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ASCII search was added via #609. It could still be useful to search for text-like patterns. |
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From @Jamiras on March 21, 2018 15:12
As a developer, I'd like to be able to search memory for string patterns. As I may not know the exact byte->tile mapping used by the game, I'd like to be able to enter a string and have the toolkit look for patterns in the memory that could imply the tile mapping.
For example, searching for "25000" would match "C2 C5 C0 C0 C0" or "06 09 04 04 04" as the second byte is 3 bytes higher than the first, and the last three are the same and two bytes lower than the first.
Copied from original issue: RetroAchievements/RASuite#62
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