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programengine.cpp
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programengine.cpp
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#include <programengine.h>
// Constructor
programEngine::programEngine(QObject *parent) : QObject(parent){
//Time
pointerToTime = new Time();
connect(pointerToTime,SIGNAL(changedTime()),this,SLOT(Timer()));
connect(pointerToTime,SIGNAL(TimeIsOut()),this,SLOT(startRound()));
connect(pointerToTime,SIGNAL(showText()),this,SLOT(showText()));
//Text
pointerToText = new Text();
//Speed
pointerToSpeed = new Speed();
pointerToSpeed->setPointerForTime(pointerToTime);
//Table
pointerToTable = new Table();
mistakes = 0;
emit mistakeDone(); // for gui update
//createStat();
}
int programEngine::prepareRound()
{
// Time initialising
pointerToTime->pre_start_Round(15);
activeRound();
qDebug() << "ROUND INFO" << mode << textValue << nickname;
pointerToText->setMode(mode);
mistakes = 0;
emit mistakeDone(); // for gui update
isRightNow = true; // for isRight()
pointerToSpeed->setUp();
emit speedChanged();
return 0;
}
void programEngine::showText()
{
// Text initialising
pointerToText->newText(textValue);
emit updateQmlText(); // For qml file
emit langChanged();
emit charChanged();
emit showQmlText();
}
int programEngine::startRound()
{
emit roundStarted(); // Qml form visual changes
return 0;
}
void programEngine::stopRound()
{
pointerToTime->stop_Timer();
// For qml file
emit roundEnded();
emit clearTextOutput();
emit timeChanged();
}
void programEngine::Timer()
{
pointerToSpeed->updateSpeed();
//For qml file
emit timeChanged();
emit speedChanged();
}
// Text Input / verification / signals to qml
bool programEngine::isRight(QString text)
{
pointerToSpeed->signPressed();
if (text == ""){ // true, while backspacing
QChar* pointerToNextChar = pointerToText->getCharPointer();
pointerToText->updateChar(pointerToNextChar);
emit charChanged();
isRightNow = true;
return true;
}
if (text == pointerToText->getWord()){
pointerToText->updateText();
pointerToSpeed->rightWritten();
// for qml file
emit updateQmlText();
emit clearTextInput();
if (pointerToText->getWord() == "\0")
{
stopRound();
createStruct(); // saving data
pointerToTable->updateTable();
return true;
}
QChar* pointerToNextChar = pointerToText->getCharPointer();
pointerToText->updateChar(pointerToNextChar);
emit charChanged();
isRightNow = true;
return true;
}
else
{
int textLength = text.length();
int cursor;
QChar* pointerToTextChar = text.data();
QChar* pointerToM_WordChar = pointerToText->getWord().data();
for (cursor = 0; cursor < textLength && *pointerToTextChar == *pointerToM_WordChar; cursor++)
{
pointerToM_WordChar++;
pointerToTextChar++;
}
if (cursor != textLength){
if(isRightNow){
mistakes++;
emit mistakeDone(); // for gui update
if (mode == 1){
stopRound();
}
}
isRightNow = false;
return false;
}
else{
isRightNow = true;
pointerToSpeed->rightWritten();
QChar* pointerToNextChar = pointerToText->getCharPointer() + text.length();
pointerToText->updateChar(pointerToNextChar);
emit charChanged();
return true;
}
}
}
void programEngine::createStruct(){
statData data;
data.name = nickname.toStdString();
data.time = pointerToTime->getQTime();
data.mistakes = mistakes;
data.speed = pointerToSpeed->getAverageSpeed();
data.mode = mode;
data.saveStruct();
}
/////////////////////////////////////////////////////////////////////
// Additional functions for engine