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domain.h
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domain.h
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/**************************************************************************/
/* domain.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef DOMAIN_H
#define DOMAIN_H
// SPDX-FileCopyrightText: 2021 University of Maryland
// SPDX-License-Identifier: BSD-3-Clause-Clear
// Author: Dana Nau <[email protected]>, July 7, 2021
#include "multigoal.h"
#include "core/variant/typed_array.h"
class Plan;
class Domain : public Resource {
GDCLASS(Domain, Resource);
private:
Dictionary action_dictionary;
Dictionary task_method_dictionary;
Dictionary unigoal_method_dictionary;
TypedArray<Callable> multigoal_method_list;
public:
Domain();
void set_actions(Dictionary p_value) { action_dictionary = p_value; }
void set_task_methods(Dictionary p_value) { task_method_dictionary = p_value; }
void set_unigoal_methods(Dictionary p_value) { unigoal_method_dictionary = p_value; }
void set_multigoal_methods(TypedArray<Callable> p_value) { multigoal_method_list = p_value; }
Dictionary get_actions() const { return action_dictionary; }
Dictionary get_task_methods() const { return task_method_dictionary; }
Dictionary get_unigoal_methods() const { return unigoal_method_dictionary; }
TypedArray<Callable> get_multigoal_methods() const { return multigoal_method_list; }
public:
void add_actions(TypedArray<Callable> p_actions);
void add_task_methods(String p_task_name, TypedArray<Callable> p_methods);
void add_unigoal_methods(String p_task_name, TypedArray<Callable> p_methods);
void add_multigoal_methods(TypedArray<Callable> p_methods);
public:
static Variant method_verify_goal(Dictionary p_state, String p_method, String p_state_var, String p_arguments, Variant p_desired_values, int p_depth, int verbose);
protected:
static void _bind_methods();
};
#endif // DOMAIN_H