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The original-Amidst wiki documents:
The parts you wish to modify in Amidstest are probably simple, however the the codebase is quite complicated due to the original Amidst codebase and Amidstest remaining compatible with Minecraft, so finding the part you want to change might have you tearing your hair out. Never fear...
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A commit which provides a working example of adding a mapgen
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- A commit which adds a simple hard-coded biome (Ethereal)
- A commit which adds a more complex biome (MineClone2)
map_meta.txt is just sitting there begging for Amidstest to utilize it.
This is an important feature, but selecting game profiles are part of the complex original Amidst code, so extending that will be harder than just jumping in and starting hacking.
Some relevent stubs:
amidstest/src/main/java/amidst/minetest/file/directory/MinetestDirectory.java
amidstest/src/main/java/amidst/minetest/file/MinetestInstallation.java
amidstest/src/main/java/amidst/minetest/MinetestLauncherProfile.java
The Voronoi window should really be turned into an editor, with node dragging, color selection, and export functionality. I don't have time tho.
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