forked from fritzo/jenn3d
-
Notifications
You must be signed in to change notification settings - Fork 0
/
projection.C
463 lines (410 loc) · 13.6 KB
/
projection.C
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
/*
This file is part of Jenn.
Copyright 2001-2007 Fritz Obermeyer.
Jenn is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Jenn is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Jenn; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "projection.h"
#ifdef CYGWIN_HACKS
#define GLUT_STATIC
#endif
#if defined(__APPLE__) && defined(__MACH__)
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif
#ifdef CAPTURE
#include <cstring> //for memcpy
#include <cstdio> //for fopen, etc
#include <png.h>
#endif
#define NUM_STILL_FRAMES 128
#define BORDER_RADIUS 1.8f
extern void finish_buffer ();
//global instance
Projection::Projector *projector = NULL;
namespace Projection
{
void Projector::reset ()
{
paused = false;
panning = false;
in_stereo = false;
high_contrast = false;
reverse_colors = false;
aperture_size = 0.01f;
depth = -0.5f;
trailing = false;
trail_paused = false;
if (trail) { delete trail; trail = NULL; }
#ifdef CAPTURE
in_color = true;
#endif
high_contrast = false;
reverse_colors = false;
motion_blur = false;
high_quality = false;
}
void Projector::toggle_quality ()
{
high_quality = not high_quality;
drawing->set_quality(high_quality);
update(false);
}
void Projector::toggle_trail (Trails::Style style) {
if (trail) { delete trail; trail = NULL; trailing = false; }
else { trail = new Trails::Trail(style); trailing = true; }
}
void Projector::toggle_trailing () {
if (not trail) return;
trailing = not trailing;
if (trailing) trail->new_trail();
}
void Projector::toggle_blur ()
{
motion_blur = not motion_blur;
update();
}
void Projector::update (bool update_accum)
{
_update_needed = true;
_update_accum = update_accum;
glutPostRedisplay();
}
void Projector::_update ()
{
W = in_stereo ? w/2 : w;
float scale = (W+h) / animator->vis_rad;
drawing->set_scale(scale);
_bound_image();
_update_needed = false;
}
void Projector::_bound_image (float x_shift, float y_shift)
{
float size = sqrt(0.5 * (W*W + h*h));
w_factor = W / size;
h_factor = h / size;
float w_bound = w_factor * animator->vis_rad;
float h_bound = h_factor * animator->vis_rad;
float w_bound0 = x_center - w_bound - x_shift;
float w_bound1 = x_center + w_bound - x_shift;
float h_bound0 = y_center - h_bound - y_shift;
float h_bound1 = y_center + h_bound - y_shift;
drawing->set_bounds(w_bound0, w_bound1, h_bound0, h_bound1);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(w_bound0, w_bound1, h_bound0, h_bound1,
-1.0f, 1.0f); //near & far clipping planes
glTranslatef(0.0f,0.0f,1.0f);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.0f,0.0f,-1.0f);
}
void Projector::_draw_buffer ()
{//effects using accumulation buffer
//blur image
if (motion_blur and not _update_accum) {
if (animator->drag_channels) { //very short exposure
glAccum(GL_MULT, 0.65f);
glAccum(GL_ACCUM, 0.35f);
} else { if (high_quality) { //longer exposure
glAccum(GL_MULT, 0.96f);
glAccum(GL_ACCUM, 0.04f);
} else { //shorter exposure
glAccum(GL_MULT, 0.85f);
glAccum(GL_ACCUM, 0.15f);
} }
} else {
glAccum(GL_LOAD, 1.0f);
_update_accum = false;
}
}
void Projector::_show_buffer (char* output)
{//effects using accumulation buffer
//reverse colors
if (reverse_colors) {
glAccum(GL_MULT, -1.0f);
glAccum(GL_ADD, 1.0f);
}
//increase contrast & invert colors
if (high_contrast) {
glAccum(GL_ADD, -0.25f);
glAccum(GL_RETURN, 2.0f);
glAccum(GL_ADD, 0.25f);
} else {
glAccum(GL_RETURN, 1.0f);
}
//draw image as soon as possible
#ifdef CAPTURE
if (output) _capture_little(output);
#endif
finish_buffer();
//restore colors
if (reverse_colors) {
glAccum(GL_MULT, -1.0f);
glAccum(GL_ADD, 1.0f);
}
}
void Projector::_set_tilt (float theta, float phi)
{//tilt image by theta,phi
//rotate model
mat_rot(2,0,phi,temp1); //move to edge of aperture
mat_rot(0,1,theta,temp2); //find "random" direction for aperture
mat_conj(temp2,temp1,tilt);
//correct for depth
float psi = 2.0f * phi * tanf(depth);
_bound_image(psi * cosf(theta), -psi * sinf(theta));
}
//we use the first two nobel numbers to minimize comensurability
const float RHO = (sqrtf(5.0f) - 1.0f) / 2.0f; //the most irrational number
const float RHO2 = sqrtf(3.0f) - 1.0f; //the 2nd most irrational num.
void Projector::_set_rand_tilt ()
{//find pseudorandom tilt
if (not motion_blur) { mat_identity(tilt); return; }
//this generates pseudorandom points in the unit disc
static int Theta = 0, Phi = 0;
Theta = (Theta + 1) % 4096;
Phi = (Phi + 1) % 4096;
float theta = 2.0f * M_PI * fmodf(RHO * Theta, 1.0f);
float phi = aperture_size * sqrtf(fmodf(RHO2 * Phi, 1.0f));
_set_tilt(theta, phi);
}
void Projector::_set_unif_tilt (int n, int N)
{//define uniformly random tilt
float T = (n + 0.5f);
float theta = (2.0f * M_PI * RHO) * T;
float phi = aperture_size * sqrtf(T/N);
_set_tilt(theta, phi);
}
void Projector::_draw ()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
GLsizei W_ = static_cast<GLsizei>(W),
h_ = static_cast<GLsizei>(h);
float trail_time = 0.0f;
if (trail) {
if (trailing) trail->add_point(animator->theta, animator->time);
if (not trail_paused) trail_time = animator->time;
}
if (in_stereo) {
//right eye
glViewport(0,0,W_,h_);
mat_mult(tilt, animator->twist_theta(-TWIST_ANGLE), temp1);
drawing->reproject(temp1);
drawing->display();
if (trail) trail->display(temp1, trail_time);
//left eye
glViewport(W_,0,W_,h_);
mat_mult(tilt, animator->twist_theta(TWIST_ANGLE), temp1);
drawing->reproject(temp1);
drawing->display();
if (trail) trail->display(temp1, trail_time);
} else {
glViewport(0,0,W_,h_);
mat_mult(tilt, animator->theta, temp1);
drawing->reproject(temp1);
drawing->display();
if (trail) trail->display(temp1, trail_time);
}
}
void Projector::display (char* output)
{
if (_update_needed) _update();
if (not (paused and motion_blur)) {
if (motion_blur) _set_rand_tilt();
else _set_tilt(0,0);
_draw();
bool effects = motion_blur or reverse_colors or high_contrast;
if (effects) { //slower, using accum buffer
_draw_buffer();
_show_buffer(output);
} else { //faster, no accum buffer
#ifdef CAPTURE
if (output) _capture_little(output);
#endif
finish_buffer();
}
} else { //draw a long-exposure image
//LATER this ignores color inversion, contrast, etc.
const int N = NUM_STILL_FRAMES / (high_quality ? 1 : 4);
const float part = 1.0f / N;
glClear(GL_ACCUM_BUFFER_BIT);
for (int n=0; n<N; ++n) {
_set_unif_tilt(n,N);
_draw();
glAccum(GL_ACCUM, part);
//watch image develop
//logger.debug() << " frame " << n+1 << " / " << N |0;
glAccum(GL_RETURN, 1.0f);
if (n == N-1) _show_buffer(output);
else _show_buffer();
}
}
}
#ifdef CAPTURE
void Projector::_capture_little (char* image)
{//capture buffer to little picture
glPixelTransferf(GL_RED_BIAS, 0.0f);
glPixelTransferf(GL_GREEN_BIAS, 0.0f);
glPixelTransferf(GL_BLUE_BIAS, 0.0f);
glPixelStorei(GL_PACK_ALIGNMENT, 1);
bool accumulating=(!in_color)&&(!high_quality);
float scale=(!in_color)&&high_quality?0.33333333f:1.0f;
glPixelTransferf(GL_RED_SCALE,scale);
glPixelTransferf(GL_GREEN_SCALE,scale);
glPixelTransferf(GL_BLUE_SCALE,scale);
if(accumulating){
glAccum(GL_LOAD, 1.0f);
glAccum(GL_RETURN, 0.3333333f);
};
glFinish();
glReadPixels(0,0,w,h, in_color?GL_RGB:GL_LUMINANCE, GL_UNSIGNED_BYTE, image);
if(accumulating) glAccum(GL_RETURN, 1.0f);
}
void Projector::capture (unsigned Nwide, unsigned Nhigh)
{//captures, currently only grayscale
logger.info() << "capturing " << Nwide << " x " << Nhigh << " screens in "
<< (in_color ? "color" : "grayscale") |0;
Logging::IndentBlock block;
//check to open file first
logger.info() << "opening file: jenn_capture.png" |0;
FILE *file = fopen("jenn_capture.png", "wb");
if (not file) {
logger.warning() << "couldn't open file for writing" |0;
return;
}
//allocate little-picture memory
logger.debug() << "allocating little picture" |0;
size_t color_bytes = in_color ? 3 : 1;
char* image = new(std::nothrow) char[(w+4) * (h+4) * color_bytes];
if (image == NULL) {
logger.warning() << "too little memory for little image" |0;
return;
}
//allocate big-picture memory
logger.debug() << "allocating big picture" |0;
int w_tot = w * Nwide;
int h_tot = h * Nhigh;
char* image_tot = new(std::nothrow) char[w_tot * h_tot * color_bytes];
if (image_tot == NULL) {
logger.warning() << "too little memory for bit image" |0;
delete[] image;
return;
}
//calculate geometry
logger.debug() << "geometry: " << w_tot << " x " << h_tot << " pixels" |0;
Assert (paused, "must be paused to shoot");
float scale_factor = 1.0f / max(Nwide, Nhigh);
zoom(scale_factor);
float x_center_tot = x_center;
float y_center_tot = y_center;
float x_offset = 2 * animator->vis_rad * w_factor;
float y_offset = 2 * animator->vis_rad * h_factor;
//capture screens
drawing->set_clipping(false); //clipping math fails for tiled images
logger.debug() << "capturing screens:" |0;
for (unsigned i=0; i<Nwide; ++i) {
for (unsigned j=0; j<Nhigh; ++j) {
Logging::IndentBlock block;
logger.info() << "screen " << i+1 << ", " << j+1 << "..." |0;
//draw little image
x_center = x_center_tot + x_offset * (i + 0.5f * (1.0f - Nwide));
y_center = y_center_tot + y_offset * (j + 0.5f * (1.0f - Nhigh));
display(image);
glAccum(GL_RETURN, 1.0f);
//copy to big picture
char* source=image;
int w_raw=color_bytes*w;
int w_tot_raw=color_bytes*w_tot;
char* dest=image_tot+w_tot_raw*h*j+w_raw*i;
for (int y=0; y<h; ++y) {
memcpy(dest, source, w_raw);
source+=w_raw;
dest+=w_tot_raw;
}
}}
drawing->set_clipping(true); //clipping math fails for tiled images
delete[] image;
//clean up geometry
logger.debug() << "restoring geometry" |0;
x_center = x_center_tot;
y_center = y_center_tot;
zoom(1.0f/scale_factor);
//write to png file
logger.debug() << "writing png file:" |0;
// set up write structure
logger.debug() << " defining header" |0;
png_structp p_writer = png_create_write_struct(PNG_LIBPNG_VER_STRING,
NULL, NULL, NULL);
png_infop p_info = png_create_info_struct(p_writer);
png_init_io(p_writer, file);
png_set_IHDR(p_writer, p_info,
w_tot, h_tot,
8, //bit depth
in_color ? PNG_COLOR_TYPE_RGB
: PNG_COLOR_TYPE_GRAY,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
png_write_info(p_writer, p_info);
// write image row-by-row
logger.debug() << " writing data" |0;
png_byte** rows = new png_byte*[h_tot];
for (int y=0; y<h_tot; ++y) {
rows[y] = (png_byte*)(image_tot + color_bytes
* (w_tot * (h_tot -y -1)));
}
png_write_image(p_writer, rows);
delete[] rows;
delete[] image_tot;
// finish png file
logger.debug() << " finishing file" |0;
png_write_end(p_writer, NULL);
fclose(file);
logger.info() << "finished capturing." |0;
}
#endif
int Projector::select (int X, int Y)
{
if (in_stereo) { //select viewport
if (X > W) { //left side
X -= static_cast<int>(W);
drawing->reproject(animator->twist_theta(TWIST_ANGLE));
} else {
drawing->reproject(animator->twist_theta(-TWIST_ANGLE));
}
}
float x = convert_x(X);
float y = convert_y(Y);
return drawing->select(x,y);
}
void Projector::set_drawing (bool updating)
{
drawing->set_quality(high_quality);
animator->reset(true);
float d_rad = drawing->get_radius();
logger.debug() << "setting radius to " << d_rad |0;
animator->set_radius0(d_rad * BORDER_RADIUS);
x_center = y_center = 0.0f;
if (updating) update();
}
bool Projector::pan (int X, int Y)
{
if (!panning) return false;
x_center -= animator->vis_rad * w_factor * 2.0 * (X - drag_X) / W;
y_center += animator->vis_rad * h_factor * 2.0 * (Y - drag_Y) / h;
drag_X = X;
drag_Y = Y;
update();
return true;
}
}