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Custom FMOD support for PlayableDirector #554

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Metious
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@Metious Metious commented Jul 22, 2024

Subnautica Below Zero extensively uses PlayableDirectors for cinematics, which play FMOD sounds in a very different way compared to what we got. This PR also works for SN1.

Changes made in this pull request

  • Added a way to attach channels to game objects. This way the sound will follow the position of the game object it's attached to
  • Added custom FMOD support for playable behaviour.

@Metious Metious self-assigned this Jul 22, 2024
@Metious Metious merged commit 5a7fa36 into SubnauticaModding:master Sep 13, 2024
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