Releases: TheStarport/ChaosMod
Releases · TheStarport/ChaosMod
2024-09-17-13-21
- chore: update mission files to use latest HD edition fixes
- chore: add ffmpeg binary zip
- chore: add conan presets to git ignore
- cicd: update action and build flags to handle new CMake structure
2024-07-02-03-24
- chore: revert accidental vcpkg baseline change
2024-06-28-19-00
- chore: make surprise mechanics generate a random number of items
2024-06-25-03-24
- cicd: update build workflow action versions
2024-06-24-11-01
- chore: replace placeholder description with actual description for chaos feature
- chore: ensure that the floating point values within the configurator use appropriate decimal points
- feat: port sdk to 5.0 branch. Implement proper catchup mechanics to the spawned ships rather than relying on trailing behaviour
- cicd: remove nightly runner from discord announcement
- cicd: replace bash discord announcement with python script that aggregates all release notes within a date
- fix: removing dangling reference to spawned objects preventing them being cleaned up (causing crashes)
- feat: add "Don't Starve" effect, which requires the player to have a supply of food at all times lest they die
- feat: add 'running on fumes' which makes the player start consuming H-Fuel. If they run out they go slow.
- cicd: update build workflow action versions
2024-05-20-03-43
- fix: add checks before accessing the physics pointer within CObjects to prevent crashes (#33)
- chore: save hashmap on every new hash in the event of a crash
- fix: add protection override in an attempt to fix teleport crashes
2024-05-09-03-39
- feat: add cat jam effect that adds a bopping cat to the good OSTs
2024-05-01-03-25
- fix: Autosave game enabled state no longer inverted
- fix: prevent the twitch pipe from disconnecting when the game is paused
- feat: add increased NPC spawn effect
- feat: add effect that spawned cloaked ships that are capable of attacking the player #63
- chore: set cloaked NPCs to uncloak when effect ends
- fix: attempt to patch out bad star teleport effects #43
2024-04-27-03-21
- fix: Adjust opening triggers to ensure the player is in the right place when m01a kicks off
ChaosMod: Beagle RC1
- fix: Adjust opening triggers to ensure the player is in the right place when m01a kicks off