution. - - A dictionary containing the default values for twist constraints. - The index of the bone currently selected in the user interface.