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Changes to V-Sekai

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V-Sekai Changelog - 2022-02 - + V-Sekai Changelog - 2022-01 - + V-Sekai Changelog - 2021-11 - + V-Sekai Changelog - 2021-10 - + V-Sekai Changelog - 2021-09 - + V-Sekai Changelog - 2021-08 - + V-Sekai Changelog - 2021-07 - + V-Sekai Changelog - 2021-06 - + V-Sekai Changelog - 2021-05 - + V-Sekai Changelog - 2021-04 diff --git a/docs/changelog.xml b/docs/changelog.xml index cb27ea00f0..c8465f860f 100644 --- a/docs/changelog.xml +++ b/docs/changelog.xml @@ -10,7 +10,7 @@ quarto-1.5.57 -Sat, 02 Nov 2024 08:18:42 GMT +Sat, 02 Nov 2024 14:50:38 GMT https://v-sekai.github.io/manuals/changelog/2024/20241003-changelog.html @@ -91,7 +91,7 @@ ]]> https://v-sekai.github.io/manuals/changelog/2024/20241003-changelog.html - Sat, 02 Nov 2024 08:18:42 GMT + Sat, 02 Nov 2024 14:50:38 GMT @@ -164,7 +164,7 @@ ]]> https://v-sekai.github.io/manuals/changelog/2024/20240901-changelog.html - Sat, 02 Nov 2024 08:18:42 GMT + Sat, 02 Nov 2024 14:50:38 GMT @@ -264,7 +264,7 @@ ]]> 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a/docs/changelog/2022/20220301-changelog.html b/docs/changelog/2022/20220301-changelog.html index 65763205bd..69f99d2104 100644 --- a/docs/changelog/2022/20220301-changelog.html +++ b/docs/changelog/2022/20220301-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2022/20220401-changelog.html b/docs/changelog/2022/20220401-changelog.html index 7aa6d0534f..5a41e6006c 100644 --- a/docs/changelog/2022/20220401-changelog.html +++ b/docs/changelog/2022/20220401-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2022/20220501-changelog.html b/docs/changelog/2022/20220501-changelog.html index 0a0913a8cb..447e28c3ac 100644 --- a/docs/changelog/2022/20220501-changelog.html +++ b/docs/changelog/2022/20220501-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2022/20220601-changelog.html b/docs/changelog/2022/20220601-changelog.html index 1dc4c5497f..5440fb8eb9 100644 --- a/docs/changelog/2022/20220601-changelog.html +++ b/docs/changelog/2022/20220601-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2022/20220801-changelog.html b/docs/changelog/2022/20220801-changelog.html index 8e148edab3..ba0eea7dba 100644 --- a/docs/changelog/2022/20220801-changelog.html +++ b/docs/changelog/2022/20220801-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2022/20220901-changelog.html b/docs/changelog/2022/20220901-changelog.html index dfea53f529..a21e54dd1d 100644 --- a/docs/changelog/2022/20220901-changelog.html +++ b/docs/changelog/2022/20220901-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2022/20221001-changelog.html b/docs/changelog/2022/20221001-changelog.html index e07b1194ea..8ab8b8bf5e 100644 --- a/docs/changelog/2022/20221001-changelog.html +++ b/docs/changelog/2022/20221001-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2022/20221101-changelog.html b/docs/changelog/2022/20221101-changelog.html index 2ac92545ff..26b4142a55 100644 --- a/docs/changelog/2022/20221101-changelog.html +++ b/docs/changelog/2022/20221101-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2022/20221201-changelog.html b/docs/changelog/2022/20221201-changelog.html index e12ef25ed5..c76b330ecd 100644 --- a/docs/changelog/2022/20221201-changelog.html +++ b/docs/changelog/2022/20221201-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20230101-changelog.html b/docs/changelog/2023/20230101-changelog.html index 15ced4507c..455fd70af6 100644 --- a/docs/changelog/2023/20230101-changelog.html +++ b/docs/changelog/2023/20230101-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20230201-changelog.html b/docs/changelog/2023/20230201-changelog.html index aa059d2b42..e234c07f7a 100644 --- a/docs/changelog/2023/20230201-changelog.html +++ b/docs/changelog/2023/20230201-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20230301-changelog.html b/docs/changelog/2023/20230301-changelog.html index e225c843e0..c888ab1117 100644 --- a/docs/changelog/2023/20230301-changelog.html +++ b/docs/changelog/2023/20230301-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20230501-changelog.html b/docs/changelog/2023/20230501-changelog.html index 79b32754d7..891e061722 100644 --- a/docs/changelog/2023/20230501-changelog.html +++ b/docs/changelog/2023/20230501-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20230601-changelog.html b/docs/changelog/2023/20230601-changelog.html index a727cd729c..eb91ebefef 100644 --- a/docs/changelog/2023/20230601-changelog.html +++ b/docs/changelog/2023/20230601-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20230701-changelog.html b/docs/changelog/2023/20230701-changelog.html index 07e44982f6..59b3f61ddb 100644 --- a/docs/changelog/2023/20230701-changelog.html +++ b/docs/changelog/2023/20230701-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20230801-changelog.html b/docs/changelog/2023/20230801-changelog.html index 499e9106c4..158ec49579 100644 --- a/docs/changelog/2023/20230801-changelog.html +++ b/docs/changelog/2023/20230801-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20230901-changelog.html b/docs/changelog/2023/20230901-changelog.html index e1a464a6fa..d29316a542 100644 --- a/docs/changelog/2023/20230901-changelog.html +++ b/docs/changelog/2023/20230901-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20231001-changelog.html b/docs/changelog/2023/20231001-changelog.html index 7d38f9aab8..d3cc905cd9 100644 --- a/docs/changelog/2023/20231001-changelog.html +++ b/docs/changelog/2023/20231001-changelog.html @@ -135,7 +135,7 @@ Decisions diff --git a/docs/changelog/2023/20231109-changelog.html b/docs/changelog/2023/20231109-changelog.html index bf8092aa24..32f8192030 100644 --- a/docs/changelog/2023/20231109-changelog.html +++ b/docs/changelog/2023/20231109-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2023/20231207-changelog.html b/docs/changelog/2023/20231207-changelog.html index feb0745445..7c06f2ebc2 100644 --- a/docs/changelog/2023/20231207-changelog.html +++ b/docs/changelog/2023/20231207-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20240101-changelog.html b/docs/changelog/2024/20240101-changelog.html index 2d120f52e1..1b7da34714 100644 --- a/docs/changelog/2024/20240101-changelog.html +++ b/docs/changelog/2024/20240101-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20240202-changelog.html b/docs/changelog/2024/20240202-changelog.html index 1c65392290..08e3d71120 100644 --- a/docs/changelog/2024/20240202-changelog.html +++ b/docs/changelog/2024/20240202-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20240330-changelog.html b/docs/changelog/2024/20240330-changelog.html index bdac5b1e1f..b746a6e1b9 100644 --- a/docs/changelog/2024/20240330-changelog.html +++ b/docs/changelog/2024/20240330-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20240505-changelog.html b/docs/changelog/2024/20240505-changelog.html index ecf82ad7b5..cee6ec39d6 100644 --- a/docs/changelog/2024/20240505-changelog.html +++ b/docs/changelog/2024/20240505-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20240603-changelog.html b/docs/changelog/2024/20240603-changelog.html index ef5a2d16fc..35f4146948 100644 --- a/docs/changelog/2024/20240603-changelog.html +++ b/docs/changelog/2024/20240603-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20240625-changelog.html b/docs/changelog/2024/20240625-changelog.html index 8935a6123a..09c0f0dc83 100644 --- a/docs/changelog/2024/20240625-changelog.html +++ b/docs/changelog/2024/20240625-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20240701-changelog.html b/docs/changelog/2024/20240701-changelog.html index f2a08eb8cb..fb28daa25c 100644 --- a/docs/changelog/2024/20240701-changelog.html +++ b/docs/changelog/2024/20240701-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20240901-changelog.html b/docs/changelog/2024/20240901-changelog.html index bfbb9e86d3..967e79da49 100644 --- a/docs/changelog/2024/20240901-changelog.html +++ b/docs/changelog/2024/20240901-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/changelog/2024/20241003-changelog.html b/docs/changelog/2024/20241003-changelog.html index 23dfd7de9b..3e4f7b99e2 100644 --- a/docs/changelog/2024/20241003-changelog.html +++ b/docs/changelog/2024/20241003-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions.html b/docs/decisions.html index 152544e39f..3477cccddc 100644 --- a/docs/decisions.html +++ b/docs/decisions.html @@ -162,7 +162,7 @@ Decisions @@ -234,7 +234,7 @@

Decisions of V-Sekai

- + Proposed: Template @@ -245,7 +245,7 @@

Decisions of V-Sekai

present-proposal-template.md - + Accepted: AI Assisted Style Guide @@ -256,7 +256,7 @@

Decisions of V-Sekai

ai-assisted-proposal-style-guide.md - + Proposal: Use Data Tables for Godot Constraints @@ -267,7 +267,7 @@

Decisions of V-Sekai

20241028-use-data-tables-for-godot-constraints.md - + Proposed: Reduce Size Difference Between Capsules and Mesh Volume @@ -278,7 +278,7 @@

Decisions of V-Sekai

20241019-reduce-size-difference-between-capsules-and-mesh-volume.md - + Proposed: Evaluate three proposals for V-Sekai content distribution @@ -289,7 +289,7 @@

Decisions of V-Sekai

20241016-instantiating-v-sekai-content.md - + Proposed: Editing Character Body Bone Constraints in Immersive Mode @@ -300,7 +300,7 @@

Decisions of V-Sekai

20241014-xr-interface-for-rigging.md - + Proposed: Basic Real-Time Interaction for Character and World Scenes @@ -311,7 +311,7 @@

Decisions of V-Sekai

20241014-basic-realtime-interaction.md - + Proposed: Updater No-Op Implementation Using Velopack @@ -322,7 +322,7 @@

Decisions of V-Sekai

20241014-app-updater.md - + Proposed: Recovering MakeHuman Parameters Using Depth Map Comparison with Godot Engine @@ -333,7 +333,7 @@

Decisions of V-Sekai

20241011-recovering-makehuman-parameters.md - + Accepted: Restoring Default User Directory Structure in Windows 11 @@ -344,7 +344,7 @@

Decisions of V-Sekai

20241006-restore-onedrive-shortcut-overrides.md - + Proposed: Small V-Sekai Creation Tools @@ -355,7 +355,7 @@

Decisions of V-Sekai

20241001-small-game-tools.md - + Accepted: Godot Engine XR Elite HMD Conference Setup @@ -366,7 +366,7 @@

Decisions of V-Sekai

20240914-godot-engine-xr-elite-conference-setup.md - + Proposed: Revised Tracker Configuration and Constraints for HTC VIVE XR Elite @@ -377,7 +377,7 @@

Decisions of V-Sekai

20240905-revised-tracker-configuration-and-constraints.md - + Proposed: Transition to Dokku from Kubernetes Proposal @@ -388,7 +388,7 @@

Decisions of V-Sekai

20240830-use-dokku-to-host-vsk-backend.md - + Accepted: PCI-E Lane Depletion and Thunderbolt 4 Issues @@ -399,7 +399,7 @@

Decisions of V-Sekai

20240830-pcie-lane-depletion-thunderbolt-4-issues.md - + Proposed: FFMPEG Wave/Mic and Speaker/Play @@ -410,7 +410,7 @@

Decisions of V-Sekai

20240824-ffmpeg-wav-mic-speaker-play.md - + Proposed: Improving Connectivity for Valve StreamVR Light House Dongles @@ -421,7 +421,7 @@

Decisions of V-Sekai

20240810-steamvr-dongles-separate.md - + Proposal: Core V-Sekai Scripting with Wasm @@ -432,7 +432,7 @@

Decisions of V-Sekai

20240717-core-vsekai-scripting.md - + Proposed: Create a Conceptual Model of VRChat Networking @@ -443,7 +443,7 @@

Decisions of V-Sekai

20240715-vrchat-networking-mental-model.md - + Proposed: Use shrink wrap blender modifier to fit @@ -454,7 +454,7 @@

Decisions of V-Sekai

20240712-use-shrinkwrap-blender-modiifer-to-fit.md - + Proposed: Networking PCVR with the Web @@ -465,7 +465,7 @@

Decisions of V-Sekai

20240710-web-and-pcvr-networking.md - + Proposed: Use WebRTC to Native to Interop with Godot Engine @@ -476,7 +476,7 @@

Decisions of V-Sekai

20240710-use-webrtc-to-native-interop.md - + Proposed: Use Godot Engine Web Threaded @@ -487,7 +487,7 @@

Decisions of V-Sekai

20240710-use-godot-engine-web-threaded.md - + Proposed: Focus on PCVR and the Web @@ -498,7 +498,7 @@

Decisions of V-Sekai

20240710-platform-focus-on-pcvr-and-web.md - + Proposed: Convert Blender CC0 Base Mesh to Godot Engine T-Pose @@ -509,7 +509,7 @@

Decisions of V-Sekai

20240710-convert-blender-cc0-base-mesh-to-godot-engine-t-pose.md - + Proposed: Art Direction in V-Sekai Process @@ -520,7 +520,7 @@

Decisions of V-Sekai

20240710-art-direction-in-vsekai.md - + Proposed: A Wired-First Strategy for PCVR @@ -531,7 +531,7 @@

Decisions of V-Sekai

20240709-wired-first.md - + Proposed: Set Nvidia Watt Limit with Anwave @@ -542,7 +542,7 @@

Decisions of V-Sekai

20240709-anwave-set-nvidia-watt-limit.md - + Proposed: V-Sekai: My Life as a Princess @@ -553,7 +553,7 @@

Decisions of V-Sekai

20240708-vsekai-my-life-as-a-queen.md - + Proposed: Maximum Streaming Bill of Materials Setup for Motion Capture @@ -564,7 +564,7 @@

Decisions of V-Sekai

20240706-motion-capture-bill-of-materials.md - + Proposal: RPG Town in V-Sekai @@ -575,7 +575,7 @@

Decisions of V-Sekai

20240705-rpg_town.md - + Proposed: Use motion transformers for motion prediction @@ -586,7 +586,7 @@

Decisions of V-Sekai

20240630-use-motion-transformers-for-prediction.md - + Superceded: RISCV Binaries as Shared Libraries @@ -597,7 +597,7 @@

Decisions of V-Sekai

20240627-gdextension-as-libriscv.md - + Proposed: Every Commit Push Pass Cicd @@ -608,7 +608,7 @@

Decisions of V-Sekai

20240627-every-commit-push-pass-cicd.md - + Proposed: Update python3 macOS Certificates @@ -619,7 +619,7 @@

Decisions of V-Sekai

20240626-update-python3-macos-certicates.md - + Proposed: Why did we build “Uro”? @@ -630,7 +630,7 @@

Decisions of V-Sekai

20240623-what-is-uro-backend.md - + Proposed: Talk Length Game Prototypes @@ -641,7 +641,7 @@

Decisions of V-Sekai

20240623-talk-length-prototypes.md - + Proposal: Only Save Tools in Our CDN @@ -652,7 +652,7 @@

Decisions of V-Sekai

20240623-only-save-tools-in-our-cdn.md - + Proposed: Use GitHub Actions and Digital Ocean Spaces for a V-Sekai Launcher @@ -663,7 +663,7 @@

Decisions of V-Sekai

20240623-do-cdn-for-launcher.md - + Proposed: Create a process for testing V-Sekai. @@ -674,7 +674,7 @@

Decisions of V-Sekai

20240622-process-for-testing-vsekai.md - + Accepted: GoCD Agent Docker Image Update @@ -685,7 +685,7 @@

Decisions of V-Sekai

20240622-gocd-agent-docker-image-update.md - + Proposed: Build V-Sekai editor for many platforms @@ -696,7 +696,7 @@

Decisions of V-Sekai

20240622-build-for-many-platforms.md - + Proposed: Command Traces with Server Backend @@ -707,7 +707,7 @@

Decisions of V-Sekai

20240621-proposal-template copy.md - + Proposed: Image Captioning Tool @@ -718,7 +718,7 @@

Decisions of V-Sekai

20240621-caption-photos-for-cicd.md - + Proposed: Transforming Schedule DAG into a Left-child Right-sibling Binary Tree @@ -729,7 +729,7 @@

Decisions of V-Sekai

20240618-schedule-as-binary-tree.md - + Proposed: 4 Player Test V-Sekai @@ -740,7 +740,7 @@

Decisions of V-Sekai

20240618-4-player-test-vsekai.md - + Proposed: Triangle to Quad Mesh Dataset Creation @@ -751,7 +751,7 @@

Decisions of V-Sekai

20240616-request-for-quad-mesh-dataset.md - + Proposed: Explain the concept of Mesh Transformers @@ -762,7 +762,7 @@

Decisions of V-Sekai

20240615-what-is-mesh-transformers.md - + Proposed: Dataset Scaling for Training Mesh Transformer @@ -773,7 +773,7 @@

Decisions of V-Sekai

20240613-training-dataset.md - + Proposed: Dataset Creation with CSG @@ -784,7 +784,7 @@

Decisions of V-Sekai

20240613-training-dataset-creation-with-csg.md - + Proposed: Modify the Mesh Transformer for Quads @@ -795,7 +795,7 @@

Decisions of V-Sekai

20240613-modifying-the-mesh-transformer-for-quads.md - + Proposed: Training Mesh Transformer for 3D Avatar Creation @@ -806,7 +806,7 @@

Decisions of V-Sekai

20240613-1k-quad-limit.md - + Proposed: Managing Multiple Training Runs in Separate Pods @@ -817,7 +817,7 @@

Decisions of V-Sekai

20240611-test-1x-and-4x.md - + Proposed: Switch learning rate to be lower. @@ -828,7 +828,7 @@

Decisions of V-Sekai

20240611-lower-learning-rate.md - + Accepted: Better Skeleton Merge with Robust Skin Weight Transfer @@ -839,7 +839,7 @@

Decisions of V-Sekai

20240608-skin-weight-transfer-skeleton-merge.md - + Accepted: Use the Humanoid Profile for Character Motion Mirroring @@ -850,7 +850,7 @@

Decisions of V-Sekai

20240608-for-skeleton-mirroring-use-the-godot-humanoid.md - + Proposal: Sustainable Version Management for Godot Engine in V-Sekai @@ -861,7 +861,7 @@

Decisions of V-Sekai

20240605-sustainable-version-management-for-godot-engine-in-v-sekai.md - + Proposed: Improve the Godot Ecosystem @@ -872,7 +872,7 @@

Decisions of V-Sekai

20240529-improve-godot-import-ecosystem.md - + Proposed: Godot Engine as Wasm Importer @@ -883,7 +883,7 @@

Decisions of V-Sekai

20240528-pipeline-godot-wasm-importer.md - + Proposed: Draft WebRTC Relay Test @@ -894,7 +894,7 @@

Decisions of V-Sekai

20240522-webrtc-relay-test.md - + Draft: shadermotion to BVH @@ -905,7 +905,7 @@

Decisions of V-Sekai

20240522-shader-motion-to-bvh.md - + Draft: View the worlds and interact with people in VR without being in VR via a Discord Inward Portal @@ -916,7 +916,7 @@

Decisions of V-Sekai

20240522-discord-inworld-portal.md - + Draft: Notify community members and users about activity and updates via a Discord bot @@ -927,7 +927,7 @@

Decisions of V-Sekai

20240522-discord-bot.md - + Accepted: Wasm Cache Incident Report @@ -938,7 +938,7 @@

Decisions of V-Sekai

20240511-wasm-cache-incident.md - + Rejected: VR Game with 80 Players and One World Server @@ -949,7 +949,7 @@

Decisions of V-Sekai

20240511-review-80-vr.md - + Proposed: Can I use V-Sekai for 3d assets & 3d extensions? @@ -960,7 +960,7 @@

Decisions of V-Sekai

20240502-where-can-I-use-gltf.md - + Proposed: Launching the mvsqlite rdbms server @@ -971,7 +971,7 @@

Decisions of V-Sekai

20240502-mvsqlite-launchd.md - + Proposed: Stress Testing Godot Engine’s Networking System @@ -982,7 +982,7 @@

Decisions of V-Sekai

20240502-mesh-object-sync-benchmark.md - + Proposed: Process the glTF2 input file and return it as is @@ -993,7 +993,7 @@

Decisions of V-Sekai

20240502-membrane-framework-identity-post.md - + Proposed: Enable Windows 11 Installation on Older Computers @@ -1004,7 +1004,7 @@

Decisions of V-Sekai

20240502-install-windows-on-older-computers.md - + Proposed: Workflows for 3D Model Conversion @@ -1015,7 +1015,7 @@

Decisions of V-Sekai

20240502-gltf-fbx-tscn-vrm.md - + Proposed: Stuck / Recharge Cycle @@ -1026,7 +1026,7 @@

Decisions of V-Sekai

20240425-recharge-cycle.md - + Proposed: ChatGPT-4 Based Proposal Prompt System @@ -1037,7 +1037,7 @@

Decisions of V-Sekai

20240425-proposal-prompt-system.md - + Accepted: Prioritizing Valve Controllers Over Meta Quest 3 Controllers @@ -1048,7 +1048,7 @@

Decisions of V-Sekai

20240424-reset-steamvr-controllers.md - + Accepted: Building a Metaverse with Glue Mechanic in V-Sekai @@ -1059,7 +1059,7 @@

Decisions of V-Sekai

20240423-building-metaverse-with-glue-mechanic.md - + Proposed: Town Courier @@ -1070,7 +1070,7 @@

Decisions of V-Sekai

20240418-college-quest.md - + Proposed: Implementing a 3D Previewer for GLTF with XMP Metadata @@ -1081,7 +1081,7 @@

Decisions of V-Sekai

20240416-previewer-upload-gltf-to-glb.md - + Proposed: Train quad-based Meshgpt within constraints @@ -1092,7 +1092,7 @@

Decisions of V-Sekai

20240413-training-quad-based-meshgpt-with-40gb-vram.md - + Proposed: Calling Open Source LLM with Aria @@ -1103,7 +1103,7 @@

Decisions of V-Sekai

20240413-calling-opensource-llm-with-aria.md - + Proposed: Implementing a 3D Multiplayer Movement System with Parented Objects and Inventory Management @@ -1114,7 +1114,7 @@

Decisions of V-Sekai

20240411-multiplayer-movement-with-parented-obejcts.md - + Rejected: Binding GDExtension to a C-like Language for Libgodot to Implement a Distributed Simulation @@ -1125,7 +1125,7 @@

Decisions of V-Sekai

20240411-elixir-libgodot-zig.md - + Proposed: Use Bundlex for Binding GDExtension to Elixir for Libgodot to Implement a Distributed Simulation @@ -1136,7 +1136,7 @@

Decisions of V-Sekai

20240411-elixir-libgodot-bundlex.md - + Proposed: Implementing Elixir Data Models for Memory, Local, Bulk, and Global Storage @@ -1147,7 +1147,7 @@

Decisions of V-Sekai

20240410-data-storage-elixir.md - + Rejected: RabbitMQ RA vs SQLite on FoundationDB vs CockroachDB @@ -1158,7 +1158,7 @@

Decisions of V-Sekai

20240409-elixir-raft-vs-sqlite-fdb.md - + Accepted: “Sunny Park” Test Case for 3D Tile Sync @@ -1169,7 +1169,7 @@

Decisions of V-Sekai

20240409-crud-godot-tiles.md - + Accepted: Focusing on PCVR vs Android Build vs Web Build @@ -1180,7 +1180,7 @@

Decisions of V-Sekai

20240407-pcvr-vs-standalone.md - + Proposed: Web-Based Exploration of V-Sekai @@ -1191,7 +1191,7 @@

Decisions of V-Sekai

20240406-web-based-explore.md - + Proposed: Provide a V-Sekai Starter Kit @@ -1202,7 +1202,7 @@

Decisions of V-Sekai

20240406-itch-github-actions.md - + Proposed: Material Shader Graphic Shirt with Sharp Edges @@ -1213,7 +1213,7 @@

Decisions of V-Sekai

20240401-shader-graphic.md - + Proposed: VRC and VRM compatibility @@ -1224,7 +1224,7 @@

Decisions of V-Sekai

20240331-vrc-vrm-compatibility.md - + Accepted: k8s on harvester hci @@ -1235,7 +1235,7 @@

Decisions of V-Sekai

20240330-k8s-harvester-hci.md - + Proposed: Hyperv windows Harvester Test @@ -1246,7 +1246,7 @@

Decisions of V-Sekai

20240330-hyperv-harvester-test.md - + Proposed: Integrating Helm for Kubernetes Runner Installation with S3 Cache @@ -1257,7 +1257,7 @@

Decisions of V-Sekai

20240330-gitlab-helm.md - + Proposed: CI/CD Setup with Docker and Other Platforms @@ -1268,7 +1268,7 @@

Decisions of V-Sekai

20240330-cicd-gitlab.md - + Proposed: Installing Helm Chart from a Git Repository using Rancher @@ -1279,7 +1279,7 @@

Decisions of V-Sekai

20240330-bitnami-rancher-helm-catalog.md - + Proposed: V-Sekai Setup as a Ready-to-Go Kit @@ -1290,7 +1290,7 @@

Decisions of V-Sekai

20240329-ready-to-go-kit-windows-11.md - + Proposed: Teaching Large Language Models (LLMs) with Goal-Task Planners @@ -1301,7 +1301,7 @@

Decisions of V-Sekai

20240326-verifying-and-finetuning-plans.md - + Proposed: “Cafe Serenade” - A VR Dating Sim Experience @@ -1312,7 +1312,7 @@

Decisions of V-Sekai

20240326-heartstrings-vr.md - + Proposed: for 3d Asset Schema Design and Database Backend Selection @@ -1323,7 +1323,7 @@

Decisions of V-Sekai

20240325-table-avatar-embedded-xmp.md - + Proposed: Synchronizing Blender and FDB-SQLite for Proxy Movement @@ -1334,7 +1334,7 @@

Decisions of V-Sekai

20240325-fdb-sqlite-blender-godot.md - + Proposed: V-Sekai Implementation Using SLC Framework @@ -1345,7 +1345,7 @@

Decisions of V-Sekai

20240324-v-sekai-as-slc.md - + Proposed: Real-Time Motion Capture and Animation Synchronization @@ -1356,7 +1356,7 @@

Decisions of V-Sekai

20240314-live-collab.md - + Proposed: Implement Ra in V-Sekai @@ -1367,7 +1367,7 @@

Decisions of V-Sekai

20240307-rabbitmq-ra.md - + Proposed: V-Sekai Game Launcher @@ -1378,7 +1378,7 @@

Decisions of V-Sekai

20240305-v-sekai-launcher.md - + Proposed VRM mtoon in Substance Designer @@ -1389,7 +1389,7 @@

Decisions of V-Sekai

20240218-vrm-substance-editor.md - + Accepted: VRM Acronym Correction @@ -1400,7 +1400,7 @@

Decisions of V-Sekai

20240218-vrm-acronym-correction.md - + Proposed: Blender to Godot API Conversion @@ -1411,7 +1411,7 @@

Decisions of V-Sekai

20240218-blender-to-godot.md - + Proposed: for using workloads to emulate the usage patterns @@ -1422,7 +1422,7 @@

Decisions of V-Sekai

20240217-workload-benchmarking.md - + Proposed: Adoption of Intended Effort Versioning (EffVer) in V-Sekai @@ -1433,7 +1433,7 @@

Decisions of V-Sekai

20240217-intended-effort-versioning.md - + Proposed: Implementation of Essential Tuple Normalization Form (ETNF) for relational databases (rdbms, sql) @@ -1444,7 +1444,7 @@

Decisions of V-Sekai

20240217-essential-typle-normalization-form.md - + Proposed: Comprehensive Documentation for V-Sekai @@ -1455,7 +1455,7 @@

Decisions of V-Sekai

20240217-documentation-guidelines.md - + Proposed: Container2Wasm Integration in V-Sekai @@ -1466,7 +1466,7 @@

Decisions of V-Sekai

20240217-container-2-wasm.md - + Proposed: Enhancing Avatar Expressiveness with AI-Generated Blend Shapes @@ -1477,7 +1477,7 @@

Decisions of V-Sekai

20240215-avatar-customization-with-ai-facial-expressions.md - + Proposed: Urban Navigator: The City Unveiled @@ -1488,7 +1488,7 @@

Decisions of V-Sekai

20240127-urban-explorer-gdc-2024-sample.md - + Proposed: Macos cicd setup. @@ -1499,7 +1499,7 @@

Decisions of V-Sekai

20240121-mac-setup.md - + Proposed: Elixir Livebook on Fedora 39 @@ -1510,7 +1510,7 @@

Decisions of V-Sekai

20240121-livebook-fedora-install.md - + Proposed: Installing Tailscale on Linux Fedora 39 @@ -1521,7 +1521,7 @@

Decisions of V-Sekai

20240121-install-tailscale.md - + Proposed: Easy Diffusion AI Setup on Linux Systems @@ -1532,7 +1532,7 @@

Decisions of V-Sekai

20240121-easy-diffusion-fedora-install.md - + Proposed: Advanced VR Armature System for V-Sekai @@ -1543,7 +1543,7 @@

Decisions of V-Sekai

20240120-vr-armature-system.md - + Proposed: Provide Pivot Painting Resources @@ -1554,7 +1554,7 @@

Decisions of V-Sekai

20240117-pivot-painting.md - + Proposed: Camera matching with fSpy. @@ -1565,7 +1565,7 @@

Decisions of V-Sekai

20240111-fspy.md - + Draft: Fit Clothing on Humans Without Tearing @@ -1576,7 +1576,7 @@

Decisions of V-Sekai

20240111-fit-clothing-on-humans-without-tearing.md - + Proposed: Magical Girls College Manager Simulator @@ -1587,7 +1587,7 @@

Decisions of V-Sekai

20240110-magical-girls-college-novel.md - + Proposed: 1 Meter Cubed 128 Quantized @@ -1598,7 +1598,7 @@

Decisions of V-Sekai

20240105-1-meter-128-quantize.md - + Deprecated: Valid configuration of Spatiallabs and Openxr @@ -1609,7 +1609,7 @@

Decisions of V-Sekai

20231230-spatiallabs-openvr.md - + Proposed: Choosing a terminal emulator for Windows @@ -1620,7 +1620,7 @@

Decisions of V-Sekai

20231229-mRemoteNG.md - + Proposed: Byobu terminal multiplexer @@ -1631,7 +1631,7 @@

Decisions of V-Sekai

20231229-byobu.md - + Proposed: V-Sekai: Gateways to Virtual Worlds @@ -1642,7 +1642,7 @@

Decisions of V-Sekai

20231228-v-sekai-slogan.md - + Proposed: Use the “Punchline Reports” Method @@ -1653,7 +1653,7 @@

Decisions of V-Sekai

20231227-punchline-reports.md - + Proposed: Blue Green new shadows for new avatars @@ -1664,7 +1664,7 @@

Decisions of V-Sekai

20231227-blue-green-shadows.md - + Proposed: Hardsurface vs Organic @@ -1675,7 +1675,7 @@

Decisions of V-Sekai

20231226-furniture-vs-organic.md - + Proposed: Mesh Transformer Expressive Facial Features @@ -1686,7 +1686,7 @@

Decisions of V-Sekai

20231225-mesh-transformer-facial-features.md - + Proposed: Mesh Transformer Clothing @@ -1697,7 +1697,7 @@

Decisions of V-Sekai

20231225-mesh-transformer-clothing.md - + Proposed: MaterialX try two. @@ -1708,7 +1708,7 @@

Decisions of V-Sekai

20231218-mtlx-try-two.md - + Proposed: Automating Game Testing Process Using Appium 2 @@ -1719,7 +1719,7 @@

Decisions of V-Sekai

20231209-appium-testing-win11.md - + Proposed: Appium Testing for Windows 11 @@ -1730,7 +1730,7 @@

Decisions of V-Sekai

20231209-appium-testing-fbx-to-gltf.md - + Proposed: Triangle Meshes Inferencing with MeshRWKV @@ -1741,7 +1741,7 @@

Decisions of V-Sekai

20231203-mesh-rwkv.md - + Draft: Initial Training of the MeshRWVK Model @@ -1752,7 +1752,7 @@

Decisions of V-Sekai

20231203-mesh-rwkv-test-metrics.md - + Draft: GraphSAGE Embedding Algorithm Explanation @@ -1763,7 +1763,7 @@

Decisions of V-Sekai

20231203-graphsage-embedding-generation.md - + Proposed: Seamless Integration of XR Tracking in Godot Engine @@ -1774,7 +1774,7 @@

Decisions of V-Sekai

20231201-xr-hands-animation-node.md - + Proposed: Headless Launcher Backend with Elixir and Server-Side CockroachDB @@ -1785,7 +1785,7 @@

Decisions of V-Sekai

20231201-headless-launcher-backend.md - + Accepted: Benchmarking Network Performance for Scalable Multiplayer in Godot @@ -1796,7 +1796,7 @@

Decisions of V-Sekai

20231127-performance-test.md - + Accepted: V-Sekai 2023-11-26 Report @@ -1807,7 +1807,7 @@

Decisions of V-Sekai

20231126-v-sekai-report.md - + Superseded: V-Sekai 2023-11-25 Report @@ -1818,7 +1818,7 @@

Decisions of V-Sekai

20231125-v-sekai-report.md - + Proposed: Upload Creative Commons FBX Test Files for Enhanced LOD Optimization in V-Sekai @@ -1829,7 +1829,7 @@

Decisions of V-Sekai

20231114-upload-creative-commons-fbx-test-files.md - + Proposed: Enhancing VR Book Reading through SVG Optimization @@ -1840,7 +1840,7 @@

Decisions of V-Sekai

20231114-maintain-svgcleaner.md - + Proposed: Defining the List of Godot Types in Elixir Godot Parsers @@ -1851,7 +1851,7 @@

Decisions of V-Sekai

20231114-elixir-definition-of-godot-types.md - + Proposed: Validator Service for V-Sekai @@ -1862,7 +1862,7 @@

Decisions of V-Sekai

20231112-validation-service.md - + Proposed: Effective V-Sekai project archival strategy @@ -1873,7 +1873,7 @@

Decisions of V-Sekai

20231112-archive-projects.md - + Proposed: Evaluate AYON pipeline platform on hosted cloud services @@ -1884,7 +1884,7 @@

Decisions of V-Sekai

20231111-ayon-evaluation.md - + Accepted: V-Sekai dependencies @@ -1895,7 +1895,7 @@

Decisions of V-Sekai

20231110-v-sekai-dependencies.md - + Proposed: Efficient Training of LLMs in V-Sekai @@ -1906,7 +1906,7 @@

Decisions of V-Sekai

20231110-efficient-llm-training.md - + Accepted: Overcoming the Blender T-Pose Limitation with Documentation @@ -1917,7 +1917,7 @@

Decisions of V-Sekai

20231110-blender-manual-t-pose.md - + Proposed: Enhancing V-Sekai x Godot Engine x AYON for a Superior Workflow @@ -1928,7 +1928,7 @@

Decisions of V-Sekai

20231110-better-pipeline-tools.md - + Proposed: Streamlining Game Development with AI-Based Aria’s Guidance @@ -1939,7 +1939,7 @@

Decisions of V-Sekai

20231110-ai-based-outlier-detection.md - + Proposed: Character Customization Discord Bot PoC for V-Sekai @@ -1950,7 +1950,7 @@

Decisions of V-Sekai

20231109-discord-polygonjs-generator.md - + Proposed: Creation of an ‘Ask V-Sekai’ Chatbot Using Vercel, OpenAI, and Neon PostgreSQL @@ -1961,7 +1961,7 @@

Decisions of V-Sekai

20231108-v-sekai-chat-bot.md - + Proposed: PostgreSQL bytea Storage Optimization for V-Sekai’s Edge CDN @@ -1972,7 +1972,7 @@

Decisions of V-Sekai

20231108-postgres-bytea-optimizations.md - + Proposed: “Freedom is in a future that you did not have in the past” - A Game Development Philosophy from NieR:Automata @@ -1983,7 +1983,7 @@

Decisions of V-Sekai

20231108-nier-automata-world-expansion.md - + Proposed: Development of a Community Polling Discord Bot Using Vercel and Neon PostgreSQL @@ -1994,7 +1994,7 @@

Decisions of V-Sekai

20231108-neon-vercel-functions-toy-problem.md - + Proposed: Adopting Neon for a More Manageable Backend at V-Sekai @@ -2005,7 +2005,7 @@

Decisions of V-Sekai

20231108-neon-postgresql.md - + Proposed: Adopting Neon’s Bottomless Storage with S3-Compatible Object Store for Edge CDN Data Management @@ -2016,7 +2016,7 @@

Decisions of V-Sekai

20231108-neon-1-gb-scene-storage.md - + Proposed: Enhancing V-Sekai Through Effective Documentation @@ -2027,7 +2027,7 @@

Decisions of V-Sekai

20231108-munich-godot-engine-conference.md - + Proposed: Ansible Server Provisioning @@ -2038,7 +2038,7 @@

Decisions of V-Sekai

20231108-ansible-new-server-provisioning.md - + Proposed: PDF to SVG Conversion for VR Books @@ -2049,7 +2049,7 @@

Decisions of V-Sekai

20231105-pdf-embed-raster-svg-vr.md - + Rejected: Merge Scene Tool for Godot Editor with FlatBuffer-based JSON Serialization @@ -2060,7 +2060,7 @@

Decisions of V-Sekai

20231104-flatbuffer_packed_scenes.md - + Accepted: Write List of Github Pull Requests for Review @@ -2071,7 +2071,7 @@

Decisions of V-Sekai

20231027-write-a-list-of-github-pull-requests.md - + Proposed: DreamCraft3D - A Hierarchical 3D Content Generation Method @@ -2082,7 +2082,7 @@

Decisions of V-Sekai

20231027-dreamcraft3d-workflow.md - + Proposed: Drawing Concept to Blockout @@ -2093,7 +2093,7 @@

Decisions of V-Sekai

20231027-drawing-concept-to-blockout.md - + Proposed: Build a Cozy Apartment in VR for V-Sekai @@ -2104,7 +2104,7 @@

Decisions of V-Sekai

20231027-apartment-building-vr.md - + Proposed: Solve Blender versions by locking LTS versions on Blender (3.6) @@ -2115,7 +2115,7 @@

Decisions of V-Sekai

20231026-blender-steam-beta-version.md - + Proposed: Implementing Advanced Training Simulators in V-Sekai @@ -2126,7 +2126,7 @@

Decisions of V-Sekai

20231024-training-simulators.md - + Proposed: Enhancing Task-Specific Model Performance through Fine-Tuning with Axolotl @@ -2137,7 +2137,7 @@

Decisions of V-Sekai

20231024-finetuning-workflow.md - + Proposed: Navigating New Horizons: A Proposal for Expanding Exploration in V-Sekai @@ -2148,7 +2148,7 @@

Decisions of V-Sekai

20231022-hover-to-ocean-game.md - + Proposed: Llama CPP AI Model NPC @@ -2159,7 +2159,7 @@

Decisions of V-Sekai

20231020-llama-cpp-mistral-npc.md - + Proposed: Valve VR Ecosystem with Quest 3 @@ -2170,7 +2170,7 @@

Decisions of V-Sekai

20231019-quest3-mocap-steam-lighthouse.md - + Proposed: Streamlining V-Sekai Performance @@ -2181,7 +2181,7 @@

Decisions of V-Sekai

20230922-spacetime-shadow-shards-sync.md - + Proposed: Use embedding search with Godot Engine projects @@ -2192,7 +2192,7 @@

Decisions of V-Sekai

20230920-godot-project-search.md - + Proposed: Challenges that need to be addressed in V-Sekai @@ -2203,7 +2203,7 @@

Decisions of V-Sekai

20230913-V-Sekai-bugs.md - + Proposed: Address Screen Resolution Compatibility Issues @@ -2214,7 +2214,7 @@

Decisions of V-Sekai

20230912-target-most-popular-resolution.md - + Proposed: Improving xr grid with new enhancements @@ -2225,7 +2225,7 @@

Decisions of V-Sekai

20230911-xr-grid-with-drawing.md - + Draft: XPR in Elixir @@ -2236,7 +2236,7 @@

Decisions of V-Sekai

20230911-xpr.exs.md - + Proposed: Implementing Semantic Versioning for Alpha Releases in V-Sekai @@ -2247,7 +2247,7 @@

Decisions of V-Sekai

20230911-first-alpha-tag.md - + Draft: Can Poly Green Coords extend to 3d? @@ -2258,7 +2258,7 @@

Decisions of V-Sekai

20230911-can-poly-green-coords-extend-to-3d.md - + Draft: Translation/Transcription Badge with GGML’s Whisper @@ -2269,7 +2269,7 @@

Decisions of V-Sekai

20230908-bendable-screen-generative-assistant-ggml.md - + Rejected: Enabling VRM to Blender Conversion with Cloud GPUs and replicate.com @@ -2280,7 +2280,7 @@

Decisions of V-Sekai

20230903-replicate-vrm-transform.md - + Accepted: Enhancing Map Uploads @@ -2291,7 +2291,7 @@

Decisions of V-Sekai

20230831-fixing-upload-limits.md - + Accepted: Fix menus in-game @@ -2302,7 +2302,7 @@

Decisions of V-Sekai

20230831-fixing-menus.md - + Proposed: Expanding Worlds @@ -2313,7 +2313,7 @@

Decisions of V-Sekai

20230830-generating-v-sekai-worlds.md - + Proposed: Improving VR Experience @@ -2324,7 +2324,7 @@

Decisions of V-Sekai

20230830-better-object-pick.md - + Proposed: Integrating Backend Services @@ -2335,7 +2335,7 @@

Decisions of V-Sekai

20230830-better-backend-services.md - + Proposed: OMIFest 2023 - The Call @@ -2346,7 +2346,7 @@

Decisions of V-Sekai

20230829-omifest-2023.md - + Accepted: Use opensubdiv for level of detail @@ -2357,7 +2357,7 @@

Decisions of V-Sekai

20230824-subdiv-for-lods.md - + Proposed: Developing a Unified Model for Speech-to-Facial Shape Generation Using Outlines 〰 Library @@ -2368,7 +2368,7 @@

Decisions of V-Sekai

20230823-speech-to-blendshapes.md - + Proposed: Following Tracks: Enhancing VR Train Station Simulation in V-Sekai using Godot Engine @@ -2379,7 +2379,7 @@

Decisions of V-Sekai

20230819-train-game.md - + Rejected: Rewriting Mixer Broadcaster Into Membrane Framework Pipelines @@ -2390,7 +2390,7 @@

Decisions of V-Sekai

20230813-mixer-broadcaster-into-membrane-framework copy.md - + Proposed: Transitioning to Membrane Framework Pipelines with JSON-RPC Blender Runner @@ -2401,7 +2401,7 @@

Decisions of V-Sekai

20230813-blender-runner-into-membrane-framework.md - + Proposed: Update V-Sekai game engine procedure @@ -2412,7 +2412,7 @@

Decisions of V-Sekai

20230812-vsekai-update-process.md - + Proposed: Procedure to unmerge and then merge solves a V-Sekai source code broken tree @@ -2423,7 +2423,7 @@

Decisions of V-Sekai

20230812-unmerge-and-merge-procedure-source-code-tree.md - + Proposed: Configuring GoCD Agents in V-Sekai @@ -2434,7 +2434,7 @@

Decisions of V-Sekai

20230812-gocd-agent-setup.md - + Proposed: Constrain the entire Godot Humanoid Skeleton @@ -2445,7 +2445,7 @@

Decisions of V-Sekai

20230812-constraint-all-bones.md - + Accepted: Punchline based reports @@ -2456,7 +2456,7 @@

Decisions of V-Sekai

20230811-punchline-reports.md - + Proposed: V-Sekai Navigation Compatibility with VR @@ -2467,7 +2467,7 @@

Decisions of V-Sekai

20230806-v-sekai-ipad-projection-compatibility.md - + Proposed: Sonic Symphony: Crafting Melodies with Machine Intelligence @@ -2478,7 +2478,7 @@

Decisions of V-Sekai

20230806-music-gen.md - + Proposed: Dokku for V-Sekai URO Backend Services Hosting and Development @@ -2489,7 +2489,7 @@

Decisions of V-Sekai

20230804-dokku.md - + Accepted: Git Subrepo Addon Management @@ -2500,7 +2500,7 @@

Decisions of V-Sekai

20230803-subrepo-addon-management.md - + Accepted: Completing VRM 1.0 Support and Publishing to Godot Engine Asset Library @@ -2511,7 +2511,7 @@

Decisions of V-Sekai

20230803-publish-vrm-to-assetlibrary.md - + Proposed: Port Godot Jolt from GDExtension to C++ Module @@ -2522,7 +2522,7 @@

Decisions of V-Sekai

20230803-jolt-gextension-to-module.md - + Proposed: Social RPG World Proposal @@ -2533,7 +2533,7 @@

Decisions of V-Sekai

20230803-idle-rpg-home.md - + Proposed: Solve Renik directly rather than through many bone ik @@ -2544,7 +2544,7 @@

Decisions of V-Sekai

20230726-solve-renik-directly-rather-than-many-bone-ik.md - + Proposed: Enhancing the Many Bone IK Configuration @@ -2555,7 +2555,7 @@

Decisions of V-Sekai

20230719-pose-kusudama-constraints-in-vr.md - + Proposed: Game simulation server sidekick process @@ -2566,7 +2566,7 @@

Decisions of V-Sekai

20230719-dual-databases-cockroachdb-khepri.md - + Proposed: Enhancing Avatar Creation Process in V-Sekai Advanced @@ -2577,7 +2577,7 @@

Decisions of V-Sekai

20230716-enhancing-avatar-creation-process-02-advanced.md - + Proposed: Enhancing Avatar Creation Process in V-Sekai Regular @@ -2588,7 +2588,7 @@

Decisions of V-Sekai

20230716-enhancing-avatar-creation-process-01-regular.md - + Proposed: V-Sekai Feature Enhancement Proposal @@ -2599,7 +2599,7 @@

Decisions of V-Sekai

20230701-vsekai-broken-down-goals.md - + Accepted: V-Sekai Meeting - Friday, June 30, 2023 @@ -2610,7 +2610,7 @@

Decisions of V-Sekai

20230630-vsekai-goal-meeting.md - + Proposed: Ship Godot Engine VRM1 to solve portable humanoid avatars @@ -2621,7 +2621,7 @@

Decisions of V-Sekai

20230626-godot-vrm1-addon.md - + Accepted: V-Sekai Roadmap and Goals 2023-06-24 @@ -2632,7 +2632,7 @@

Decisions of V-Sekai

20230624-v-sekai-roadmap.md - + Proposed: Implementing Feedback Delay Networks for Enhanced Audio Reverb Simulation in V-Sekai @@ -2643,7 +2643,7 @@

Decisions of V-Sekai

20230623-fdn-reverb-solution.md - + Proposed: Large language model t5 generating xstate json reliabily for digital beings @@ -2654,7 +2654,7 @@

Decisions of V-Sekai

20230620-t5-jsonformer-xstate.md - + Proposed: A Potential Solution for V-Sekai’s Identifier Assignment Challenge @@ -2665,7 +2665,7 @@

Decisions of V-Sekai

20230620-doi-github.md - + Rejected: V-Sekai Database Solution for 50,000 Concurrent Online Users @@ -2676,7 +2676,7 @@

Decisions of V-Sekai

20230619-move-cockroachdb-to-yugabyte.md - + Proposed: Networked Procedural Generation as a Sidecar to the Godot Engine Server @@ -2687,7 +2687,7 @@

Decisions of V-Sekai

20230619-membrane-framework-for-mesh-processing.md - + Accepted: V-Sekai Roadmap and Goals 2023-06-18 @@ -2698,7 +2698,7 @@

Decisions of V-Sekai

20230618-v-sekai-roadmap.md - + Proposed: V-Sekai Bone Hierarchy Conversion @@ -2709,7 +2709,7 @@

Decisions of V-Sekai

20230616-pmx-to-vrm.md - + Proposed: Increase variety and quality with generated animation trees @@ -2720,7 +2720,7 @@

Decisions of V-Sekai

20230614-llm-statechart.md - + Proposed: Wasm in V-Sekai Proposal @@ -2731,7 +2731,7 @@

Decisions of V-Sekai

20230611-wasm-in-v-sekai.md - + Superseded: V-Sekai Roadmap and Goals 2023-06-08 @@ -2742,7 +2742,7 @@

Decisions of V-Sekai

20230608-v-sekai-roadmap.md - + Superseded: V-Sekai Roadmap and Goals 2023-06-02 @@ -2753,7 +2753,7 @@

Decisions of V-Sekai

20230602-v-sekai-roadmap.md - + Proposed: Pmx module integration @@ -2764,7 +2764,7 @@

Decisions of V-Sekai

20230602-pmx-module-integration.md - + Proposed: Capturing accurate body movements with limited tracker placement @@ -2775,7 +2775,7 @@

Decisions of V-Sekai

20230602-limited-tracker-placement.md - + Proposed: Propose a solution to improve V-Sekai contributors’ design skills for navigating 3D environments @@ -2786,7 +2786,7 @@

Decisions of V-Sekai

20230531-godot-engine-learning.md - + Proposed: Build a Single-Instance MacOS Editor for the iPad @@ -2797,7 +2797,7 @@

Decisions of V-Sekai

20230531-godot-engine-ipad.md - + Superseded: V-Sekai Roadmap and Goals 2023-05-19 @@ -2808,7 +2808,7 @@

Decisions of V-Sekai

20230527-v-sekai-roadmap.md - + Proposed: Efficiently managing and synchronizing game data with a server sidecar @@ -2819,7 +2819,7 @@

Decisions of V-Sekai

20230527-server-sidecar.md - + Proposed: Implement server-side content validation export followed by a sanitization service and CDN support @@ -2830,7 +2830,7 @@

Decisions of V-Sekai

20230527-server-side-content-validation.md - + Proposed: Generating Random Text Data for testing V-Sekai systems @@ -2841,7 +2841,7 @@

Decisions of V-Sekai

20230527-server-performance-test.md - + Proposed: Handling access to session based game data @@ -2852,7 +2852,7 @@

Decisions of V-Sekai

20230527-server-cdn-session-url.md - + Draft: Finding ways to attract users, developers, and creators sustaining V-Sekai @@ -2863,7 +2863,7 @@

Decisions of V-Sekai

20230527-organization.md - + Proposed: Create a 12x12 meter 3D demo map with 2-meter-high obstacles and walls @@ -2874,7 +2874,7 @@

Decisions of V-Sekai

20230527-godot-test-game.md - + Proposed: Convert IK solvers to be using the AnimationTree @@ -2885,7 +2885,7 @@

Decisions of V-Sekai

20230525-animation-ik-node.md - + Draft: Improve V-Sekai marketing @@ -2896,7 +2896,7 @@

Decisions of V-Sekai

20230523-marketing-cycle.md - + Rejected: Defeating your fictional enemies in their blood @@ -2907,7 +2907,7 @@

Decisions of V-Sekai

20230522-JOKE-fictional-blood-combat.md - + Proposed: Improving Jitter-Buffer Implementation for Voice Chat in V-Sekai Projects @@ -2918,7 +2918,7 @@

Decisions of V-Sekai

20230521-audio-jitter-buffer-voip.md - + Superseded: V-Sekai Roadmap and Goals 2023-05-19 @@ -2929,7 +2929,7 @@

Decisions of V-Sekai

20230519-v-sekai-roadmap.md - + Proposed: Add VRM portable avatars and OMI_personality to the GLTF Transform tool @@ -2940,7 +2940,7 @@

Decisions of V-Sekai

20230519-add-vrm-omi-personality-gltf-extension.md - + Superseded: V-Sekai Roadmap and Goals 2023-05-16 @@ -2951,7 +2951,7 @@

Decisions of V-Sekai

20230516-v-sekai-roadmap.md - + Accepted: Aquarium Nightclub Booth for Virtual Market Exhibition @@ -2962,7 +2962,7 @@

Decisions of V-Sekai

20230516-create-an-aquarium-nightclub-booth-for-virtual-market.md - + Rejected: Additional 3D Import Functionality @@ -2973,7 +2973,7 @@

Decisions of V-Sekai

20230516-additional-3d-import.md - + Draft: Exchange data between Godot Engine and WASM using handles @@ -2984,7 +2984,7 @@

Decisions of V-Sekai

20230509-wasm-data-exchange.md - + Draft: Convert segmented front facing 3D Garment images to novel 3d views for 3d modeling @@ -2995,7 +2995,7 @@

Decisions of V-Sekai

20230508-novel-3d-views.md - + Rejected: Using Deno to handle the conversion of GLB files to Godot Engine packed scenes @@ -3006,7 +3006,7 @@

Decisions of V-Sekai

20230507-supabase.md - + Rejected: Distributed simulation @@ -3017,7 +3017,7 @@

Decisions of V-Sekai

20230507-distributed-sim.md - + Draft: Describe a avatar publishing workflow for portability @@ -3028,7 +3028,7 @@

Decisions of V-Sekai

20230507-avatar-publishing-workflow-portability.md - + Superseded: Solve V-Sekai limitations using ChatGPT-4 AI completion. @@ -3039,7 +3039,7 @@

Decisions of V-Sekai

20230505-v-sekai-ai-completion.md - + Proposed: VR design application for V-Sekai @@ -3050,7 +3050,7 @@

Decisions of V-Sekai

20230505-polygon-mesh-based-sculpting-tools.md - + Proposed: Enhancing Cross-Platform Compatibility and User Experience for V-Sekai VR Social Players @@ -3061,7 +3061,7 @@

Decisions of V-Sekai

20230505-cross-platform-artwork-distribution.md - + Proposed: Solve a V-Sekai naming convention limitation. @@ -3072,7 +3072,7 @@

Decisions of V-Sekai

20230505-consistent-v-sekai-naming.md - + Proposed: Automated avatar garment rigging @@ -3083,7 +3083,7 @@

Decisions of V-Sekai

20230505-automated-avatar-garment-rigging.md - + Accepted: Adding IREE to Godot Engine for Image Superresolution @@ -3094,7 +3094,7 @@

Decisions of V-Sekai

20230502-add-iree-to-godot-engine-for-image-superresolution.md - + Superseded: V-Sekai Roadmap and Goals 2023-04-20 @@ -3105,7 +3105,7 @@

Decisions of V-Sekai

20230429-v-sekai-roadmap.md - + Proposed: Improve the collaboration process and attract more contributors to work on the project @@ -3116,7 +3116,7 @@

Decisions of V-Sekai

20230429-improve-collab.md - + Accepted: Challenges in managing and synchronizing multiple assets and libraries across different git repositories @@ -3127,7 +3127,7 @@

Decisions of V-Sekai

20230429-git-subrepo-challenges.md - + Rejected: Package Godot for pkgin @@ -3138,7 +3138,7 @@

Decisions of V-Sekai

20230419-package-godot-for-pkgin.md - + Proposed: Capturing accurate body movements with limited tracker placement @@ -3149,7 +3149,7 @@

Decisions of V-Sekai

20230419-limited-tracker-placement.md - + Proposed: Use godot rgbaf textures to store integers @@ -3160,7 +3160,7 @@

Decisions of V-Sekai

20230415-rgbaf-to-store-integers.md - + Proposed: Procedurally create variations for our props, environments and avatars @@ -3171,7 +3171,7 @@

Decisions of V-Sekai

20230415-procedural-variations-props-envs-avatars.md - + Proposed: Hit a collaborate button to load up into V-Sekai @@ -3182,7 +3182,7 @@

Decisions of V-Sekai

20230415-load-collaborate.md - + Proposed: Provide v-sekai-game in a launcher to make it easier to use v-sekai @@ -3193,7 +3193,7 @@

Decisions of V-Sekai

20230408-v-sekai-launcher.md - + Proposed: Use junit xml based tests in github @@ -3204,7 +3204,7 @@

Decisions of V-Sekai

20230310-xml-based-tests.md - + Proposed: Don’t merge incomplete work. @@ -3215,7 +3215,7 @@

Decisions of V-Sekai

20230310-don’t-merge-incomplete-work.md - + Superseded: Creating a Godot Engine C++ module with IREE backend for machine learning computations using Vulkan and CUDA @@ -3226,7 +3226,7 @@

Decisions of V-Sekai

20230310-IREE-backend-for-machine-learning-computations.md - + Accepted: Meet at GDC SF 2023 @@ -3237,7 +3237,7 @@

Decisions of V-Sekai

20230131-meeting-at-gdc-2023.md - + Accepted: Default test plan for testing V-Sekai engine upgrades. @@ -3248,7 +3248,7 @@

Decisions of V-Sekai

20230131-default-test-plan.md - + Proposed: Adopt best practices for product development @@ -3259,7 +3259,7 @@

Decisions of V-Sekai

20230131-adopt-best-product-development-practices.md - + Proposed: Without visualization, we cannot easily compare the interpolation states @@ -3270,7 +3270,7 @@

Decisions of V-Sekai

20230125-without-viz-we-cannot-compare-the-interpolation.md - + Proposed: Provide user generated scripting with libsql and wasm @@ -3281,7 +3281,7 @@

Decisions of V-Sekai

20230125-user-generated-scripting-with-libsql-and-wasm.md - + Proposed: Have two groups move towards each other battle demo @@ -3292,7 +3292,7 @@

Decisions of V-Sekai

20230125-two-groups-battle-demo.md - + Proposed: Provide metadata to pre-check if maps and avatars are compatible to load @@ -3303,7 +3303,7 @@

Decisions of V-Sekai

20230125-provide-metadata-to-match-compatibile-maps-and-avatars.md - + Proposed: Possible futures @@ -3314,7 +3314,7 @@

Decisions of V-Sekai

20230125-possible-futures.md - + Proposed: Grow the community with a reactive Discord bot. @@ -3325,7 +3325,7 @@

Decisions of V-Sekai

20230125-grow-the-community-with-a-reactive-discord-bot.md - + Proposed: Create an in-game tablet interface we can activate @@ -3336,7 +3336,7 @@

Decisions of V-Sekai

20230125-create-an-in-game-tablet-interface-we-can-activate.md - + Proposed: Cover 80% to 95% of the player base. @@ -3347,7 +3347,7 @@

Decisions of V-Sekai

20230125-cover-80-95-percent-of-the-userbase.md - + Proposed: Use Easy Charts for observability @@ -3358,7 +3358,7 @@

Decisions of V-Sekai

20230123-use-easy-charts-for-observability.md - + Proposed: Recording demo checklist @@ -3369,7 +3369,7 @@

Decisions of V-Sekai

20230123-recording-demo-checklist.md - + Proposed: Ready net demo @@ -3380,7 +3380,7 @@

Decisions of V-Sekai

20230123-ready-the-net-demo.md - + Proposed: Publish Godot VRM for Godot 4 for production use @@ -3391,7 +3391,7 @@

Decisions of V-Sekai

20230123-publish-godot-vrm-4.md - + Proposed: Provide user generated scripting using WasGO @@ -3402,7 +3402,7 @@

Decisions of V-Sekai

20230123-player-scripting.md - + Proposed: No traversal loading screen @@ -3413,7 +3413,7 @@

Decisions of V-Sekai

20230123-no-traversal-loading-screen.md - + Proposed: Better Godot Engine integration with Blender with gltf extensions @@ -3424,7 +3424,7 @@

Decisions of V-Sekai

20230123-integrate-blender-with-gltf-extensions-and-godot.md - + Proposed: Face helmet capture @@ -3435,7 +3435,7 @@

Decisions of V-Sekai

20230123-face-helmet-capture.md - + Proposed: Add WMF for windows media playback @@ -3446,7 +3446,7 @@

Decisions of V-Sekai

20230108-wmf-video-playback.md - + Accepted: Bolster creating the metaverse @@ -3457,7 +3457,7 @@

Decisions of V-Sekai

20230108-bolster-creating-the-metaverse.md - + Accepted: How to start a EXPERIMENTAL environment for sqlite and elixir? @@ -3468,7 +3468,7 @@

Decisions of V-Sekai

20230107-elixir-uro-dev-sqlite.md - + Accepted: Separate walking controller from RenIK for ManyBoneIK @@ -3479,7 +3479,7 @@

Decisions of V-Sekai

20230106-walking-controller-renik.md - + Proposed: Powershell autocomplete uses right arrow @@ -3490,7 +3490,7 @@

Decisions of V-Sekai

20221214-powershell-autocomplete-use-right-arrow.md - + Proposed: Tools helpful for creating Avatars and Worlds @@ -3501,7 +3501,7 @@

Decisions of V-Sekai

20221212-world-and-character-tools.md - + Proposed: Prepare godot-vrm for asset library publishing @@ -3512,7 +3512,7 @@

Decisions of V-Sekai

20221206-export-godot-vrm-to-the-asset-library.md - + Proposed: Port RENIK to Many Bone IK for better quality @@ -3523,7 +3523,7 @@

Decisions of V-Sekai

20221205-port-renik-to-many-bone-ik.md - + Proposed: Move fast without breaking things for V-Sekai @@ -3534,7 +3534,7 @@

Decisions of V-Sekai

20221205-moving-fast-philosophy-development.md - + Proposed: Debug Linux Export @@ -3545,7 +3545,7 @@

Decisions of V-Sekai

20221205-debug-linux-export.md - + Proposed: Target 10 minutes cicd builds to improve our iterations @@ -3556,7 +3556,7 @@

Decisions of V-Sekai

20221203-target-10-minutes-cicd.md - + Rejected: Blocking direct push to MAIN to avoid build breakage @@ -3567,7 +3567,7 @@

Decisions of V-Sekai

20221203-block-direct-pushes-to-main.md - + Draft: Simulate larger 3d multiplayer worlds using “brickworlds partition layout” @@ -3578,7 +3578,7 @@

Decisions of V-Sekai

20221022-have-larger-worlds-by-server-state-migration.md - + Proposed: Make it easier to propose and file bugs by simplifying the templates @@ -3589,7 +3589,7 @@

Decisions of V-Sekai

20221021-make-it-easier-propose-and-post-bugs.md - + Proposed: Replicate sync 100’000 entities using a solution (Revision 1) @@ -3600,7 +3600,7 @@

Decisions of V-Sekai

20221019-replicate-sync-100-000-entities.md - + Proposed: Networking with 100000 Entities and Ownership (Revision 2) @@ -3611,7 +3611,7 @@

Decisions of V-Sekai

20221019-networking-100000-entities-ownership.md - + Proposed: Replicate sync 100’000 entities using Godot Engine, mvsqlite and Foundationdb @@ -3622,7 +3622,7 @@

Decisions of V-Sekai

20221019-develop-a-replication-sync-for-100-000-entities.md - + Proposed: To remember how to update the engine and game write a procedure @@ -3633,7 +3633,7 @@

Decisions of V-Sekai

20221018-v-sekai-game-update-procedure.md - + Rejected: Use view replication algorithm for multiplayer multirelay sync @@ -3644,7 +3644,7 @@

Decisions of V-Sekai

20221016-v-sekai-view-replication.md - + Draft: Networking Overhaul @@ -3655,7 +3655,7 @@

Decisions of V-Sekai

20221014-networking-overhaul-proposal.md - + Proposed: Unidot is optional @@ -3666,7 +3666,7 @@

Decisions of V-Sekai

20221006-unidot-is-optional.md - + Proposed: Rename master to godot3 and main to godot4 @@ -3677,7 +3677,7 @@

Decisions of V-Sekai

20221006-rename-to-main.md - + Proposed: We have too many branches on V-Sekai/godot. @@ -3688,7 +3688,7 @@

Decisions of V-Sekai

20220916-too-many-branches-on-v-sekai-godot.md - + Proposed: Extended asset library packages in addition to the upstream asset library @@ -3699,7 +3699,7 @@

Decisions of V-Sekai

20220901-mirror-extend-asset-library-packages.md - + Proposed: Provide pdf reading @@ -3710,7 +3710,7 @@

Decisions of V-Sekai

20220830-godot-pdf-workflow.md - + Proposed: Make a market booth creation tutorial. @@ -3721,7 +3721,7 @@

Decisions of V-Sekai

20220820-market-booth-tutorial.md - + Proposed: Simulate cloth on characters @@ -3732,7 +3732,7 @@

Decisions of V-Sekai

20220820-cloth-sim.md - + Proposed: Bake alembic imports by running blender script. @@ -3743,7 +3743,7 @@

Decisions of V-Sekai

20220820-bake alembic-anim-via-blender.md - + Proposed: Connect Mediapipe to Blender @@ -3754,7 +3754,7 @@

Decisions of V-Sekai

20220624-webcam-to-posed-characters.md - + Proposed: Host a baserow application for internal use. @@ -3765,7 +3765,7 @@

Decisions of V-Sekai

20220605-host-internal-baserow.md - + Accepted: To avoid git submodule but recreate the gocd pipelines @@ -3776,7 +3776,7 @@

Decisions of V-Sekai

20220605-gocd-pipeline-reset.md - + Proposed: Lightweight quality avatars @@ -3787,7 +3787,7 @@

Decisions of V-Sekai

20220601-lightweight-quality-avatars.md - + Rejected: To create a deployment kit use truescale to host gocd agents for cicd. @@ -3798,7 +3798,7 @@

Decisions of V-Sekai

20220531-truenas-scale.md - + Accepted: How to start a development environment for cockroach and elixir? @@ -3809,7 +3809,7 @@

Decisions of V-Sekai

20220531-elixir-uro-dev.md - + Proposed: Profile using perf @@ -3820,7 +3820,7 @@

Decisions of V-Sekai

20220515-profile-using-perf.md - + Proposed: Merge retargeting feature into Godot Engine master @@ -3831,7 +3831,7 @@

Decisions of V-Sekai

20220318-merge-retargeting-pr.md - + Proposed: Use specular vec3 from gltf to show multicoloured metals @@ -3842,7 +3842,7 @@

Decisions of V-Sekai

20220317-use-spec-rough-metal.md - + Proposed: To protect the minimum spec maintain steam deck version of flatmode V-Sekai @@ -3853,7 +3853,7 @@

Decisions of V-Sekai

20220317-protect-minumum-spec-steam-deck.md - + Draft: To provide an asset library prototype use baserow @@ -3864,7 +3864,7 @@

Decisions of V-Sekai

20220317-baserow.io-truenas.md - + Accepted: Planning V-Sekai Version 3 on 2022-02-28 @@ -3875,7 +3875,7 @@

Decisions of V-Sekai

20220228-v-sekai-version-three-plan.md - + Superseded: Planning V-Sekai Version 2 on 2022-02-24 @@ -3886,7 +3886,7 @@

Decisions of V-Sekai

20220224-v-sekai-version-two-plan.md - + Rejected: Storing raw VSK_map files via DVC to avoid limitations @@ -3897,7 +3897,7 @@

Decisions of V-Sekai

20220223-store-source-VSK_map-files-via-DVC.md - + Accepted: Rank skeleton #bone names with catboost @@ -3908,7 +3908,7 @@

Decisions of V-Sekai

20220222-rank-skeleton-bone-names-with-catboost.md - + Accepted: Rank skeleton #bone names with xgboost @@ -3919,7 +3919,7 @@

Decisions of V-Sekai

20220222-rank-bone-skeletons-with-xgboost.md - + Accepted: Rank skeleton #bone names with transformer4rec @@ -3930,7 +3930,7 @@

Decisions of V-Sekai

20220222-rank-bone-names-with-transformer.md - + Superseded: Planning V-Sekai on 2022-02-21 Superseded @@ -3941,7 +3941,7 @@

Decisions of V-Sekai

20220222-know-where-we-re-going-by-planning-vsekai.md - + Accepted: To create omi chan rig a #256FES @@ -3952,7 +3952,7 @@

Decisions of V-Sekai

20220217-omi-chan-oni-chan.md - + Proposed: To deploy backend services like Uro safely use a defined process @@ -3963,7 +3963,7 @@

Decisions of V-Sekai

20220215-uro-deployment-process.md - + Accepted: To make a virtual pet game given Jeana’s designs @@ -3974,7 +3974,7 @@

Decisions of V-Sekai

20220207-virtual-pets.md - + Proposed: Log change notifications using DiscordChatExporter @@ -3985,7 +3985,7 @@

Decisions of V-Sekai

20220206-logging-notifications-from-discord.md - + Accepted: Allow cicd to pass by fixing spatial audio branch @@ -3996,7 +3996,7 @@

Decisions of V-Sekai

20220205-cicd-to-pass by-fixing-spatial-audio-branch.md - + Draft: To have a default set of motions on a 3d character by creating a default animation set @@ -4007,7 +4007,7 @@

Decisions of V-Sekai

20220203-create-default-animation-set.md - + Accepted: Interoperability between platforms using gltf extensions @@ -4018,7 +4018,7 @@

Decisions of V-Sekai

20220202-gltf-extensions-for-interoperability.md - + Rejected: To allow independent deployment run our own infrastructure @@ -4029,7 +4029,7 @@

Decisions of V-Sekai

20220131-run-own-infrastructure.md - + Accepted: To have an alternative CICD use Github Actions. @@ -4040,7 +4040,7 @@

Decisions of V-Sekai

20220131-github-actions-support.md - + Proposed: Make a desktop version of Uro for ease of development. @@ -4051,7 +4051,7 @@

Decisions of V-Sekai

20220131-elixir-desktop-uro.md - + Accepted: To record decisions write a proposal. @@ -4062,7 +4062,7 @@

Decisions of V-Sekai

20220130-to-record-decisions-write-a-proposal.md - + Proposal: Optimize cicd for costs because it’s limited @@ -4073,7 +4073,7 @@

Decisions of V-Sekai

20220130-optimize-cicd.md - + Accepted: To make it easier to upload V-Sekai maps and Avatars use Godot Engine 4 script templates. @@ -4084,7 +4084,7 @@

Decisions of V-Sekai

20220118-to-make-it-easier-to-upload-maps-and-avatars-templates.md - + Accepted: Convert gltf to a scene with AudioStreamPlayer3D, convert AudiostreamPlayer3D to gltf and expose usability. @@ -4095,7 +4095,7 @@

Decisions of V-Sekai

20220118-convert-gltf-to-a-scene.md - + Proposal: Change transform by CRDT. @@ -4106,7 +4106,7 @@

Decisions of V-Sekai

20220113-change-transform-by-crdt.md - + Proposal: Bake blend shapes to skeletons for performance @@ -4117,7 +4117,7 @@

Decisions of V-Sekai

20220108-bake-blend-shapes-to-skeletons-for-performance.md - + Proposal: Stream a character from a webcam to the vmc protocol @@ -4128,7 +4128,7 @@

Decisions of V-Sekai

20211229-stream-a-character-from-a-webcam-to-the-vmc-protocol.md - + Accepted: Run meetings using Lean Coffee @@ -4139,7 +4139,7 @@

Decisions of V-Sekai

20211229-run-meetings-using-lean-coffee.md - + Rejected: Network the Ubisoft Mixer server @@ -4150,7 +4150,7 @@

Decisions of V-Sekai

20211220-network-the-ubisoft-mixer-server.md - + Accepted: Create an open metaverse by working on V-Sekai @@ -4161,7 +4161,7 @@

Decisions of V-Sekai

20211214-create-an-open-metaverse-by-working-on-v-sekai.md - + Rejected: Create Steamdeck hardware proxy by installing Fedora Silverblue and #steam @@ -4172,7 +4172,7 @@

Decisions of V-Sekai

20211212-create-steamdeck-hardware-proxy-by-fedora-silverblue.md - + Rejected: Create Steamdeck hardware proxy by installing Fedora Kinoite and #steam @@ -4183,7 +4183,7 @@

Decisions of V-Sekai

20211211-create-steamdeck-hardware-proxy-by-fedora-kinoite.md - + Accepted: For Godot Engine changes use a decision flowchart @@ -4194,7 +4194,7 @@

Decisions of V-Sekai

20211207-for-godot-engine-changes-use-a-decision-flowchart.md - + Accepted: Create an upstream pull request for all non-V-Sekai related patches @@ -4205,7 +4205,7 @@

Decisions of V-Sekai

20211130-fix-critical-bugs-by-creating-an-upstream-pull-request.md - + Accepted: Avoid avatar breaking by following quality checklist @@ -4216,7 +4216,7 @@

Decisions of V-Sekai

20211130-avoid-avatar-breaking-by-following-quality-checklist.md - + Accepted: Create a Godot Engine asset store service on elixir and on sqlite. @@ -4227,7 +4227,7 @@

Decisions of V-Sekai

20211129-create-a-godot-engine-asset-store-service-on-elixir-and-on-sqlite.md - + Accepted: Stabilize Godot Engine updates by delaying to 2 week cycles @@ -4238,7 +4238,7 @@

Decisions of V-Sekai

20211128-stabilize-godot-engine-updates-by-delaying-to-2-week-cycles.md - + Proposed: Allow Godot Asset Library browser to use alternative sources @@ -4249,7 +4249,7 @@

Decisions of V-Sekai

20211117-allow-godot-asset-library-browser-to-use-alternative-sources.md - + Proposed: Learn how to scale V-Sekai using bots and multipliers @@ -4260,7 +4260,7 @@

Decisions of V-Sekai

20211113-learn-how-to-scale-v-sekai-using-bots-and-multipliers.md - + Rejected: File or attestation for virtual worlds using ssh signatures @@ -4271,7 +4271,7 @@

Decisions of V-Sekai

20211113-file-or-attestation-for-virtual-worlds-using-ssh-signatures.md - + Accepted: Degrade V-Sekai’s networking model to work in 2d and with webrtc. @@ -4282,7 +4282,7 @@

Decisions of V-Sekai

20211112-degrade-v-sekais-networking-model-to-work-in-2d-and-with-webrtc.md - + Draft: Create a VRM character by experimenting with written workflows. @@ -4293,7 +4293,7 @@

Decisions of V-Sekai

20211109-create-a-vrm-character-by-experimenting-with-written-workflows.md - + Proposed: Polish demo of V-Sekai by making invisible meshes appear via the use of the exporter. @@ -4304,7 +4304,7 @@

Decisions of V-Sekai

20211108-invisible-meshes-appear-via-the-use-of-the-exporter.md - + Proposed: Integrate with blender @@ -4315,7 +4315,7 @@

Decisions of V-Sekai

20211108-integrate-with-blender.md - + Draft: Preview #materialx materials on the Web in Godot Engine @@ -4326,7 +4326,7 @@

Decisions of V-Sekai

20211106-preview-materialx-materials-on-the-web-in-godot-engine-2.md - + Draft: Use single player WebXR in Godot Engine to prototype CASSIE. @@ -4337,7 +4337,7 @@

Decisions of V-Sekai

20211105-use-single-player-webxr-in-godot-engine-to-prototype-cassie.md - + Accepted: Take a list of 3D points that form a vaguely closed boundary in space and triangulate in Godot Engine @@ -4348,7 +4348,7 @@

Decisions of V-Sekai

20211105-take-a-list-of-3d-points-to-triangulate-in-godot-engine.md - + Rejected: Iterate faster on WasGo prototype by using Godot 3.4 @@ -4359,7 +4359,7 @@

Decisions of V-Sekai

20211105-iterate-faster-on-wasgo-prototype-by-using-godot-34.md - + Rejected: Have an WebXR version of V-Sekai that is more accessible @@ -4370,7 +4370,7 @@

Decisions of V-Sekai

20211105-have-an-webxr-version-of-v-sekai.md - + Draft: Research mesh tooling with nglod @@ -4381,7 +4381,7 @@

Decisions of V-Sekai

20211104-research-mesh-tooling-with-nglod.md - + Draft: Research mesh tooling with kaolin @@ -4392,7 +4392,7 @@

Decisions of V-Sekai

20211104-research-mesh-tooling-with-kaolin.md - + Draft: Use a standard reference platform called VFX Reference platform @@ -4403,7 +4403,7 @@

Decisions of V-Sekai

20211103-use-platform-called-vfx-reference-platform.md - + Accepted: VOIP @@ -4414,7 +4414,7 @@

Decisions of V-Sekai

20211031-voip.md - + Draft: VMD on VRM AnimationTree Node @@ -4425,7 +4425,7 @@

Decisions of V-Sekai

20211031-vmd-on-vrm-animationtree-node.md - + Draft: Verification tools @@ -4436,7 +4436,7 @@

Decisions of V-Sekai

20211031-verification-tools.md - + Accepted: Use our custom fullbody IK @@ -4447,7 +4447,7 @@

Decisions of V-Sekai

20211031-use-our-custom-fullbody-ik.md - + Proposed: Rank skeleton bone names by using BPR @@ -4458,7 +4458,7 @@

Decisions of V-Sekai

20211031-use-bpr-to-rank-skeleton-bone-names.md - + Proposed: Update URO for Godot 4 @@ -4469,7 +4469,7 @@

Decisions of V-Sekai

20211031-update-uro-for-godot-4.md - + Proposed: Tire model car sim @@ -4480,7 +4480,7 @@

Decisions of V-Sekai

20211031-tire-model-car-sim.md - + Accepted: ThorVG @@ -4491,7 +4491,7 @@

Decisions of V-Sekai

20211031-thorvg.md - + Proposed: Take a streaming godot game and streaming the VRM to OpenSoundControl @@ -4502,7 +4502,7 @@

Decisions of V-Sekai

20211031-streaming-godot-to-opensoundcontrol.md - + Proposed: Stream shader motion @@ -4513,7 +4513,7 @@

Decisions of V-Sekai

20211031-stream-shader-motion.md - + Proposed: Standard backup procedures @@ -4524,7 +4524,7 @@

Decisions of V-Sekai

20211031-standard-backup-procedures.md - + Proposed: To provide a performance and portable script use WasGo @@ -4535,7 +4535,7 @@

Decisions of V-Sekai

20211031-script-as-a-binary.md - + Proposed: Run the maintenance scripts from Windows in Unix mode with msys2 @@ -4546,7 +4546,7 @@

Decisions of V-Sekai

20211031-run-the-maintance-scripts-from-windows-in-unix-mode-with-msys2.md - + Superseded: Play preprocessed #animation on any VRM model @@ -4557,7 +4557,7 @@

Decisions of V-Sekai

20211031-play-preprocessed-animations-on-any-vrm-model.md - + Proposed: Plausible npc behavior @@ -4568,7 +4568,7 @@

Decisions of V-Sekai

20211031-plausable-npc-behaviour.md - + Proposed: Phase out groups in the branding to make it more recognizable @@ -4579,7 +4579,7 @@

Decisions of V-Sekai

20211031-phase-out-groups-terminology-for-vskdefault.md - + Rejected: OpenVR for Godot Engine @@ -4590,7 +4590,7 @@

Decisions of V-Sekai

20211031-openvr-for-godot-engine.md - + Proposed: Membrane Framework streaming Mixer @@ -4601,7 +4601,7 @@

Decisions of V-Sekai

20211031-membrane-framework-streaming-mixer.md - + Proposed: Meeting area @@ -4612,7 +4612,7 @@

Decisions of V-Sekai

20211031-meeting-area.md - + Proposed: Make a place to record @@ -4623,7 +4623,7 @@

Decisions of V-Sekai

20211031-make-a-place-to-record.md - + Accepted: Keep a changelog @@ -4634,7 +4634,7 @@

Decisions of V-Sekai

20211031-keep-a-changelog.md - + Proposed: How to make a V-Sekai/godot update? @@ -4645,7 +4645,7 @@

Decisions of V-Sekai

20211031-how-to-make-a-v-sekaigodot-update.md - + Proposed: Have wires in 3d @@ -4656,7 +4656,7 @@

Decisions of V-Sekai

20211031-have-wires-in-3d.md - + Proposed: Have better user developer experience @@ -4667,7 +4667,7 @@

Decisions of V-Sekai

20211031-have-better-user-developer-experience.md - + Proposed: Godot Database viewer for proposals @@ -4678,7 +4678,7 @@

Decisions of V-Sekai

20211031-godot-database-viewer-for-proposals.md - + Proposed: glTF - importer should bind animation players to the closest root node @@ -4689,7 +4689,7 @@

Decisions of V-Sekai

20211031-gltf-importer-should-bind-animation-players-to-the-closest-root-node.md - + Proposed: Face motion tracking requires standard shapes @@ -4700,7 +4700,7 @@

Decisions of V-Sekai

20211031-face-motion-tracking-requires-standard-shapes.md - + Proposed: Extract proposals into proposals @@ -4711,7 +4711,7 @@

Decisions of V-Sekai

20211031-extract-proposals-into-proposals.md - + Proposed: Export / Import testing via robot-framework and swiftshader @@ -4722,7 +4722,7 @@

Decisions of V-Sekai

20211031-export-import-testing-via-robot-framework-and-swiftshader.md - + Proposed: Create a demo viewer gallery @@ -4733,7 +4733,7 @@

Decisions of V-Sekai

20211031-create-a-demo-viewer-gallery.md - + Proposed: Construct the virtual #world @@ -4744,7 +4744,7 @@

Decisions of V-Sekai

20211031-construct-the-virtual-world.md - + Proposed: Client and Mast @@ -4755,7 +4755,7 @@

Decisions of V-Sekai

20211031-client-and-mast.md - + Proposed: CICD Export V-Sekai @@ -4766,7 +4766,7 @@

Decisions of V-Sekai

20211031-cicd-export-v-sekai.md - + Proposed: Character workshop @@ -4777,7 +4777,7 @@

Decisions of V-Sekai

20211031-character-workshop.md - + Proposed: Benchmark #animation playback @@ -4788,7 +4788,7 @@

Decisions of V-Sekai

20211031-benchmark-animation-playback.md - + Proposed: Bake blend shape to skeleton animation @@ -4799,7 +4799,7 @@

Decisions of V-Sekai

20211031-bake-blend-shape-to-skeleton-animation.md - + Proposed: Bake a #materialx into a custom Godot StandardMaterial3D @@ -4810,7 +4810,7 @@

Decisions of V-Sekai

20211031-bake-a-materialx-into-a-custom-godot-standardmaterial3d.md - + Proposed: ARC radial menu @@ -4821,7 +4821,7 @@

Decisions of V-Sekai

20211031-arc-radial-menu.md - + Proposed: 1000 player servers @@ -4832,7 +4832,7 @@

Decisions of V-Sekai

20211031-1000-player-servers.md - + Proposed: We want to proxy udp datagrams at production quality of service. @@ -4843,7 +4843,7 @@

Decisions of V-Sekai

20211005-we-want-to-proxy-udp-datagrams-at-production-quality-of-service.md - + Proposed: Want to use the same cluster for the same web and native. @@ -4854,7 +4854,7 @@

Decisions of V-Sekai

20211005-want-to-use-the-same-cluster-for-the-same-web-and-native.md - + Proposed: Summon #friend and acquaintances via presence to the current world. @@ -4865,7 +4865,7 @@

Decisions of V-Sekai

20211005-want-to-summon-friends-and-acquaintances-via-presence.md - + Proposed: Use materialx for asset interchange @@ -4876,7 +4876,7 @@

Decisions of V-Sekai

20211005-use-materialx-for-asset-interchange.md - + Proposed: Use KVM to test our AMD APU test computer via Barrier. @@ -4887,7 +4887,7 @@

Decisions of V-Sekai

20211005-use-kvm-to-test-our-amd-apu-test-computer-via-barrier.md - + Proposed: Test Google Mediapipe @@ -4898,7 +4898,7 @@

Decisions of V-Sekai

20211005-test-google-mediapipe.md - + Proposed: Solve Mocap By Connecting Mediapipe to Blender @@ -4909,7 +4909,7 @@

Decisions of V-Sekai

20211005-solve-mocap-by-connecting-mediapipe-to-blender.md - + Proposed: Improve Meshing Results by Subdivision in Godot Engine @@ -4920,7 +4920,7 @@

Decisions of V-Sekai

20211005-improve-meshing-results-by-subdivision-in-godot-engine.md - + Proposed: Create SOP for VRM #creation @@ -4931,7 +4931,7 @@

Decisions of V-Sekai

20211005-create-sop-for-vrm-creation.md - + Proposed: Create a standard procedure from adding spring bones to VRM models. @@ -4942,7 +4942,7 @@

Decisions of V-Sekai

20211005-create-add-spring-bones-to-vrm-models.md - + Proposed: Music is important to human experience and should be bridged to XR @@ -4953,7 +4953,7 @@

Decisions of V-Sekai

20211005-bridge-music-to-xr.md - + Proposed: Spoke to V-Sekai @@ -4964,7 +4964,7 @@

Decisions of V-Sekai

20210811-spoke-to-v-sekai.md - + Proposed: Soiree party mode @@ -4975,7 +4975,7 @@

Decisions of V-Sekai

20210811-soiree-party.md - + Proposed: OMI Glb Portable Content @@ -4986,7 +4986,7 @@

Decisions of V-Sekai

20210811-omi-glb.md - + Proposed: Neural Blend Shape Rigging @@ -4997,7 +4997,7 @@

Decisions of V-Sekai

20210811-neural-blend-shape-rigging.md - + Proposed: Import Minecraft worlds to Godot Engine @@ -5008,7 +5008,7 @@

Decisions of V-Sekai

20210811-minecraft-voxel.md - + Proposed: Minimum Specification V-Sekai Hardware @@ -5019,7 +5019,7 @@

Decisions of V-Sekai

20210811-min-spec-v-sekai.md - + Accepted: OIT in Godot Engine @@ -5030,7 +5030,7 @@

Decisions of V-Sekai

20210811-godot-transparency.md - + Proposed: GLB data in a Movie @@ -5041,7 +5041,7 @@

Decisions of V-Sekai

20210811-glb-in-video.md - + Proposed: Membrane Framework to Process Game Workflows @@ -5052,7 +5052,7 @@

Decisions of V-Sekai

20210811-game-workflow-membrane.md - + Proposed: Godot Engine implementation of disconnected IPFS @@ -5063,7 +5063,7 @@

Decisions of V-Sekai

20210811-disconnected-ipfs.md - + Proposed: Spreadsheet Animation Preview @@ -5074,7 +5074,7 @@

Decisions of V-Sekai

20210724-Spreadsheet-animation-preview.md - + Proposed: Portable #world Content @@ -5085,7 +5085,7 @@

Decisions of V-Sekai

20210715-portable-world-content.md - + Proposed: Material Addon Blender @@ -5096,7 +5096,7 @@

Decisions of V-Sekai

20210715-Material-Addon-Blender.md - + Proposed: Describe a Godot Engine pr verification workflow @@ -5107,7 +5107,7 @@

Decisions of V-Sekai

20210710-verify-pr-workflow.md - + Proposed: Transfer animation by baking reset @@ -5118,7 +5118,7 @@

Decisions of V-Sekai

20210707-transfer-animations-by-baking-reset.md - + Proposed: Convert #shadermotion to be played in Godot Engine @@ -5129,7 +5129,7 @@

Decisions of V-Sekai

20210622-shadermotion-to-godot-engine.md - + Proposed: Convert FBX and glTF2 to VRM via flow-avatar-asset-pipeline @@ -5140,7 +5140,7 @@

Decisions of V-Sekai

20210612-flow-avatar-asset-pipeline.md - + Proposed: Store presentation and book content via Lottie @@ -5151,7 +5151,7 @@

Decisions of V-Sekai

20210601-store-presentation-and-book-content-via-lottie-2.md - + Proposed: Performance profile the game with AMDuProf @@ -5162,7 +5162,7 @@

Decisions of V-Sekai

20210529-performance-profiling.md - + Proposed: Trial install of Gravity for Kubernetes @@ -5173,7 +5173,7 @@

Decisions of V-Sekai

20210528-trial-install-of-gravity-for-kubernetes.md - + Proposed: Simplify Meshes and LODs better with Quads @@ -5184,7 +5184,7 @@

Decisions of V-Sekai

20210523-simplfy-meshes-and-lods-better-with-quads.md - + Proposed: Retarget VRM Motion Blender Workflow @@ -5195,7 +5195,7 @@

Decisions of V-Sekai

20210523-retarget-motion-for-vrm-type-models.md - + Proposed: Distribute trusted clients with notary @@ -5206,7 +5206,7 @@

Decisions of V-Sekai

20210523-distribute-trusted-clients-with-notary.md - + Accepted: Complete glTF2 / VRM import and export pipeline in Godot Engine @@ -5217,7 +5217,7 @@

Decisions of V-Sekai

20210523-complete-gltf2-vrm-import-and-export-pipeline-in-godot-engine.md - + Accepted: Support more flexible texture import via Basis Universal in Godot Engine @@ -5228,7 +5228,7 @@

Decisions of V-Sekai

20210523-basis-universal-import.md - + Accepted: Use Markdown Architectural Decision Records @@ -5239,7 +5239,7 @@

Decisions of V-Sekai

20210212-use-markdown-architectural-decision-records.md - + Superseded: Use Log4brains to manage the ADRs @@ -5250,7 +5250,7 @@

Decisions of V-Sekai

20210212-use-log4brains-to-manage-the-adrs.md - + Proposed: Add build notifications @@ -5261,7 +5261,7 @@

Decisions of V-Sekai

20210212-add-build-notifications.md - + Accepted: Adding Entity Networking to Groups @@ -5272,7 +5272,7 @@

Decisions of V-Sekai

20200729-entity-networking.md - + Mozilla Builders Summer MVP Lab (SUBMITTED ON JUNE 8 2020) @@ -5283,7 +5283,7 @@

Decisions of V-Sekai

20200608-vsekai-charter.md - + Accepted: Manage backend resources on one or more physical machines with K3S diff --git a/docs/decisions.xml b/docs/decisions.xml index e7031c9d85..fff2076238 100644 --- a/docs/decisions.xml +++ b/docs/decisions.xml @@ -10,7 +10,7 @@ quarto-1.5.57 -Sat, 02 Nov 2024 08:18:48 GMT +Sat, 02 Nov 2024 14:50:43 GMT https://v-sekai.github.io/manuals/decisions/present-proposal-template.html @@ -75,7 +75,7 @@ ]]> https://v-sekai.github.io/manuals/decisions/present-proposal-template.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -161,7 +161,7 @@ ]]> https://v-sekai.github.io/manuals/decisions/ai-assisted-proposal-style-guide.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -242,7 +242,7 @@ ]]> https://v-sekai.github.io/manuals/decisions/20241028-use-data-tables-for-godot-constraints.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -345,7 +345,7 @@ ]]> https://v-sekai.github.io/manuals/decisions/20241019-reduce-size-difference-between-capsules-and-mesh-volume.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -439,7 +439,7 @@ ]]> https://v-sekai.github.io/manuals/decisions/20241016-instantiating-v-sekai-content.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -590,7 +590,7 @@ ]]> https://v-sekai.github.io/manuals/decisions/20241014-xr-interface-for-rigging.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -691,7 +691,7 @@ ]]> https://v-sekai.github.io/manuals/decisions/20241014-basic-realtime-interaction.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -794,7 +794,7 @@ func notify(message): ]]> https://v-sekai.github.io/manuals/decisions/20241014-app-updater.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -924,7 +924,7 @@ func notify(message): ]]> https://v-sekai.github.io/manuals/decisions/20241011-recovering-makehuman-parameters.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -1010,7 +1010,7 @@ func notify(message): ]]> https://v-sekai.github.io/manuals/decisions/20241006-restore-onedrive-shortcut-overrides.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -1093,7 +1093,7 @@ func notify(message): ]]> https://v-sekai.github.io/manuals/decisions/20241001-small-game-tools.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -1196,7 +1196,7 @@ func notify(message): ]]> https://v-sekai.github.io/manuals/decisions/20240914-godot-engine-xr-elite-conference-setup.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -1321,7 +1321,7 @@ func notify(message): ]]> https://v-sekai.github.io/manuals/decisions/20240905-revised-tracker-configuration-and-constraints.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -1463,7 +1463,7 @@ font-style: inherit;"># Follow the specific instructions from the Signoz guide https://v-sekai.github.io/manuals/decisions/20240830-use-dokku-to-host-vsk-backend.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -1561,7 +1561,7 @@ font-style: inherit;"># Follow the specific instructions from the Signoz guide https://v-sekai.github.io/manuals/decisions/20240830-pcie-lane-depletion-thunderbolt-4-issues.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -2046,7 +2046,7 @@ font-style: inherit;">-i dummy ]]> https://v-sekai.github.io/manuals/decisions/20240824-ffmpeg-wav-mic-speaker-play.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -2135,7 +2135,7 @@ font-style: inherit;">-i dummy ]]> https://v-sekai.github.io/manuals/decisions/20240810-steamvr-dongles-separate.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -2234,7 +2234,7 @@ font-style: inherit;">-i dummy ]]> https://v-sekai.github.io/manuals/decisions/20240717-core-vsekai-scripting.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -2866,7 +2866,7 @@ font-style: inherit;">} ]]> https://v-sekai.github.io/manuals/decisions/20240715-vrchat-networking-mental-model.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT @@ -2953,7 +2953,7 @@ font-style: inherit;">} ]]> https://v-sekai.github.io/manuals/decisions/20240712-use-shrinkwrap-blender-modiifer-to-fit.html - Sat, 02 Nov 2024 08:18:48 GMT + Sat, 02 Nov 2024 14:50:43 GMT diff --git a/docs/decisions/20200602-manage-backend-with-k3s.html b/docs/decisions/20200602-manage-backend-with-k3s.html index ea84937010..506bdff2fe 100644 --- a/docs/decisions/20200602-manage-backend-with-k3s.html +++ b/docs/decisions/20200602-manage-backend-with-k3s.html @@ -135,7 +135,7 @@ Decisions diff --git a/docs/decisions/20200608-vsekai-charter.html b/docs/decisions/20200608-vsekai-charter.html index 2fdad84d08..cce326cf84 100644 --- a/docs/decisions/20200608-vsekai-charter.html +++ b/docs/decisions/20200608-vsekai-charter.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20200729-entity-networking.html b/docs/decisions/20200729-entity-networking.html index fce2a629b3..4604fe8746 100644 --- a/docs/decisions/20200729-entity-networking.html +++ b/docs/decisions/20200729-entity-networking.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210212-add-build-notifications.html b/docs/decisions/20210212-add-build-notifications.html index 9846f486d3..e2ea079138 100644 --- a/docs/decisions/20210212-add-build-notifications.html +++ b/docs/decisions/20210212-add-build-notifications.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210212-use-log4brains-to-manage-the-adrs.html b/docs/decisions/20210212-use-log4brains-to-manage-the-adrs.html index 1b63ba80b5..0e348aab36 100644 --- a/docs/decisions/20210212-use-log4brains-to-manage-the-adrs.html +++ b/docs/decisions/20210212-use-log4brains-to-manage-the-adrs.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210212-use-markdown-architectural-decision-records.html b/docs/decisions/20210212-use-markdown-architectural-decision-records.html index 16442d481c..baea8babce 100644 --- a/docs/decisions/20210212-use-markdown-architectural-decision-records.html +++ b/docs/decisions/20210212-use-markdown-architectural-decision-records.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210523-basis-universal-import.html b/docs/decisions/20210523-basis-universal-import.html index 59527b60f2..515d7e548e 100644 --- a/docs/decisions/20210523-basis-universal-import.html +++ b/docs/decisions/20210523-basis-universal-import.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210523-complete-gltf2-vrm-import-and-export-pipeline-in-godot-engine.html b/docs/decisions/20210523-complete-gltf2-vrm-import-and-export-pipeline-in-godot-engine.html index 89e90122a8..e7c7f27462 100644 --- a/docs/decisions/20210523-complete-gltf2-vrm-import-and-export-pipeline-in-godot-engine.html +++ b/docs/decisions/20210523-complete-gltf2-vrm-import-and-export-pipeline-in-godot-engine.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210523-distribute-trusted-clients-with-notary.html b/docs/decisions/20210523-distribute-trusted-clients-with-notary.html index ea9d2301d3..9c0cfc610f 100644 --- a/docs/decisions/20210523-distribute-trusted-clients-with-notary.html +++ b/docs/decisions/20210523-distribute-trusted-clients-with-notary.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210523-retarget-motion-for-vrm-type-models.html b/docs/decisions/20210523-retarget-motion-for-vrm-type-models.html index 8dfce8199f..0dd28719bd 100644 --- a/docs/decisions/20210523-retarget-motion-for-vrm-type-models.html +++ b/docs/decisions/20210523-retarget-motion-for-vrm-type-models.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210523-simplfy-meshes-and-lods-better-with-quads.html b/docs/decisions/20210523-simplfy-meshes-and-lods-better-with-quads.html index 13f3829104..f48e0e805d 100644 --- a/docs/decisions/20210523-simplfy-meshes-and-lods-better-with-quads.html +++ b/docs/decisions/20210523-simplfy-meshes-and-lods-better-with-quads.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210528-trial-install-of-gravity-for-kubernetes.html b/docs/decisions/20210528-trial-install-of-gravity-for-kubernetes.html index b788afbaf0..a6442cdfe2 100644 --- a/docs/decisions/20210528-trial-install-of-gravity-for-kubernetes.html +++ b/docs/decisions/20210528-trial-install-of-gravity-for-kubernetes.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20210529-performance-profiling.html b/docs/decisions/20210529-performance-profiling.html index 891cd5ac65..b471bfd425 100644 --- a/docs/decisions/20210529-performance-profiling.html +++ 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b/docs/decisions/20211005-create-add-spring-bones-to-vrm-models.html index 3ecebf4930..a6672fcf9d 100644 --- a/docs/decisions/20211005-create-add-spring-bones-to-vrm-models.html +++ b/docs/decisions/20211005-create-add-spring-bones-to-vrm-models.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211005-create-sop-for-vrm-creation.html b/docs/decisions/20211005-create-sop-for-vrm-creation.html index e2c0d429a9..cae7c8471f 100644 --- a/docs/decisions/20211005-create-sop-for-vrm-creation.html +++ b/docs/decisions/20211005-create-sop-for-vrm-creation.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211005-improve-meshing-results-by-subdivision-in-godot-engine.html b/docs/decisions/20211005-improve-meshing-results-by-subdivision-in-godot-engine.html index 93913006e5..7b89e03fb2 100644 --- a/docs/decisions/20211005-improve-meshing-results-by-subdivision-in-godot-engine.html +++ b/docs/decisions/20211005-improve-meshing-results-by-subdivision-in-godot-engine.html 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a/docs/decisions/20211005-use-kvm-to-test-our-amd-apu-test-computer-via-barrier.html +++ b/docs/decisions/20211005-use-kvm-to-test-our-amd-apu-test-computer-via-barrier.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211005-use-materialx-for-asset-interchange.html b/docs/decisions/20211005-use-materialx-for-asset-interchange.html index 80fccc9b86..44afe22461 100644 --- a/docs/decisions/20211005-use-materialx-for-asset-interchange.html +++ b/docs/decisions/20211005-use-materialx-for-asset-interchange.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211005-want-to-summon-friends-and-acquaintances-via-presence.html b/docs/decisions/20211005-want-to-summon-friends-and-acquaintances-via-presence.html index 65b717a8d8..374f26b488 100644 --- a/docs/decisions/20211005-want-to-summon-friends-and-acquaintances-via-presence.html +++ b/docs/decisions/20211005-want-to-summon-friends-and-acquaintances-via-presence.html @@ -101,7 +101,7 @@ Decisions diff --git 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b/docs/decisions/20211031-create-a-demo-viewer-gallery.html index 48c301cc57..ab70d5f74d 100644 --- a/docs/decisions/20211031-create-a-demo-viewer-gallery.html +++ b/docs/decisions/20211031-create-a-demo-viewer-gallery.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-export-import-testing-via-robot-framework-and-swiftshader.html b/docs/decisions/20211031-export-import-testing-via-robot-framework-and-swiftshader.html index 18aa58e258..5fa2c9d8e1 100644 --- a/docs/decisions/20211031-export-import-testing-via-robot-framework-and-swiftshader.html +++ b/docs/decisions/20211031-export-import-testing-via-robot-framework-and-swiftshader.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-extract-proposals-into-proposals.html b/docs/decisions/20211031-extract-proposals-into-proposals.html index 87ea181af2..652471c1f1 100644 --- a/docs/decisions/20211031-extract-proposals-into-proposals.html +++ 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a/docs/decisions/20211031-godot-database-viewer-for-proposals.html b/docs/decisions/20211031-godot-database-viewer-for-proposals.html index b7c72c50b5..674719c243 100644 --- a/docs/decisions/20211031-godot-database-viewer-for-proposals.html +++ b/docs/decisions/20211031-godot-database-viewer-for-proposals.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-have-better-user-developer-experience.html b/docs/decisions/20211031-have-better-user-developer-experience.html index 6c049f0763..edddf937d4 100644 --- a/docs/decisions/20211031-have-better-user-developer-experience.html +++ b/docs/decisions/20211031-have-better-user-developer-experience.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-have-wires-in-3d.html b/docs/decisions/20211031-have-wires-in-3d.html index 2fb22d17cc..949546e989 100644 --- a/docs/decisions/20211031-have-wires-in-3d.html +++ b/docs/decisions/20211031-have-wires-in-3d.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-how-to-make-a-v-sekaigodot-update.html b/docs/decisions/20211031-how-to-make-a-v-sekaigodot-update.html index f5edbdf812..9fba81ec03 100644 --- a/docs/decisions/20211031-how-to-make-a-v-sekaigodot-update.html +++ b/docs/decisions/20211031-how-to-make-a-v-sekaigodot-update.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-keep-a-changelog.html b/docs/decisions/20211031-keep-a-changelog.html index caec08ddad..7829de0a38 100644 --- a/docs/decisions/20211031-keep-a-changelog.html +++ b/docs/decisions/20211031-keep-a-changelog.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-make-a-place-to-record.html b/docs/decisions/20211031-make-a-place-to-record.html index 4aa6299daf..8bd360f836 100644 --- a/docs/decisions/20211031-make-a-place-to-record.html +++ b/docs/decisions/20211031-make-a-place-to-record.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-meeting-area.html 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b/docs/decisions/20211031-phase-out-groups-terminology-for-vskdefault.html index 2f1540eab7..782abe459f 100644 --- a/docs/decisions/20211031-phase-out-groups-terminology-for-vskdefault.html +++ b/docs/decisions/20211031-phase-out-groups-terminology-for-vskdefault.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-plausable-npc-behaviour.html b/docs/decisions/20211031-plausable-npc-behaviour.html index 69520fa69e..a3d22dfb6d 100644 --- a/docs/decisions/20211031-plausable-npc-behaviour.html +++ b/docs/decisions/20211031-plausable-npc-behaviour.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211031-play-preprocessed-animations-on-any-vrm-model.html b/docs/decisions/20211031-play-preprocessed-animations-on-any-vrm-model.html index 154be09993..8f1bd88f60 100644 --- a/docs/decisions/20211031-play-preprocessed-animations-on-any-vrm-model.html +++ b/docs/decisions/20211031-play-preprocessed-animations-on-any-vrm-model.html @@ -101,7 +101,7 @@ Decisions 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a/docs/decisions/20211031-voip.html +++ b/docs/decisions/20211031-voip.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211103-use-platform-called-vfx-reference-platform.html b/docs/decisions/20211103-use-platform-called-vfx-reference-platform.html index 3a43fc1342..e39bc1086e 100644 --- a/docs/decisions/20211103-use-platform-called-vfx-reference-platform.html +++ b/docs/decisions/20211103-use-platform-called-vfx-reference-platform.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211104-research-mesh-tooling-with-kaolin.html b/docs/decisions/20211104-research-mesh-tooling-with-kaolin.html index 5540331459..7ef2107d65 100644 --- a/docs/decisions/20211104-research-mesh-tooling-with-kaolin.html +++ b/docs/decisions/20211104-research-mesh-tooling-with-kaolin.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211104-research-mesh-tooling-with-nglod.html b/docs/decisions/20211104-research-mesh-tooling-with-nglod.html index eefdc6b2fa..9ab06e40e7 100644 --- a/docs/decisions/20211104-research-mesh-tooling-with-nglod.html +++ b/docs/decisions/20211104-research-mesh-tooling-with-nglod.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211105-have-an-webxr-version-of-v-sekai.html b/docs/decisions/20211105-have-an-webxr-version-of-v-sekai.html index 6dd86e3a53..b54ce9ce36 100644 --- a/docs/decisions/20211105-have-an-webxr-version-of-v-sekai.html +++ b/docs/decisions/20211105-have-an-webxr-version-of-v-sekai.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211105-iterate-faster-on-wasgo-prototype-by-using-godot-34.html b/docs/decisions/20211105-iterate-faster-on-wasgo-prototype-by-using-godot-34.html index 50114ade5d..e205c302ad 100644 --- a/docs/decisions/20211105-iterate-faster-on-wasgo-prototype-by-using-godot-34.html +++ b/docs/decisions/20211105-iterate-faster-on-wasgo-prototype-by-using-godot-34.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211105-take-a-list-of-3d-points-to-triangulate-in-godot-engine.html b/docs/decisions/20211105-take-a-list-of-3d-points-to-triangulate-in-godot-engine.html index 983c1b6327..8c0ceb2578 100644 --- a/docs/decisions/20211105-take-a-list-of-3d-points-to-triangulate-in-godot-engine.html +++ b/docs/decisions/20211105-take-a-list-of-3d-points-to-triangulate-in-godot-engine.html @@ -135,7 +135,7 @@ Decisions diff --git a/docs/decisions/20211105-use-single-player-webxr-in-godot-engine-to-prototype-cassie.html b/docs/decisions/20211105-use-single-player-webxr-in-godot-engine-to-prototype-cassie.html index f44d86458d..0e27881c3c 100644 --- a/docs/decisions/20211105-use-single-player-webxr-in-godot-engine-to-prototype-cassie.html +++ b/docs/decisions/20211105-use-single-player-webxr-in-godot-engine-to-prototype-cassie.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211106-preview-materialx-materials-on-the-web-in-godot-engine-2.html 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b/docs/decisions/20211112-degrade-v-sekais-networking-model-to-work-in-2d-and-with-webrtc.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211113-file-or-attestation-for-virtual-worlds-using-ssh-signatures.html b/docs/decisions/20211113-file-or-attestation-for-virtual-worlds-using-ssh-signatures.html index faee18a2aa..1416edccf3 100644 --- a/docs/decisions/20211113-file-or-attestation-for-virtual-worlds-using-ssh-signatures.html +++ b/docs/decisions/20211113-file-or-attestation-for-virtual-worlds-using-ssh-signatures.html @@ -135,7 +135,7 @@ Decisions diff --git a/docs/decisions/20211113-learn-how-to-scale-v-sekai-using-bots-and-multipliers.html b/docs/decisions/20211113-learn-how-to-scale-v-sekai-using-bots-and-multipliers.html index 52b3f78d8b..690f68c4ed 100644 --- a/docs/decisions/20211113-learn-how-to-scale-v-sekai-using-bots-and-multipliers.html +++ b/docs/decisions/20211113-learn-how-to-scale-v-sekai-using-bots-and-multipliers.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211117-allow-godot-asset-library-browser-to-use-alternative-sources.html b/docs/decisions/20211117-allow-godot-asset-library-browser-to-use-alternative-sources.html index 10fa28f60e..5518243b6d 100644 --- a/docs/decisions/20211117-allow-godot-asset-library-browser-to-use-alternative-sources.html +++ b/docs/decisions/20211117-allow-godot-asset-library-browser-to-use-alternative-sources.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211128-stabilize-godot-engine-updates-by-delaying-to-2-week-cycles.html b/docs/decisions/20211128-stabilize-godot-engine-updates-by-delaying-to-2-week-cycles.html index c97dfed142..a177607cce 100644 --- a/docs/decisions/20211128-stabilize-godot-engine-updates-by-delaying-to-2-week-cycles.html +++ b/docs/decisions/20211128-stabilize-godot-engine-updates-by-delaying-to-2-week-cycles.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211129-create-a-godot-engine-asset-store-service-on-elixir-and-on-sqlite.html b/docs/decisions/20211129-create-a-godot-engine-asset-store-service-on-elixir-and-on-sqlite.html index c0c611b8fc..3a2afdf3bc 100644 --- a/docs/decisions/20211129-create-a-godot-engine-asset-store-service-on-elixir-and-on-sqlite.html +++ b/docs/decisions/20211129-create-a-godot-engine-asset-store-service-on-elixir-and-on-sqlite.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211130-avoid-avatar-breaking-by-following-quality-checklist.html b/docs/decisions/20211130-avoid-avatar-breaking-by-following-quality-checklist.html index 30ea46a485..329c23d368 100644 --- a/docs/decisions/20211130-avoid-avatar-breaking-by-following-quality-checklist.html +++ b/docs/decisions/20211130-avoid-avatar-breaking-by-following-quality-checklist.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211130-fix-critical-bugs-by-creating-an-upstream-pull-request.html b/docs/decisions/20211130-fix-critical-bugs-by-creating-an-upstream-pull-request.html index 123e70ecbd..639d95789e 100644 --- a/docs/decisions/20211130-fix-critical-bugs-by-creating-an-upstream-pull-request.html +++ b/docs/decisions/20211130-fix-critical-bugs-by-creating-an-upstream-pull-request.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211207-for-godot-engine-changes-use-a-decision-flowchart.html b/docs/decisions/20211207-for-godot-engine-changes-use-a-decision-flowchart.html index f401e4bf71..59f583a6d2 100644 --- a/docs/decisions/20211207-for-godot-engine-changes-use-a-decision-flowchart.html +++ b/docs/decisions/20211207-for-godot-engine-changes-use-a-decision-flowchart.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211211-create-steamdeck-hardware-proxy-by-fedora-kinoite.html b/docs/decisions/20211211-create-steamdeck-hardware-proxy-by-fedora-kinoite.html index acb19fb568..c7ced28a11 100644 --- a/docs/decisions/20211211-create-steamdeck-hardware-proxy-by-fedora-kinoite.html +++ b/docs/decisions/20211211-create-steamdeck-hardware-proxy-by-fedora-kinoite.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211212-create-steamdeck-hardware-proxy-by-fedora-silverblue.html b/docs/decisions/20211212-create-steamdeck-hardware-proxy-by-fedora-silverblue.html index 9407e17435..58ee87832f 100644 --- a/docs/decisions/20211212-create-steamdeck-hardware-proxy-by-fedora-silverblue.html +++ b/docs/decisions/20211212-create-steamdeck-hardware-proxy-by-fedora-silverblue.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211214-create-an-open-metaverse-by-working-on-v-sekai.html b/docs/decisions/20211214-create-an-open-metaverse-by-working-on-v-sekai.html index f71f646ecf..fc04564111 100644 --- a/docs/decisions/20211214-create-an-open-metaverse-by-working-on-v-sekai.html +++ b/docs/decisions/20211214-create-an-open-metaverse-by-working-on-v-sekai.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211220-network-the-ubisoft-mixer-server.html b/docs/decisions/20211220-network-the-ubisoft-mixer-server.html index a9508fe759..497062b701 100644 --- a/docs/decisions/20211220-network-the-ubisoft-mixer-server.html +++ b/docs/decisions/20211220-network-the-ubisoft-mixer-server.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211229-run-meetings-using-lean-coffee.html b/docs/decisions/20211229-run-meetings-using-lean-coffee.html index 51e0817d3b..c20b03e87b 100644 --- a/docs/decisions/20211229-run-meetings-using-lean-coffee.html +++ b/docs/decisions/20211229-run-meetings-using-lean-coffee.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20211229-stream-a-character-from-a-webcam-to-the-vmc-protocol.html b/docs/decisions/20211229-stream-a-character-from-a-webcam-to-the-vmc-protocol.html index c8810f80de..0a08e6968f 100644 --- a/docs/decisions/20211229-stream-a-character-from-a-webcam-to-the-vmc-protocol.html +++ b/docs/decisions/20211229-stream-a-character-from-a-webcam-to-the-vmc-protocol.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220108-bake-blend-shapes-to-skeletons-for-performance.html b/docs/decisions/20220108-bake-blend-shapes-to-skeletons-for-performance.html index 401e6aabfd..ff65bc67b8 100644 --- a/docs/decisions/20220108-bake-blend-shapes-to-skeletons-for-performance.html +++ b/docs/decisions/20220108-bake-blend-shapes-to-skeletons-for-performance.html @@ -135,7 +135,7 @@ Decisions diff --git a/docs/decisions/20220113-change-transform-by-crdt.html b/docs/decisions/20220113-change-transform-by-crdt.html index 8981ef2c9b..e68a6aa692 100644 --- a/docs/decisions/20220113-change-transform-by-crdt.html +++ b/docs/decisions/20220113-change-transform-by-crdt.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220118-convert-gltf-to-a-scene.html b/docs/decisions/20220118-convert-gltf-to-a-scene.html index f36833c531..f957567a91 100644 --- a/docs/decisions/20220118-convert-gltf-to-a-scene.html +++ b/docs/decisions/20220118-convert-gltf-to-a-scene.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220118-to-make-it-easier-to-upload-maps-and-avatars-templates.html b/docs/decisions/20220118-to-make-it-easier-to-upload-maps-and-avatars-templates.html index 07eb13e8ef..8ab31fa6d5 100644 --- a/docs/decisions/20220118-to-make-it-easier-to-upload-maps-and-avatars-templates.html +++ b/docs/decisions/20220118-to-make-it-easier-to-upload-maps-and-avatars-templates.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220130-optimize-cicd.html b/docs/decisions/20220130-optimize-cicd.html index 9238f9c72d..b930beff38 100644 --- a/docs/decisions/20220130-optimize-cicd.html +++ b/docs/decisions/20220130-optimize-cicd.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220130-to-record-decisions-write-a-proposal.html b/docs/decisions/20220130-to-record-decisions-write-a-proposal.html index 0a347e3917..ed5bfa2b41 100644 --- a/docs/decisions/20220130-to-record-decisions-write-a-proposal.html +++ b/docs/decisions/20220130-to-record-decisions-write-a-proposal.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220131-elixir-desktop-uro.html b/docs/decisions/20220131-elixir-desktop-uro.html index a0edf33d71..824c92cdd2 100644 --- a/docs/decisions/20220131-elixir-desktop-uro.html +++ b/docs/decisions/20220131-elixir-desktop-uro.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220131-github-actions-support.html b/docs/decisions/20220131-github-actions-support.html index 570ce146a9..536834d59d 100644 --- a/docs/decisions/20220131-github-actions-support.html +++ b/docs/decisions/20220131-github-actions-support.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220131-run-own-infrastructure.html b/docs/decisions/20220131-run-own-infrastructure.html index 109fecf750..8e41465bdc 100644 --- a/docs/decisions/20220131-run-own-infrastructure.html +++ b/docs/decisions/20220131-run-own-infrastructure.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220202-gltf-extensions-for-interoperability.html b/docs/decisions/20220202-gltf-extensions-for-interoperability.html index 2114885e66..ed5a33e10c 100644 --- a/docs/decisions/20220202-gltf-extensions-for-interoperability.html +++ b/docs/decisions/20220202-gltf-extensions-for-interoperability.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220203-create-default-animation-set.html b/docs/decisions/20220203-create-default-animation-set.html index da8e7e08e2..335eb45ee0 100644 --- a/docs/decisions/20220203-create-default-animation-set.html +++ b/docs/decisions/20220203-create-default-animation-set.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220205-cicd-to-pass by-fixing-spatial-audio-branch.html b/docs/decisions/20220205-cicd-to-pass by-fixing-spatial-audio-branch.html index 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b/docs/decisions/20220223-store-source-VSK_map-files-via-DVC.html index 44b77f4bec..89397054ae 100644 --- a/docs/decisions/20220223-store-source-VSK_map-files-via-DVC.html +++ b/docs/decisions/20220223-store-source-VSK_map-files-via-DVC.html @@ -135,7 +135,7 @@ Decisions diff --git a/docs/decisions/20220224-v-sekai-version-two-plan.html b/docs/decisions/20220224-v-sekai-version-two-plan.html index 03dd8ddccd..41f4923941 100644 --- a/docs/decisions/20220224-v-sekai-version-two-plan.html +++ b/docs/decisions/20220224-v-sekai-version-two-plan.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220228-v-sekai-version-three-plan.html b/docs/decisions/20220228-v-sekai-version-three-plan.html index c06c80481a..23a01ce923 100644 --- a/docs/decisions/20220228-v-sekai-version-three-plan.html +++ b/docs/decisions/20220228-v-sekai-version-three-plan.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20220317-baserow.io-truenas.html 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a/docs/decisions/20221019-develop-a-replication-sync-for-100-000-entities.html +++ b/docs/decisions/20221019-develop-a-replication-sync-for-100-000-entities.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20221019-networking-100000-entities-ownership.html b/docs/decisions/20221019-networking-100000-entities-ownership.html index 80ac1c0534..29507a2c74 100644 --- a/docs/decisions/20221019-networking-100000-entities-ownership.html +++ b/docs/decisions/20221019-networking-100000-entities-ownership.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20221019-replicate-sync-100-000-entities.html b/docs/decisions/20221019-replicate-sync-100-000-entities.html index 936567865d..4ce6a47872 100644 --- a/docs/decisions/20221019-replicate-sync-100-000-entities.html +++ b/docs/decisions/20221019-replicate-sync-100-000-entities.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20221021-make-it-easier-propose-and-post-bugs.html b/docs/decisions/20221021-make-it-easier-propose-and-post-bugs.html index 4f656a94c5..59fe6ca03f 100644 --- a/docs/decisions/20221021-make-it-easier-propose-and-post-bugs.html +++ b/docs/decisions/20221021-make-it-easier-propose-and-post-bugs.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20221022-have-larger-worlds-by-server-state-migration.html b/docs/decisions/20221022-have-larger-worlds-by-server-state-migration.html index 8f0bec7844..24d83258fd 100644 --- a/docs/decisions/20221022-have-larger-worlds-by-server-state-migration.html +++ b/docs/decisions/20221022-have-larger-worlds-by-server-state-migration.html @@ -135,7 +135,7 @@ Decisions diff --git a/docs/decisions/20221203-block-direct-pushes-to-main.html b/docs/decisions/20221203-block-direct-pushes-to-main.html index c2f8f1dd92..306aa43fb6 100644 --- a/docs/decisions/20221203-block-direct-pushes-to-main.html +++ b/docs/decisions/20221203-block-direct-pushes-to-main.html @@ -101,7 +101,7 @@ Decisions diff --git 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b/docs/decisions/20221205-port-renik-to-many-bone-ik.html index 4a85a6abae..e5224b1ce1 100644 --- a/docs/decisions/20221205-port-renik-to-many-bone-ik.html +++ b/docs/decisions/20221205-port-renik-to-many-bone-ik.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20221206-export-godot-vrm-to-the-asset-library.html b/docs/decisions/20221206-export-godot-vrm-to-the-asset-library.html index 225cff6837..539d97348b 100644 --- a/docs/decisions/20221206-export-godot-vrm-to-the-asset-library.html +++ b/docs/decisions/20221206-export-godot-vrm-to-the-asset-library.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20221212-world-and-character-tools.html b/docs/decisions/20221212-world-and-character-tools.html index 48964ce49d..7b8274c949 100644 --- a/docs/decisions/20221212-world-and-character-tools.html +++ b/docs/decisions/20221212-world-and-character-tools.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20221214-powershell-autocomplete-use-right-arrow.html b/docs/decisions/20221214-powershell-autocomplete-use-right-arrow.html index 29bd5b55ca..210adf56a3 100644 --- a/docs/decisions/20221214-powershell-autocomplete-use-right-arrow.html +++ b/docs/decisions/20221214-powershell-autocomplete-use-right-arrow.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230106-walking-controller-renik.html b/docs/decisions/20230106-walking-controller-renik.html index 2d3075d8b8..d38005cfc0 100644 --- a/docs/decisions/20230106-walking-controller-renik.html +++ b/docs/decisions/20230106-walking-controller-renik.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230107-elixir-uro-dev-sqlite.html b/docs/decisions/20230107-elixir-uro-dev-sqlite.html index 3d8a7c2c6d..0273894a02 100644 --- a/docs/decisions/20230107-elixir-uro-dev-sqlite.html +++ b/docs/decisions/20230107-elixir-uro-dev-sqlite.html @@ -135,7 +135,7 @@ Decisions diff --git 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b/docs/decisions/20230123-integrate-blender-with-gltf-extensions-and-godot.html index 0214d461ac..8e58d7fc32 100644 --- a/docs/decisions/20230123-integrate-blender-with-gltf-extensions-and-godot.html +++ b/docs/decisions/20230123-integrate-blender-with-gltf-extensions-and-godot.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230123-no-traversal-loading-screen.html b/docs/decisions/20230123-no-traversal-loading-screen.html index 48dfbfa8bb..04ae11df03 100644 --- a/docs/decisions/20230123-no-traversal-loading-screen.html +++ b/docs/decisions/20230123-no-traversal-loading-screen.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230123-player-scripting.html b/docs/decisions/20230123-player-scripting.html index 71e06c32d3..188f105627 100644 --- a/docs/decisions/20230123-player-scripting.html +++ b/docs/decisions/20230123-player-scripting.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230123-publish-godot-vrm-4.html 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--- a/docs/decisions/20230123-use-easy-charts-for-observability.html +++ b/docs/decisions/20230123-use-easy-charts-for-observability.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230125-cover-80-95-percent-of-the-userbase.html b/docs/decisions/20230125-cover-80-95-percent-of-the-userbase.html index 91aee1984a..31c319487f 100644 --- a/docs/decisions/20230125-cover-80-95-percent-of-the-userbase.html +++ b/docs/decisions/20230125-cover-80-95-percent-of-the-userbase.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230125-create-an-in-game-tablet-interface-we-can-activate.html b/docs/decisions/20230125-create-an-in-game-tablet-interface-we-can-activate.html index 2da1af9f99..0fc15cf522 100644 --- a/docs/decisions/20230125-create-an-in-game-tablet-interface-we-can-activate.html +++ b/docs/decisions/20230125-create-an-in-game-tablet-interface-we-can-activate.html @@ -101,7 +101,7 @@ Decisions diff --git 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--- a/docs/decisions/20230527-server-cdn-session-url.html +++ b/docs/decisions/20230527-server-cdn-session-url.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230527-server-performance-test.html b/docs/decisions/20230527-server-performance-test.html index 3607d9bb46..871e5608e1 100644 --- a/docs/decisions/20230527-server-performance-test.html +++ b/docs/decisions/20230527-server-performance-test.html @@ -135,7 +135,7 @@ Decisions diff --git a/docs/decisions/20230527-server-side-content-validation.html b/docs/decisions/20230527-server-side-content-validation.html index 572992b436..c93e038f95 100644 --- a/docs/decisions/20230527-server-side-content-validation.html +++ b/docs/decisions/20230527-server-side-content-validation.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230527-server-sidecar.html b/docs/decisions/20230527-server-sidecar.html index 5078f99823..1cc47366d9 100644 --- a/docs/decisions/20230527-server-sidecar.html +++ 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a/docs/decisions/20230803-idle-rpg-home.html +++ b/docs/decisions/20230803-idle-rpg-home.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230803-jolt-gextension-to-module.html b/docs/decisions/20230803-jolt-gextension-to-module.html index 8532b2bce0..df080303df 100644 --- a/docs/decisions/20230803-jolt-gextension-to-module.html +++ b/docs/decisions/20230803-jolt-gextension-to-module.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230803-publish-vrm-to-assetlibrary.html b/docs/decisions/20230803-publish-vrm-to-assetlibrary.html index c0a1ace60d..f43c9dfa49 100644 --- a/docs/decisions/20230803-publish-vrm-to-assetlibrary.html +++ b/docs/decisions/20230803-publish-vrm-to-assetlibrary.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20230803-subrepo-addon-management.html b/docs/decisions/20230803-subrepo-addon-management.html index fe63355e91..d070e6e8f6 100644 --- a/docs/decisions/20230803-subrepo-addon-management.html +++ 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a/docs/decisions/20231019-quest3-mocap-steam-lighthouse.html b/docs/decisions/20231019-quest3-mocap-steam-lighthouse.html index 0c7dad1644..6c4f65d082 100644 --- a/docs/decisions/20231019-quest3-mocap-steam-lighthouse.html +++ b/docs/decisions/20231019-quest3-mocap-steam-lighthouse.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20231020-llama-cpp-mistral-npc.html b/docs/decisions/20231020-llama-cpp-mistral-npc.html index 873b889896..31ea55c50a 100644 --- a/docs/decisions/20231020-llama-cpp-mistral-npc.html +++ b/docs/decisions/20231020-llama-cpp-mistral-npc.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20231022-hover-to-ocean-game.html b/docs/decisions/20231022-hover-to-ocean-game.html index dbda934b06..53dade4bd0 100644 --- a/docs/decisions/20231022-hover-to-ocean-game.html +++ b/docs/decisions/20231022-hover-to-ocean-game.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20231024-finetuning-workflow.html 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Decisions diff --git a/docs/decisions/20240111-fspy.html b/docs/decisions/20240111-fspy.html index 79e77a6436..a900752dcd 100644 --- a/docs/decisions/20240111-fspy.html +++ b/docs/decisions/20240111-fspy.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20240117-pivot-painting.html b/docs/decisions/20240117-pivot-painting.html index 6e98b0f06c..d0c7c77b47 100644 --- a/docs/decisions/20240117-pivot-painting.html +++ b/docs/decisions/20240117-pivot-painting.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20240120-vr-armature-system.html b/docs/decisions/20240120-vr-armature-system.html index 686243cf45..3b52d63df7 100644 --- a/docs/decisions/20240120-vr-armature-system.html +++ b/docs/decisions/20240120-vr-armature-system.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20240121-easy-diffusion-fedora-install.html b/docs/decisions/20240121-easy-diffusion-fedora-install.html index 0adbbb856c..31cf5840ae 100644 --- 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a/docs/decisions/20241006-restore-onedrive-shortcut-overrides.html b/docs/decisions/20241006-restore-onedrive-shortcut-overrides.html index ea51cef29c..ca69bb735e 100644 --- a/docs/decisions/20241006-restore-onedrive-shortcut-overrides.html +++ b/docs/decisions/20241006-restore-onedrive-shortcut-overrides.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20241011-recovering-makehuman-parameters.html b/docs/decisions/20241011-recovering-makehuman-parameters.html index f46220566f..a6e40a610b 100644 --- a/docs/decisions/20241011-recovering-makehuman-parameters.html +++ b/docs/decisions/20241011-recovering-makehuman-parameters.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20241014-app-updater.html b/docs/decisions/20241014-app-updater.html index 5f1c9164d1..4ae3dc9e33 100644 --- a/docs/decisions/20241014-app-updater.html +++ b/docs/decisions/20241014-app-updater.html @@ -101,7 +101,7 @@ Decisions diff --git 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a/docs/decisions/20241019-reduce-size-difference-between-capsules-and-mesh-volume.html b/docs/decisions/20241019-reduce-size-difference-between-capsules-and-mesh-volume.html index f302e2f7ef..1b5e3fb9bb 100644 --- a/docs/decisions/20241019-reduce-size-difference-between-capsules-and-mesh-volume.html +++ b/docs/decisions/20241019-reduce-size-difference-between-capsules-and-mesh-volume.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/20241028-use-data-tables-for-godot-constraints.html b/docs/decisions/20241028-use-data-tables-for-godot-constraints.html index 61a5fa409c..b40d8a46be 100644 --- a/docs/decisions/20241028-use-data-tables-for-godot-constraints.html +++ b/docs/decisions/20241028-use-data-tables-for-godot-constraints.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/ai-assisted-proposal-style-guide.html b/docs/decisions/ai-assisted-proposal-style-guide.html index f8992b21c2..69d2fdeae3 100644 --- a/docs/decisions/ai-assisted-proposal-style-guide.html +++ b/docs/decisions/ai-assisted-proposal-style-guide.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/attachments/pitch_apple_vision_01.html b/docs/decisions/attachments/pitch_apple_vision_01.html index 0b78aece3c..b97318e31a 100644 --- a/docs/decisions/attachments/pitch_apple_vision_01.html +++ b/docs/decisions/attachments/pitch_apple_vision_01.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/attachments/pitch_general_02.html b/docs/decisions/attachments/pitch_general_02.html index 53afb17ec0..8e2a101232 100644 --- a/docs/decisions/attachments/pitch_general_02.html +++ b/docs/decisions/attachments/pitch_general_02.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/attachments/project_mirage.html b/docs/decisions/attachments/project_mirage.html index be5c95bac6..e06698ff36 100644 --- a/docs/decisions/attachments/project_mirage.html +++ b/docs/decisions/attachments/project_mirage.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/attachments/thunderbolt_install_windows.html b/docs/decisions/attachments/thunderbolt_install_windows.html index 342bd2055c..f71ebb1b69 100644 --- a/docs/decisions/attachments/thunderbolt_install_windows.html +++ b/docs/decisions/attachments/thunderbolt_install_windows.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/attachments/virtual_pets/LICENSE.html b/docs/decisions/attachments/virtual_pets/LICENSE.html index bd768a8ac8..61186255c1 100644 --- a/docs/decisions/attachments/virtual_pets/LICENSE.html +++ b/docs/decisions/attachments/virtual_pets/LICENSE.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/decisions/present-proposal-template.html b/docs/decisions/present-proposal-template.html index 1727e122c4..d401252578 100644 --- a/docs/decisions/present-proposal-template.html +++ b/docs/decisions/present-proposal-template.html @@ -101,7 +101,7 @@ Decisions diff --git a/docs/index.html b/docs/index.html index 93d1f68cb7..955c956124 100644 --- 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