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When ripping Halo 4 JMAD files for weapon third person animations (mainly related to the gun itself not the spartan) it seems to break what would be the movement of the magazine beyond rotation. Normally the mag would follow the path of the spartans left hand during the reload animation but here it just sits in place at 0,0 and spins. Confirmed ingame when tying the stock animation (prior to rip) to the object and forcing the animation to play has the mag move beyond rotation.
Test done with both:
objects\weapons\rifle\storm_br\storm_br.model_animation_graph
objects\weapons\rifle\storm_dmr\storm_dmr.model_animation_graph
combat unarmed reload_1.JMM
crouch unarmed reload_1.JMM
2024-01-18_02-01-45.mp4
The text was updated successfully, but these errors were encountered:
When ripping Halo 4 JMAD files for weapon third person animations (mainly related to the gun itself not the spartan) it seems to break what would be the movement of the magazine beyond rotation. Normally the mag would follow the path of the spartans left hand during the reload animation but here it just sits in place at 0,0 and spins. Confirmed ingame when tying the stock animation (prior to rip) to the object and forcing the animation to play has the mag move beyond rotation.
Test done with both:
objects\weapons\rifle\storm_br\storm_br.model_animation_graph
objects\weapons\rifle\storm_dmr\storm_dmr.model_animation_graph
combat unarmed reload_1.JMM
crouch unarmed reload_1.JMM
2024-01-18_02-01-45.mp4
The text was updated successfully, but these errors were encountered: