THIS REPO HAS MOVED TO https://gitlab.com/softwarequtech/netsquid-snippets/NetSquid-PingPong
This is an example snippet for the NetSquid quantum network simulator.
This snippet is made as a guide for the beta release competition, based on the game of PingPong mentioned in the 10 minute guide and the tutorials available from the documentation.
In short, this snippet can be used to play PingPong between two nodes in a network using NetSquid protocols. Besides the protocol implementation, also an example of a custom delay model is given.
To take part in the beta release competition we ask you to use the same repository structure as can be created using the snippet template.
The most important parts of this structure are:
- a folder with the actual code: in this case netsquid_pingpong.
- a folder named examples, with at least one running example of your code.
- this README file where you can describe your snippet: its goal and key elements.
See the INSTALL file for instruction of how to install this snippet.
To build and see the docs see the docs README.
The main simulation, which creates a network and plugs in the protocols, can be found in the examples directory and can be run by calling in your terminal:
python3 examples/example_pingpongprotocol.py
To adapt the protocol or the delay model used, you can check the files in the netsquid_pingpong directory.
As mentioned above, for the competition you can create your own snippet using the snippet-template.
- Loek Nijsten ([email protected])
- Martijn Papendrecht ([email protected])
This snippet has the following license:
Copyright 2020 QuTech (TUDelft and TNO)
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.