Add a way to get the Attack Damage Attribute of an itemtype before / without a damage event #6966
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My idea is that there should be away to grab the damage that an item / tool would do without having to use the damage event, I've looked through docs and couldn't find anything, & even asked in the SkUnity discord and I was told I'd have to use Reflect to do what I wanted to do. for example, it could be something like:
Sorry if this is already possible without reflect, but I couldn't really find anything. |
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The issue is this varies significantly depending on the user's potion effects, attributes, and current attack cooldown, as well as whether it's a crit, what armor the opponent is wearing and their attributes/potion effects. If you just want the attack damage attribute of the weapon, then there's an in-progress PR for that: #5301 |
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The issue is this varies significantly depending on the user's potion effects, attributes, and current attack cooldown, as well as whether it's a crit, what armor the opponent is wearing and their attributes/potion effects.
If you just want the attack damage attribute of the weapon, then there's an in-progress PR for that: #5301